Difference between revisions of "Super Puzzle Fighter II Turbo"

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Revision as of 07:35, 18 October 2015

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SuperPuzzleFighterII title.png

Super Puzzle Fighter II Turbo
System(s): Sega Saturn, Sega Dreamcast
Publisher: Capcom, Virgin Interactive(EU)
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick, Dreamcast Keyboard
Genre: Puzzle

















Number of players: 1-2
Release Date RRP Code

Super Puzzle Fighter II Turbo, known as Super Puzzle Fighter II X (スーパーパズルファイターⅡX) in Japan, is a puzzle game similar to the likes of Tetris or Puyo Puyo, developed and published by Capcom. It was brought to the Sega Saturn in 1996.

Despite its name there was never a "Super Puzzle Fighter 1" - it is merely just a play on Capcom's earlier game, Super Street Fighter II Turbo. This being said, the game is actually influenced by Street Fighter Alpha and the Darkstalkers franchise, with most Street Fighter II characters missing. Though characters from both series appear in the game they are not controllable by the player, acting solely as avatars.

Similar to other "falling piece" puzzle games, the aim of Super Puzzle Fighter II Turbo is to eliminate your opponent by filling their playfield with blocks (or gems, in this case). In order to achieve this, you must eliminate coloured gems on your side of the play area and produce combos when doing so.

As well as a Saturn port, the game was brought to the Sega Dreamcast in 2001 for Capcom's Matching Service. This version was not released outside of Japan.

Production Credits

Saturn Version

Arcade Staff

Game Design: Murasaki Umagoyasi, Spp Iorya
Programmer: Knight Rider Giu, Cham Cho Choy, Shinchan, Eternal Sailor, Team Dirty Beret
Scroll Design: Nissui, Iwai, Meiko.K, Saru, Akemi Hisoya, Ojiji, S.Kuwatch, Takky, Konsutantinkun, Hiro
Character Design: Edayan, Goidanokei
Object Design: Masarusan N, Ino, Aska
Sound Design: Hiroaki "X68K" Kondo
Sound Assist: Satoshi Ise
Music Composer & Arrangement: Tatsuro- Suzuki, Isao Ave, Yuko Kadota, Syun Nishigaki, Setsuo Yamamoto, Anarchy "Takapon"
Voice: Kae Araki, Tetsuya Iwanaga, Yuko Sasamoto, Yayoi Jinguji, Tomomichi Nishimura, Souichiro Hoshi, Osamu Hosoi, Yuko Miyamura
Special Thanks: Shoei, Mucchi, Sakomizu, P2, Takuya Shiraiwa, Saki, Chiaki.S, Ohko!, Erik Suzuki, Matt Taylor
Executive Producer: Noritaka Funamizu
Producer: Saddy

Theme Song of Sakura

Vocal & Chorus: Sakura Kasugano (Yuko Sasamoto)
Guitar: Hiroyuki Taneda
Chorus: Akari Kaida
Compose & Words: Tatsuro- Suzuki
Arrange: Masato Koda
Engineer: Koji Tsujii
Assistant Engineer: Takashi Shinbori
Special Thanks: Arts Vision, Idea Sound, Sol Studio

Consumer Staff

Game Design: Spp Iorya, Kanetaka
Character: Ryugo
Programmer:

  • System Main: Takayuki Umezu
  • Object Trans: Shimitan
  • Game Main: Kazuhiro Tsuchiya
  • Player & Gem: Koji Hasunuma
  • Select & Street Mode: Tsuyoshi Misawa
  • Scroll: Tsutomu Terada

Sound Design: Hiroaki "X68K" Kondo, Moe・T
Music: Masato Koda, Tatsuro- Suzuki
Marketer: Hironobu Takeshita, Kunio Funahara, Mayumi Ohta
Special Thanks: Murasaki Umagoyasi, Masarusan N, Ino, Hiroko, Mucchi, Takashi Hashimoto, Yasuhiro Yanagi, S.Okamura, Hisashi Kuramoto, Syuichiro Chiboshi, Hideki Tada, Akihiro Kashimoto, And Capcom All Staff
General Producer: Noritaka Funamizu
Producer: Bamboo
Presented by: Capcom

Dreamcast Version (for Matching Service)

Producer: Noritaka Funamizu, Yoshihiro Sudou
Planner: Hideaki Itsuno, Buruma Kozy
Programmer: Nobuaki Minomiya, Hisashi Kuramoto, Teruaki Hirokado, Kumiko Morita
Scroll Design: Asae.N
Sound: Hiroaki Kondo
Music: Yuko Takehara Type-R
Instruction Card Design: A.Iwasaki
Network: Kaz Yunde, Kentaro Kaneko, Mineyuki Noda, Miss, Net Man, Shin., Jun Matsumoto
Voice: Kae Araki, Tetsuya Iwanaga, Yuko Sasamoto, Yayoi Jinguji, Tomomichi Nishimura, Souichiro Hoshi, Osamu Hosoi, Yuko Miyamura
Special Thanks: Wakana.N, Seg.Meg, Micchi.K, Takuji Mishima, and All Capcom Staff
General Producer: Noritaka Funamizu, Yoshiki Okamoto
Presented by: Capcom

Promotional Material

Physical Scans

Saturn Version

Sega Retro Average 
Publication Score Source
80 №186
87 №53, p76/77[1]
90
81 №1, p70/71
86 №19, p64/65[2]
Sega Saturn
85
Based on
5 reviews
Sega Retro Average 
Publication Version Score
Ação Games (BR) NTSC-J
80
[3]
Computer & Video Games (UK)
75
[4]
Electronic Gaming Monthly (US) NTSC-U
74
[5]
Famitsu (JP) NTSC-J
53
[6]
GamePro (US) NTSC-U
90
[7]
Level (TR)
75
[8]
MAN!AC (DE) NTSC-J
81
[9]
MAN!AC (DE) PAL
81
[10]
Mega Fun (DE) NTSC-J
69
[11]
Mean Machines Sega (UK) NTSC
87
[1]
neXt Level (DE) PAL
90
[12]
Saturn Fan (JP) NTSC-J
76
[13]
Saturn Fan (JP) NTSC-J
74
[14]
Saturn+ (UK)
93
[15]
Saturn Power (UK)
81
[16]
Sega Magazin (DE) PAL
69
[17]
Sega Saturn Magazine (UK) PAL
86
[18]
Sega Saturn Magazine (JP) NTSC-J
73
[19]
Sega Saturn Magazine (JP) NTSC-J
82
[20]
Sega Saturn
78
Based on
19 reviews

Super Puzzle Fighter II Turbo

Saturn, US
SPF2T Sat US backcover.jpgSPF2T Saturn US Box Front.jpg
Cover
Superpuzzlefighter sat us manual.pdf
Manual
Saturn, EU
SPF2T Saturn EU Box.jpg
Cover
SPF2T Saturn EU Disc.jpg
Disc
Saturn, JP
SPF2T Saturn JP Box Back.jpgSPF2T Saturn JP Box Front.jpg
Cover
SPuzzleFighterIIXSaturnJPSpine.jpg
Spinecard
SuperPuzzleFighterIITurbo Saturn JP Disc.jpg
Disc

Dreamcast Version

Sega Retro Average 
Publication Score Source
77 №2001-04, p32[21]
68 №656, p30
76
Sega Dreamcast
74
Based on
3 reviews
Sega Retro Average 
Publication Version Score
Dorimaga (JP) NTSC-J
77
[23]
Dorimaga (JP) NTSC-J
76
[24]
Famitsu (JP) NTSC-J
68
[25]
Sega Dreamcast
74
Based on
3 reviews

Super Puzzle Fighter II Turbo

Dreamcast, JP
SPF2T DC JP Box Back.jpgSPF2T DC JP Box Front.jpg
Cover
SPF2T DC JP Disc.jpg
Disc

External Links

  • Sega of Japan catalogue pages (Japanese): Dreamcast
  • 1.0 1.1 File:MeanMachinesSega53UK.pdf, page 76 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega53UK.pdf_p76" defined multiple times with different content
  • File:SSM_UK_19.pdf, page 64
  • Ação Games, "Março 1997" (BR; 1997-xx-xx), page 9
  • Computer & Video Games, "May 1997" (UK; 1997-04-11), page 80
  • Electronic Gaming Monthly, "February 1997" (US; 199x-xx-xx), page 57
  • Famitsu, "1996-12-13" (JP; 1996-11-29), page 1
  • GamePro, "May 1997" (US; 1997-xx-xx), page 97
  • Level, "9/97" (TR; 1997-xx-xx), page 1
  • MAN!AC, "02/97" (DE; 1997-01-08), page 55
  • MAN!AC, "04/97" (DE; 1997-03-12), page 76
  • Mega Fun, "03/97" (DE; 1997-02-05), page 89
  • neXt Level, "März 1997" (DE; 1997-02-21), page 70
  • Saturn Fan, "1996 No. 25" (JP; 1996-11-29), page 184
  • Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 70
  • Saturn+, "Issue 6" (UK; 1997-02-27), page 5
  • Saturn Power, "June 1997" (UK; 1997-xx-xx), page 70
  • Sega Magazin, "Juni 1997" (DE; 1997-05-14), page 67
  • Sega Saturn Magazine, "May 1997" (UK; 1997-04-12), page 64
  • Sega Saturn Magazine, "1996-21 (1996-12-13)" (JP; 1996-11-22), page 270
  • Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 12
  • File:Dorimaga_JP_20010713_2001-04.pdf, page 32
  • File:Dorimaga_20021011_JP.pdf, page 34
  • Dorimaga, "2001-04 (2001-07-13)" (JP; 2001-06-22), page 32
  • Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
  • Famitsu, "2001-07-13" (JP; 2001-06-29), page 30