Difference between revisions of "Iguana Entertainment"

From Sega Retro

m (Text replace - "Sega Mega CD" to "Sega Mega-CD")
 
(16 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Company
+
{{CompanyBob
| logo=IguanaEntertainment logo.jpg
+
| logo=IguanaEntertainment logo.png
| width=300px
+
| founded=1991-08-14
| founded=14 August 1991
 
 
| defunct=2004
 
| defunct=2004
| tseries=
 
 
| mergedwith=
 
| mergedwith=
 
| mergedinto=
 
| mergedinto=
| headquarters=
+
| headquarters=[[wikipedia:Austin, Texas|Austin, Texas, United States]]
 
}}
 
}}
'''Iguana Entertainment'''
 
==Softography==
 
{{multicol|
 
===[[Sega Mega Drive|Mega Drive]]===
 
*''[[Super High Impact]]'' (1992)
 
*''[[Aero the Acro-Bat]]'' (1993)
 
*''[[The Pirates of Dark Water]]'' (1994)
 
*''[[Zero the Kamikaze Squirrel]]'' (1994)
 
*''[[Aero the Acro-Bat 2]]'' (1994)
 
*''[[NBA Jam]]'' (1994)
 
*''[[NBA Jam Tournament Edition]]'' (1995)
 
*''[[NFL Quarterback Club]]'' (1995)
 
*''[[Frank Thomas Big Hurt Baseball]]'' (1995)
 
*''[[NFL Quarterback Club 96]]'' (1996)
 
*''[[College Slam]]'' (1996)
 
  
===[[Sega Mega-CD|Mega CD]]===
+
'''Iguana Entertainment''' was an American video game developer. Founded by [[Jeff Spangenberg]] in August 1991, the company's early employees consisted mainly of staff from his previous studio, [[Punk Development]] (which had gone defunct after its relationship with publisher [[RazorSoft]] ended.) It was acquired by [[Acclaim]] in January 1995, and was later rebranded as '''Acclaim Studios Austin''' in May 1999.
*''[[NBA Jam]]'' (1994)
 
  
===[[Sega Game Gear|Game Gear]]===
+
In 2004, the developer was liquidated in Acclaim's bankruptcy.
*''[[NBA Jam]]'' (1994)
 
  
===[[Sega 32X]]===
+
==Softography==
*''[[NBA Jam Tournament Edition]]'' (1995)
+
{{CompanyHistoryAll|Iguana Entertainment|Acclaim Studios Austin}}
*''[[NFL Quarterback Club]]'' (1995)
 
  
===[[Sega Titan Video]]===
+
==References==
*''[[Batman Forever (arcade)|Batman Forever]]'' (1996)
+
<references />
  
===[[Sega Saturn|Saturn]]===
+
[[Category:Third-party software developers]]
*''[[Frank Thomas Big Hurt Baseball]]'' (1996)
 
*''[[NFL Quarterback Club 96]]'' (1996)
 
*''[[College Slam]]'' (1996)
 
*''[[NFL Quarterback Club 97]]'' (1996)
 
*''[[Batman Forever: The Arcade Game]]'' (1996)
 
*''[[All-Star 1997 Featuring Frank Thomas]]'' (1997)
 
}}
 
[[Category:Third-Party Development Companies]]
 

Latest revision as of 08:51, 24 June 2021

https://segaretro.org/images/3/37/IguanaEntertainment_logo.png

IguanaEntertainment logo.png
Iguana Entertainment
Founded: 1991-08-14
Defunct: 2004
Headquarters:
Austin, Texas, United States

Iguana Entertainment was an American video game developer. Founded by Jeff Spangenberg in August 1991, the company's early employees consisted mainly of staff from his previous studio, Punk Development (which had gone defunct after its relationship with publisher RazorSoft ended.) It was acquired by Acclaim in January 1995, and was later rebranded as Acclaim Studios Austin in May 1999.

In 2004, the developer was liquidated in Acclaim's bankruptcy.

Softography

References