Difference between revisions of "Shinji Ohshima"
From Sega Retro
Line 6: | Line 6: | ||
| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
− | | divisions=[[Sega AM2]] | + | | divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]],[[AM2 of CRI]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
}} | }} | ||
| role=Programmer | | role=Programmer |
Revision as of 05:14, 29 July 2022
Shinji Ohshima |
---|
Employment history:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Shinji Ohshima (大島 真治)
Production history
Games
- Virtua Fighter 2 (Model 2; 1994) — Motion set
- Virtua Fighter 2 (Saturn; 1995) — Command Program etc.[1] (as 大島 真治)
- Virtua Fighter Kids (Sega Titan Video; 1996) — Command & Test mode Program
- Fighting Vipers (Saturn; 1996) — Programmers[2]
- Fighters Megamix (Saturn; 1996) — Programmers[3] (as 大島 真治)
- Fighting Vipers 2 (Model 3; 1998) — Programmers
- Outtrigger (NAOMI; 1999) — Programmers
- Fighting Vipers 2 (Dreamcast; 2001) — Programmers[4]
- Virtua Fighter 4 (NAOMI 2; 2001) — Game System
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Programmer
- Virtua Fighter 4 (PlayStation 2; 2002) — Programmers[5] (as 大島 真治)
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Programmer[6]
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Motion set
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Motion set
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Motion set