Difference between revisions of "Rick Schmitz"
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| education=[[wikipedia:University of California, Santa Barbara|University of California, Santa Barbara]] (Bachelor of Studio Art){{ref|http://www.rickschmitz.com/bio.html}} | | education=[[wikipedia:University of California, Santa Barbara|University of California, Santa Barbara]] (Bachelor of Studio Art){{ref|http://www.rickschmitz.com/bio.html}} | ||
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==Production history== | ==Production history== | ||
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{{ProductionHistory|Rick Schmitz}} | {{ProductionHistory|Rick Schmitz}} | ||
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==Interviews== | ==Interviews== | ||
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==References== | ==References== | ||
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Latest revision as of 05:49, 17 August 2022
Richard Schmitz |
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Place of birth: United States |
Employment history: |
Role(s): Artist |
Education: University of California, Santa Barbara (Bachelor of Studio Art)[1] |
This teeny-tiny article needs some work. You can help us by expanding it.
Richard "Rick" Schmitz is an American artist and former BlueSky Software video game developer[1], known for his artistic contributions to a number of Western-produced Sega Mega Drive games.
Production history
- TechnoClash (Mega Drive; 1993) — Graphics[2]
- The Ren & Stimpy Show Presents Stimpy's Invention (Mega Drive; 1993) — Art Team[3]
- Shadowrun (Mega Drive; 1994) — Art[4]
- Desert Demolition Starring Road Runner and Wile E. Coyote (Mega Drive; 1995) — Background Art and Design Team[5]
- Vectorman (Mega Drive; 1995) — Special Thanks
- Spider-Man: Web of Fire (32X; 1996) — Background Artist[6]
- Vectorman 2 (Mega Drive; 1996) — Game Design
- Vectorman 2 (Mega Drive; 1996) — Lead Artist