Difference between revisions of "Ristar/Region coding"
From Sega Retro
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{{RegionCodeTable| | {{RegionCodeTable| | ||
− | | romregion=NTSC-U | + | | romregion=NTSC-U/PAL |
| ntscj_image=Ristar final.PNG | | ntscj_image=Ristar final.PNG | ||
| ntscu_image=Ristar final.PNG | | ntscu_image=Ristar final.PNG | ||
Line 19: | Line 19: | ||
| pal_state=partial | | pal_state=partial | ||
| pal_fullscreen=yes | | pal_fullscreen=yes | ||
− | | pal_speed= | + | | pal_speed=no |
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| pal_music=yes | | pal_music=yes | ||
}} | }} | ||
{{RistarOmni}} | {{RistarOmni}} |
Latest revision as of 07:27, 25 May 2022
- Back to: Ristar.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Region locked. |
PAL console |
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Region locked. |
NTSC-U/PAL ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
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