Difference between revisions of "Aerial Assault (Master System)"
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{{stub}}'''''{{PAGENAME}}''''' (エアリアル アサルト) is a shoot-'em-up game developed by [[Sanritsu]] and published by [[Sega]] for the [[Sega Master System]] and [[Sega Game Gear]] in 1990 and 1992, respectively. The working title for the game was '''''Freedom Fighter''''', and was referred to as such in several magazine reviews. | {{stub}}'''''{{PAGENAME}}''''' (エアリアル アサルト) is a shoot-'em-up game developed by [[Sanritsu]] and published by [[Sega]] for the [[Sega Master System]] and [[Sega Game Gear]] in 1990 and 1992, respectively. The working title for the game was '''''Freedom Fighter''''', and was referred to as such in several magazine reviews. | ||
− | + | ==Story== | |
+ | A militaristic organization named N.A.C. (whose acronym is never explained) has developed a huge laser emitter called "EL," which is capable of gradually destroying the ozone layer. In the year 1999, the N.A.C. begins an all-out offensive against every country in the world. It is hinted that N.A.C. is actually an alien civilization. | ||
+ | |||
+ | The armies of the world are overwhelmed. The player controls the mysterious "Freedom Fighter," an aircraft with no official connection to any government, who flies off to stop the N.A.C. | ||
==Gameplay (Master System version)== | ==Gameplay (Master System version)== | ||
''Aerial Assault'' is a horizontally scrolling shoot-'em-up game. Players must shoot down enemies as the screen scrolls to the right. Each level has different enemies and bosses, which forces players to employ different tactics. | ''Aerial Assault'' is a horizontally scrolling shoot-'em-up game. Players must shoot down enemies as the screen scrolls to the right. Each level has different enemies and bosses, which forces players to employ different tactics. | ||
− | {{1}} fires the primary weapon, which has unlimited ammunition and can be held down to fire continuously. {{2}} releases bombs, which are limited but can be replenished through items. There are many types of both primary weapons and bombs that can be found through item pick-ups throughout the levels. | + | {{1}} fires the primary weapon, which has unlimited ammunition and can be held down to fire continuously. {{2}} releases the secondary weapon, mostly types of bombs, which are limited but can be replenished through items. There are many types of both primary weapons and bombs that can be found through item pick-ups throughout the levels. |
The Freedom Fighter can be destroyed if hit by enemies or projectiles or touches any stationary object, such as the ground. There are no hit points but a "Shield" power-up appears in later levels and can save the players a few times until it is gone. | The Freedom Fighter can be destroyed if hit by enemies or projectiles or touches any stationary object, such as the ground. There are no hit points but a "Shield" power-up appears in later levels and can save the players a few times until it is gone. | ||
Line 87: | Line 90: | ||
}} | }} | ||
− | === | + | ===Items=== |
+ | |||
+ | ====Primary Weapons==== | ||
+ | |||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Normal Shot | ||
+ | | sprite= | ||
+ | | desc=The basic starting weapon. A single stream of quick shots. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=3-Way Shot | ||
+ | | sprite= | ||
+ | | desc=Fires three shots in a conical spread. Covers a large area but fires relatively slowly. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Increase Shot | ||
+ | | sprite= | ||
+ | | desc=Fires six shots in a conical spread. Covers a large area but fires relatively slowly. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Chaser Missile | ||
+ | | sprite= | ||
+ | | desc=Fires long missiles from below the Freedom Fighter. Fast-firing and stronger than the Normal Shot. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Explosion Shot | ||
+ | | sprite= | ||
+ | | desc=Fires a large round that fragments into smaller shots after traveling a certain distance without hitting an enemy. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Direction Shot | ||
+ | | sprite= | ||
+ | | desc=Fires shots in the direction that the player is moving. For example, it fires directly above the craft by holding {{up}} or directly below it by holding {{down}}. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=8-Way Shot | ||
+ | | sprite= | ||
+ | | desc=Fires eight shots in a full circle out from the Freedom Fighter. Fires slowly. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Laser | ||
+ | | sprite= | ||
+ | | desc=Shoots fast-moving lasers that can pierce through enemies and hit multiple targets. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wide Laser | ||
+ | | sprite= | ||
+ | | desc=Shoots tall energy beams very quickly. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Bombs==== | ||
− | {{ | + | {{InfoTable|imagewidths=50| |
− | + | {{InfoRow | |
− | + | | title=Bomb | |
− | + | | sprite= | |
− | + | | desc= | |
− | + | }} | |
− | + | {{InfoRow | |
− | + | | title=Triple Bomb | |
− | + | | sprite= | |
− | + | | desc= | |
− | + | }} | |
+ | {{InfoRow | ||
+ | | title=Missile | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Napalm | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
− | + | ====Other==== | |
− | |||
− | |||
− | |||
− | |||
− | + | {{InfoTable|imagewidths=50| | |
− | + | {{InfoRow | |
− | + | | title=Speed-Up | |
− | + | | sprite= | |
− | + | | desc= | |
− | + | }} | |
+ | {{InfoRow | ||
+ | | title=Bonus | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=1-Up | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=1-Down | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Guard | ||
+ | | sprite= | ||
+ | | desc= | ||
+ | }} | ||
}} | }} | ||
Revision as of 19:07, 1 January 2022
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Aerial Assault (Master System) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sanritsu[1], Sega R&D 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Gear-to-Gear Cable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[2][3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Aerial Assault (Master System) (エアリアル アサルト) is a shoot-'em-up game developed by Sanritsu and published by Sega for the Sega Master System and Sega Game Gear in 1990 and 1992, respectively. The working title for the game was Freedom Fighter, and was referred to as such in several magazine reviews.
Contents
Story
A militaristic organization named N.A.C. (whose acronym is never explained) has developed a huge laser emitter called "EL," which is capable of gradually destroying the ozone layer. In the year 1999, the N.A.C. begins an all-out offensive against every country in the world. It is hinted that N.A.C. is actually an alien civilization.
The armies of the world are overwhelmed. The player controls the mysterious "Freedom Fighter," an aircraft with no official connection to any government, who flies off to stop the N.A.C.
Gameplay (Master System version)
Aerial Assault is a horizontally scrolling shoot-'em-up game. Players must shoot down enemies as the screen scrolls to the right. Each level has different enemies and bosses, which forces players to employ different tactics.
fires the primary weapon, which has unlimited ammunition and can be held down to fire continuously. releases the secondary weapon, mostly types of bombs, which are limited but can be replenished through items. There are many types of both primary weapons and bombs that can be found through item pick-ups throughout the levels.
The Freedom Fighter can be destroyed if hit by enemies or projectiles or touches any stationary object, such as the ground. There are no hit points but a "Shield" power-up appears in later levels and can save the players a few times until it is gone.
Levels
Mission 1 | |
---|---|
Attack the enemy's open seas fleet and sink the enemy battleship "Vinsk." | |
Mission 2 | |
Ascend into the stratosphere and intercept the enemy bomber fleet. Target is massive bomber CB-53. | |
Mission 3 | |
Location of N.A.C.'s headquarters detected. Destroy the cliff fortress to gain entrance. | |
Mission 4 | |
Raid the N.A.C.'s headquarters and destroy "EL." | |
Mission 5 | |
War is not over. Fly into Earth orbit and destroy N.A.C.'s space cruiser and the threat once and for all. |
Items
Primary Weapons
Bombs
Bomb | |
---|---|
Triple Bomb | |
Missile | |
Napalm | |
Other
Speed-Up | |
---|---|
Bonus | |
1-Up | |
1-Down | |
Guard | |
Production credits
Magazine articles
- Main article: Aerial Assault (Master System)/Magazine articles.
Promotional material
Master System version
also published in:
- Computer & Video Games (UK) #108: "November 1990" (1990-10-16)[11]
- ACE (UK) #38: "November 1990" (1990-10-xx)[12]
also published in:
- Computer & Video Games (UK) #109: "December 1990" (1990-11-16)[13]
- ACE (UK) #39: "December 1990" (1990-11-xx)[14]
- Sega Power (UK) #14: "January 1991" (1990-12-06)[15]
- Computer & Video Games (UK) #110: "January 1991" (1990-12-15)[16]
also published in:
- Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)[17]
- Electronic Gaming Monthly (US) #27: "October 1991" (1991-xx-xx)[18]
Game Gear version
also published in:
- Hobby Consolas (ES) #18: "Marzo 1993" (1993-xx-xx)[19]
- Todo Sega (ES) #1: "Abril 1993" (1993-03-15)[20]
Physical scans
Master System version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
73 | |
---|---|
Based on 20 reviews |
Master System, GR (Zegetron) |
---|
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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Game Gear version
Sega Retro Average | ||||
---|---|---|---|---|
|
N/A | |
---|---|
Based on 0 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Cartridge (EU) | |||||||||||
? |
|
256kB | Cartridge (US) | |||||||||||
? |
|
128kB | Cartridge (JP) | |||||||||||
? |
|
128kB | Cartridge |
References
- ↑ http://gdri.smspower.org/wiki/index.php/Sanritsu
- ↑ File:AerialAssault SMS EU Box.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ 4.0 4.1 ACE, "January 1991" (UK; 1990-12-xx), page 165
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 58
- ↑ Computer & Video Games, "October 1990" (UK; 1990-09-16), page 117
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 39
- ↑ Electronic Gaming Monthly, "June 1992" (US; 1992-xx-xx), page 41
- ↑ Computer & Video Games, "October 1992 (Go! Issue 12)" (UK; 1992-09-15), page 7
- ↑ GamePro, "January 1991" (US; 199x-xx-xx), page 44
- ↑ Computer & Video Games, "November 1990" (UK; 1990-10-16), page 58
- ↑ ACE, "November 1990" (UK; 1990-10-xx), page 92
- ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 168
- ↑ ACE, "December 1990" (UK; 1990-11-xx), page 102
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 2
- ↑ Computer & Video Games, "January 1991" (UK; 1990-12-15), page 98
- ↑ Sega Visions, "Summer 1991" (US; 1991-xx-xx), page 10
- ↑ Electronic Gaming Monthly, "October 1991" (US; 1991-xx-xx), page 142
- ↑ Hobby Consolas, "Marzo 1993" (ES; 1993-xx-xx), page 29
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 2
- ↑ ACE, "September 1990" (UK; 1990-08-03), page 56
- ↑ Ação Games, "Setembro 1991" (BR; 1991-09-xx), page 28
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 89
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 90
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 137
- ↑ Computer & Video Games, "August 1990" (UK; 1990-07-16), page 86
- ↑ Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 92
- ↑ Joystick, "Novembre 1990" (FR; 1990-1x-xx), page 124
- ↑ Mega Play, "November/December 1990" (US; 1990-xx-xx), page 31
- ↑ Micromanía (segunda época), "Enero 1991" (ES; 199x-xx-xx), page 34
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 132
- ↑ Player One, "Octobre 1990" (FR; 1990-xx-xx), page 38
- ↑ S: The Sega Magazine, "August 1990" (UK; 1990-07-05), page 4
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 41
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 55
- ↑ Sega Pro, "November 1991" (UK; 1991-xx-xx), page 18
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 70
- ↑ Tilt, "Septembre 1990" (FR; 1990-0x-xx), page 100
- ↑ Tilt, "Décembre 1990" (FR; 1990-1x-xx), page 116
- ↑ Zero, "October 1990" (UK; 1990-xx-xx), page 89
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