Difference between revisions of "Ninja Gaiden (Master System)"
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Revision as of 11:54, 31 May 2019
Ninja Gaiden | ||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||
Developer: Sega CS, SIMS | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Ninja Gaiden (忍者外伝) for the Sega Master System is a platform action game developed by SIMS and published by Sega in 1992. Aside from the name and brand, it is unrelated to the other two Sega "Ninja Gaiden" games. This game also bears a "reprogrammed by Sega" line, though it is a unique game from any previous Ninja Gaiden work.
Even though considered "tame" in terms of difficulty compared to the other releases in the series, Master System version is still considered one of the finest games in the Master System library.
Master System version takes place in an alternate timeline and is not considered a part of the official Ninja Gaiden continuity.
There seems to be two versions of the game; the first version tells the story through the eyes of Ryu himself, explaining his experiences in great detail and the second version is narrated from an outside source, but some details of the plot are not explained as much. Furthermore, certain dialogue and names vary between the two versions as well, such as names of chapters. For example, samurai in the third chapter is not named in the second version and is simply called "Kendo Samurai". In the first version, name of the game is also mispronounced between the chapters as "Ninjya Gaiden".
Contents
Story
“ | Ryu Hayabusa is a descendant of clan of Dragon Ninjas who have kept the peace in Japan for generations. One day he received the news that his home village, the Dragon Village, was attacked by someone. He hurried home to take care of things.
But he returned home only to find that he was too late. He could do nothing but stare at the rubble that was once his village. Ryu found the sole survivor in the village. With his last few words, the survivor told Ryu that the Bushido had been stolen. The Bushido is an ancient scroll that have been handed down through generations of Dragon Ninjas. This document contains secrets about ways to summon the powers of this world. According to Ryu's ancestors whoever summoned these powers could even conquer the world. Ryu whipped out his Dragonsword which is also endowed with such powers. He swore to himself that he would regain the Bushido and take revenge for his village. |
„ |
— Intro sequence |
Gameplay
Ninja Gaiden is a platforming action game. Hayabusa can use his sword with button 1 to attack and can jump with button 2. Pressing Up with button 1 uses the special weapons which will drain the energy meter.
Hayabuse can climb and move along the ceiling but cannot climb vertical wall as he did in the NES versions. He can however do wall jumps. He can also climb through the horizontal walls.
Pressing both buttons at the same time will make a "desperation attack" that will kill all enemies on the screen but also take a quarter of Hayabusa's health.
Many levels contain stage hazards in addition to the enemies but as stated above, they are much easier to navigate compared to the other games in the series.
A staple of the Ninja Gaiden series, story is narrated through manga style panel illustrations between each level.
At the title screen, holding Up on the first controller, Down on the second, and pressing 1 + 2 on both will open up a cheat menu, with a level select, sound test, and settings for lives, infinite ninja power, and invincibility.
Chapters
Level 1: Escape in a Forest
With his village in ruins, Hayabusa attempts to escape to the nearby forest to evade the enemy force who wants to hunt down the last survivor of the Dragon clan. At the end of the level, Hayabusa faces a large sumo wrestler.
Chapter 2: Pursuit in Tokyo
Hayabusa travels to Tokyo to face off a powerful Yakuza Oyabun who might have information about the enemy. Fight on top of the streets and rooftops of the capital and fight armed thugs. Boss of the chapter is a yakuza leader who is surrounded by his army of henchmen.
Chapter 3: Samurai in Tsutenkaku
Hayabusa heads for Osaka to find location of a samurai who is in league with the enemy and faces him, wondering why a honorable man like him would side with bunch of murderers. Fight through slums and ruined buildings to reach your objective.
Chapter 4: Rescue Geisha
In his last breath, Samurai admits that his daughter was kidnapped by a man who calls himself, "Shogun of Darkness" in order to force his cooperation and begs Hayabusa to save her. Hayabusa resolves to honor the last request of an honorable warrior and heads off to Mt. Fuji. Navigate through waterfalls and pitfalls to fight a jetpack equipped soldier.
Chapter 5: Land of the Enemy
After being rescued, Geisha informs Hayabusa that Scroll has been taken to a place called the "Castle of Darkness" in the far north of Japan. Covered by snow and ice, Hayabusa travels through treacherous, cold terrain and faces off a man with uniform called "ice monster" capable of controlling cold.
Chapter 6: Raid
Hayabusa goes through a dark cave filled with traps, molten hot lava and creatures from darkness. While Hayabusa defeats a stone golem brought to life by the heinous powers of the Shogun, Geisha is captured again.
Chapter 7: Overcome
Finally reaching the Castle of Darkness, Hayabusa battles all sorts of enemies from samurai troops to ninjas. At the end of the level he faces off with a kabuki dancer who is heavily armed with heat seeking paper fans and a radar guided kabuki mask(?).
Chapter 8: A Decisive Battle
Wounded by a surprise attack from the Shogun, Hayabusa receives an unexpected help and enters the final battle with his nemesis, with the fates of himself, Geisha and potentially the entire world hanging in balance.
Production credits
Uncredited
- Cover artist: David McMacken
Magazine articles
- Main article: Ninja Gaiden (Master System)/Magazine articles.
Promotional material
also published in:
- Hobby Consolas (ES) #18: "Marzo 1993" (1993-xx-xx)[2]
Physical scans
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82 | |
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Based on 26 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
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256kB | Cartridge (EU) |
References
- ↑ 1.0 1.1 1.2 File:CVG UK 130.pdf, page 30 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 130.pdf_p30" defined multiple times with different content Cite error: Invalid<ref>
tag; name ":File:CVG UK 130.pdf_p30" defined multiple times with different content - ↑ Hobby Consolas, "Marzo 1993" (ES; 1993-xx-xx), page 15
- ↑ 3.0 3.1 File:ASM DE 1992-11.pdf, page 151 Cite error: Invalid
<ref>
tag; name ":File:ASM DE 1992-11.pdf_p151" defined multiple times with different content - ↑ 4.0 4.1 Consoles +, "Septembre 1992" (FR; 1992-0x-xx), page 130
- ↑ 5.0 5.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 147
- ↑ 6.0 6.1 File:HobbyConsolas ES 012.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:HobbyConsolas ES 012.pdf_p84" defined multiple times with different content - ↑ 7.0 7.1 File:Joypad FR 011.pdf, page 68 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 011.pdf_p68" defined multiple times with different content - ↑ 8.0 8.1 Joystick, "Juillet/Août 1992" (FR; 1992-0x-xx), page 180
- ↑ 9.0 9.1 File:MeanMachines UK 24.pdf, page 86 Cite error: Invalid
<ref>
tag; name ":File:MeanMachines UK 24.pdf_p86" defined multiple times with different content - ↑ File:PlayerOne FR 023.pdf, page 94
- ↑ 11.0 11.1 Sega Master Force, "September 1993" (UK; 1993-07-22), page 12
- ↑ File:SegaPro DE 01.pdf, page 28
- ↑ Sega Force Mega, "January 1994" (UK; 1993-12-16), page 80
- ↑ 14.0 14.1 File:SegaForce UK 08.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 08.pdf_p84" defined multiple times with different content - ↑ File:VideoGames DE 1992-09.pdf, page 97
- ↑ 16.0 16.1 File:Zero UK 35.pdf, page 36 Cite error: Invalid
<ref>
tag; name ":File:Zero UK 35.pdf_p36" defined multiple times with different content - ↑ Ação Games, "Outubro 1992" (BR; 1992-10-01), page 28
- ↑ Game Power, "Ottobre 1992" (IT; 1992-xx-xx), page 64
- ↑ Game Zone, "September 1992" (UK; 1992-08-19), page 26
- ↑ Mega Force, "Juin 1992" (FR; 1992-06-05), page 90
- ↑ Micromanía (segunda época), "Septiembre 1992" (ES; 1992-0x-xx), page 84
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Player One, "Septembre 1992" (FR; 1992-09-10), page 98
- ↑ Sega Power, "September 1992" (UK; 1992-08-06), page 34
- ↑ Sega Pro, "September 1992" (UK; 1992-08-13), page 28
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 25
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ Supergame, "Outubro 1992" (BR; 1992-10-xx), page 38
- ↑ Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 20
- ↑ User, "Aprílios 1993" (GR; 1993-0x-xx), page 52
- ↑ Video Games, "9/92" (DE; 1992-08-26), page 99
- Pages with reference errors
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- Use magref
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- Update ratings template
- 21 old ratings
- Old technical information