Difference between revisions of "Tomoji Miyamoto"

From Sega Retro

m (Text replacement - "= | company=Sega of Japan |" to "= | employment={{Employment | company=Sega of Japan }} |")
 
Line 6: Line 6:
 
| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega of Japan]]
 
| company=[[Sega of Japan]]
 +
| divisions=[[Sega AM4]]{{magref|ssmjp|1996-09|143}}, [[Sega AM6]]{{magref|segamagjp|7|16}}, [[Sega Mechatro]]{{magref|dmjp|1999-36|15}}
 +
| start=1966{{magref|ssmjp|1996-09|143}}
 
}}
 
}}
 
| role=Designer, Director, Engineer
 
| role=Designer, Director, Engineer

Latest revision as of 17:45, 26 July 2022

Tomoji Miyamoto.jpg
Tomoji Miyamoto
Date of birth: 1945-08-16[1] (age 79)
Employment history:
Sega of Japan (1966[1] – )
Divisions:
Role(s): Designer, Director, Engineer

This teeny-tiny article needs some work. You can help us by expanding it.


Tomoji Miyamoto (宮本 智司) is a Japanese engineer, designer, and director.[4] Born in August 1945, he joined Sega during 1966,[1] and was initially among the early recruits for production of slot machines at the Sega Production and Engineering Department.[4] He went on to lead design of the first UFO Catcher crane game in the 80s, as well as subsequent iterations.[1]

Unusually for the time, Miyamoto remained in the company long enough to see the creation of the "AM" R&D teams, inevitably becoming a senior member at AM4 in the early 90s.[1] Some point after late 1996,[4] he moved to be director of AM6, specializing in medal games.[2]

When AM4 and 6 merged in 1999 to become Mechatro, they emerged with Miyamoto as the division's head figure;[3] superseded in the early 2000s by Masao Yoshimoto.[5]

He can be seen pictured on the promotional flyer for Harness Race.[6]

Production history

Magazine articles

Main article: Tomoji Miyamoto/Magazine articles.

External links

References