Difference between revisions of "MechWarrior 2: 31st Century Combat"
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The game has the player pilot a walking mech, destoying targets on a 3D playfield. | The game has the player pilot a walking mech, destoying targets on a 3D playfield. | ||
− | Despite its name, the Saturn (and PlayStation) versions of ''MechWarrior 2'' are in fact stripped-down versions of the PC version of the game (of which there are several flavours, beginning with a 1995 DOS release). The controls have been simplified, the maps are smaller, and the gameplay has a more "arcade-like" quality to it. Visuals are similar to the PC 3D accelerated versions of the game, however the game runs at a lower resolution and has different (and often higher quality) textures. | + | Despite its name, the Saturn (and [[PlayStation]]) versions of ''MechWarrior 2'' are in fact stripped-down versions of the PC version of the game (of which there are several flavours, beginning with a 1995 DOS release). The controls have been simplified, the maps are smaller, and the gameplay has a more "arcade-like" quality to it. Visuals are similar to the PC 3D accelerated versions of the game, however the game runs at a lower resolution and has different (and often higher quality) textures. |
Interestingly the Saturn version also sports more detailed textures and skybox than the PlayStation release, though lacks alpha transparency effects. Maps also vary slightly between the two versions. Music from the 1996 DOS/Windows re-release, ''MechWarrior 2: Mercenaries'' is used, rather than the soundtrack bundled with the 1995 version. | Interestingly the Saturn version also sports more detailed textures and skybox than the PlayStation release, though lacks alpha transparency effects. Maps also vary slightly between the two versions. Music from the 1996 DOS/Windows re-release, ''MechWarrior 2: Mercenaries'' is used, rather than the soundtrack bundled with the 1995 version. |
Revision as of 16:58, 4 April 2017
MechWarrior 2: 31st Century Combat | |||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||
Publisher: Activision (US/EU), Bandai Visual/Activision (JP) | |||||||||||||||||||||||||
Developer: Quantum Factory | |||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (9 tracks) | |||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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MechWarrior 2: 31st Century Combat (メックウォリア2) is a first person shooter developed by Quantum Factory and published by Activision for a variety of platforms including the Sega Saturn.
It is part of the Mechwarrior/Battletech universe, a series that has seen most of its success on DOS and Windows computers. The only other game in the series to be released on a Sega platform is BattleTech: A Game of Armored Combat for the Sega Mega Drive.
Gameplay
The game has the player pilot a walking mech, destoying targets on a 3D playfield.
Despite its name, the Saturn (and PlayStation) versions of MechWarrior 2 are in fact stripped-down versions of the PC version of the game (of which there are several flavours, beginning with a 1995 DOS release). The controls have been simplified, the maps are smaller, and the gameplay has a more "arcade-like" quality to it. Visuals are similar to the PC 3D accelerated versions of the game, however the game runs at a lower resolution and has different (and often higher quality) textures.
Interestingly the Saturn version also sports more detailed textures and skybox than the PlayStation release, though lacks alpha transparency effects. Maps also vary slightly between the two versions. Music from the 1996 DOS/Windows re-release, MechWarrior 2: Mercenaries is used, rather than the soundtrack bundled with the 1995 version.
Magazine articles
- Main article: MechWarrior 2: 31st Century Combat/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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70 | |
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Based on 12 reviews |
References
- ↑ File:SaturnPower UK 01.pdf, page 29
- ↑ File:CDConsoles FR 27.pdf, page 62
- ↑ File:SSM_UK_20.pdf, page 68
- ↑ File:SSM_JP_19971003_1997-34.pdf, page 247
- ↑ CD Consoles, "Avril 1997" (FR; 1997-xx-xx), page 90
- ↑ Famitsu, "1997-10-03" (JP; 1997-09-19), page 1
- ↑ GamePro, "July 1997" (US; 1997-xx-xx), page 94
- ↑ Mega Console, "Giugno 1997" (IT; 1997-xx-xx), page 76
- ↑ Mega Force, "Septembre/Octobre 1997" (FR; 1997-0x-xx), page 47
- ↑ Saturn Fan, "1997 No. 18" (JP; 1997-09-12), page 185
- ↑ Saturn Fan, "1997 No. 21" (JP; 1997-10-31), page 124
- ↑ Saturn Power, "July 1997" (UK; 1997-05-28), page 64
- ↑ Sega Magazin, "September 1997" (DE; 1997-08-13), page 32
- ↑ Sega Power, "Októmvrios-Noemvrios 1997" (GR; 1997-xx-xx), page 47
- ↑ Sega Saturn Magazine, "June 1997" (UK; 1997-05-14), page 68
- ↑ Sega Saturn Magazine, "1997-34 (1997-10-03,10)" (JP; 1997-09-19), page 247
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