Difference between revisions of "Takuya Matsumoto"
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Revision as of 05:20, 20 December 2021
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Takuya Matsumoto |
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Role(s): Lead Programmer |
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Takuya Matsumoto (松本 卓也)
This developer has since left Sonic Team for Naoto Ohshima's Artoon.
Production history
- Ristar (Mega Drive; 1995) — Effect Programmer[1]
- Magic Knight Rayearth (Saturn; 1995) — Special Thanks[2] (as 松本 卓也)
- NiGHTS into Dreams (Saturn; 1996) — Senior Programmers[3]
- Christmas NiGHTS into Dreams (Saturn; 1996) — Programmers
- Sonic R (Saturn; 1997) — Special Thanks[4]
- Burning Rangers (Saturn; 1998) — Programmer[5]
- Sonic Adventure (Dreamcast; 1998) — Lead field programmers
- Roommania 203 (Dreamcast; 2000) — 企画 (as 松本 卓也)
- Roommania 203 (Dreamcast; 2000) — プログラマー (as 松本 卓也)
- Planet Ring (Dreamcast; 2000) — Game programmer
- Dee Dee Planet (Dreamcast; unreleased) — Programming
- Iri-san (Dreamcast; unreleased) — Programmer
- Sonic Adventure (1999) — Technical Supervisor, Lead Field Programmer
- Blinx: The Time Sweeper (2002) — Game Designer, Lead Programmer
- Shin Megami Tensei: Nocturne (2004) — Corporater
- Shin Megami Tensei: Digital Devil Saga (2004) — Battle Motion Designer
- Blinx 2: Masters of Time and Space (2004) — Director, Lead Programmer
- Shin Megami Tensei: Digital Devil Saga 2 (2005) — Battle Motion Designer
- Blue Dragon (2006) — Director