Difference between revisions of "Punk Development"

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{{sub-stub}}'''''Punk Development''''' was an American video game developer and subsidiary of publisher [[RazorSoft]], and one of the earliest third-party developers for the North American [[Sega Genesis]].
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{{sub-stub}}'''''Punk Development''''' was an American video game developer and subsidiary of publisher [[RazorSoft]]{{ref|http://gdri.smspower.org/wiki/index.php/Punk_Development}}, and one of the earliest third-party developers for the North American [[Sega Genesis]].
  
The company was shuddered by [[RazorSoft]] in late 1991, and its founder Jeff Spangenberg started a new studio composed mostly of former Punk Development staff: [[Iguana Entertainment]].{{ref|http://www.nintendoplayer.com/unreleased/shooter/}}
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The company was shuddered by [[RazorSoft]] in late 1991, and its founder Jeff Spangenberg started a new studio composed mostly of former Punk Development staff: [[Iguana Entertainment]].{{ref|http://gdri.smspower.org/wiki/index.php/Punk_Development}}{{ref|http://www.nintendoplayer.com/unreleased/shooter/}}
  
 
==Softography==
 
==Softography==

Revision as of 23:57, 18 June 2021

Notavailable.svg
Punk Development
Headquarters:
Sunnyvale, California, United States[1]

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Punk Development was an American video game developer and subsidiary of publisher RazorSoft[1], and one of the earliest third-party developers for the North American Sega Genesis.

The company was shuddered by RazorSoft in late 1991, and its founder Jeff Spangenberg started a new studio composed mostly of former Punk Development staff: Iguana Entertainment.[1][2]

Softography

Mega Drive

References