Difference between revisions of "Metropolis Street Racer"

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m (Text replacement - "Physical Scans" to "Physical scans")
m (Text replacement - "==Promotional Material==" to "==Promotional material==")
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Bizarre Creations would use what they learned through ''Metropolis Street Racer'' to create their line of ''Project Gotham Racing'' games for the [[Xbox]]/[[Xbox 360]] which are seen as a spiritual successors.
 
Bizarre Creations would use what they learned through ''Metropolis Street Racer'' to create their line of ''Project Gotham Racing'' games for the [[Xbox]]/[[Xbox 360]] which are seen as a spiritual successors.
  
==Promotional Material==
+
==Promotional material==
 
<gallery>
 
<gallery>
 
MSR DC US PrintAdvert.jpg|US print advert
 
MSR DC US PrintAdvert.jpg|US print advert

Revision as of 18:05, 22 March 2016

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MetropolisStreetRacer title.png

Metropolis Street Racer
System(s): Sega Dreamcast
Publisher: Sega
Developer:
Genre: Racing

















Number of players: 1-8
Release Date RRP Code
Sega Dreamcast
US
51012
Sega Dreamcast
EU
MK-51022-50

Metropolis Street Racer, known as Metropolis during development and frequently listed simply as MSR, is a racing game developed by Bizarre Creations for the Sega Dreamcast. Highly praised at the time of release, MSR was often considered to be the Dreamcast's answer to the PlayStation's Gran Turismo racing series, as it has over 250 circuits (set in real-world locations) and numerous officially licensed cars.

History

Development

MSR's origins date back to 1997 when Sega's Kats Sato was tasked with finding out who had developed the PlayStation games Formula 1 and Formula 1 Championship Edition for Sony Computer Entertainment. Reportedly Sato purposely pulled the power cable at a display at ECTS 1997 to see the game's intoductory credits, and, upon discovering the team was Bizarre Creations, a meeting was arranged with Kazutoshi Miyake in an attempt to get the team to produce games for Sega instead. Martyn Chudley of Bizarre Creations accepted the offer and work on MSR began.

Metropolis Street Racer had an extremely rocky development cycle, being announced well in advance of the Dreamcast's launch and repeatedly missing deadlines over the course of a year. It was reportedly the first Dreamcast project to be started in the United Kingdom[2].

While initially aimed at the Dreamcast's western launch window (late 1999), the game did not materialise fully until November 2000, at a time when Dreamcast sales were on the decline. Development on a Japanese release was started but never completed.

Thirty hours of real-life footage from the streets of London, Tokyo and San Francisco were captured in order to create accurate representations of the host cities. Richard Jacques who had at this point composed many soundtracks for Sega, provided the audio for the game.

Release

Metropolis Street Racer originally launched in PAL regions with a number of bugs, so much so that the game was recalled and Sega felt the need to issue replacement discs (the later North American version is the bug-fixed version, although not all the bugs were actually fixed). A replay option, included in review copies of the game, was scrapped at the last minute due to time restraints.

Despite initially high expectations, MSR sold roughly 120,000 units, with 101,757 of those being in North America. In Europe 13,297 were sold in the first two days, meaning very few units were moved after the launch period. Martyn Chudley described releasing the game exclusively on the Dreamcast at this time was like "The Beatles exclusively selling The White Album on Mars". £1 million of Bizarre Creations' own money went into the project, and although the team was happy to port the game to the PlayStation 2, management at Sega declined the offer.

Bizarre Creations would use what they learned through Metropolis Street Racer to create their line of Project Gotham Racing games for the Xbox/Xbox 360 which are seen as a spiritual successors.

Promotional material

Physical scans

Sega Retro Average 
Publication Score Source
94 №107, p88/89/90
100 №229, p82-83[1]
90 №91, p98/99
86
86
Sega Dreamcast
91
Based on
5 reviews
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
98
[3]
Ação Games (BR)
65
[4]
Bonus (YU) PAL
95
[5]
Click! (PL)
60
[6]
Consoles + (FR) PAL
94
[7]
Computer & Video Games (UK)
100
[1]
Dreamcast Monthly (UK) PAL
90
[8]
Dreamcast Magazine (UK) PAL
96
[9]
Edge (UK) PAL
90
[10]
Electronic Gaming Monthly (US) NTSC-U
70
[11]
Entsiklopediya igr dlya Dreamcast (RU)
91
[12]
Fun Generation (DE) PAL
86
[13]
GamePro (US) NTSC-U
88
[14]
Game Station (UK)
100
[15]
Gamers' Republic (US) NTSC-U
100
[16]
Hyper (AU)
92
[17]
MAN!AC (DE) PAL
91
[18]
Mega Fun (DE) PAL
91
[19]
Neo Plus (PL)
90
[20]
Next Generation (US) NTSC-U
100
[21]
Official Dreamcast Magazine (UK) PAL
90
[22]
Official Dreamcast Magazine (US) NTSC-U
90
[23]
Playbox (FR)
86
[24]
Play (PL)
94
[25]
PSX Extreme (PL)
93
[26]
Power Unlimited (NL)
98
[27]
Sega Magazin (DE) PAL
93
[28]
Strana Igr (RU)
95
[29]
Video Gamer (UK)
80
[30]
Video Games (DE) PAL
82
[31]
Sega Dreamcast
90
Based on
30 reviews

Metropolis Street Racer

Dreamcast, US
MSR US backcover.jpgMSR DC US Box Front.jpg
Cover
MSRDCUSInlay.jpg
Inlay
Dreamcast, EU
MSR DC EU Box Back.jpgMSR DC EU Box Front.jpg
Cover
MSR DC EU Disc.jpg
Disc
Dreamcast, EU (White Label)

MSR DC EU Disc White.jpg
Disc

References

  1. 1.0 1.1 1.2 File:CVG UK 229.pdf, page 82 Cite error: Invalid <ref> tag; name ":File:CVG UK 229.pdf_p82" defined multiple times with different content
  2. File:Arcade UK 07.pdf, page 13
  3. 576 Konzol, "December 2000" (HU; 2000-xx-xx), page 40
  4. Ação Games, "Fevereiro 2001" (BR; 2001-xx-xx), page 47
  5. Bonus, "9/2000" (YU; 2000-12-25), page 50
  6. Click!, "3/2001" (PL; 2001-02-01), page 24
  7. Consoles +, "Décembre 2000" (FR; 2000-1x-xx), page 88
  8. Dreamcast Monthly, "Christmas 2000" (UK; 2000-11-23), page 84
  9. Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 62
  10. Edge, "December 2000" (UK; 2000-11-02), page 98
  11. Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 193
  12. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 131
  13. Fun Generation, "11/2000" (DE; 2000-10-18), page 58
  14. GamePro, "January 2001" (US; 200x-xx-xx), page 105
  15. Game Station (UK) (+0:00)
  16. Gamers' Republic, "December 2000" (US; 2000-xx-xx), page 69
  17. Hyper, "February 2001" (AU; 2000-12-20), page 44
  18. MAN!AC, "12/2000" (DE; 2000-11-02), page 52
  19. Mega Fun, "12/2000" (DE; 2000-11-02), page 38
  20. Neo Plus, "Grudzień 2000" (PL; 2000-xx-xx), page 54
  21. Next Generation, "January 2001" (US; 2000-12-21), page 96
  22. Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 8
  23. Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 86
  24. Playbox, "Décembre 2000" (FR; 2000-1x-xx), page 41
  25. Play, "Luty 2001" (PL; 2001-xx-xx), page 30
  26. PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 38
  27. Power Unlimited, "Jaargang 9, Nummer 1, Januari 2001" (NL; 200x-xx-xx), page 42
  28. Sega Magazin, "Dezember 2000" (DE; 2000-1x-xx), page 12
  29. Strana Igr, "Dekabr 2000 1/2" (RU; 2000-xx-xx), page 48
  30. Video Gamer, "December 2000" (UK; 2000-11-01), page 46
  31. Video Games, "12/2000" (DE; 2000-11-02), page 102