Difference between revisions of "Dream Palace"
From Sega Retro
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*[[Hiroshi Kawaguchi]]{{ref|https://web.archive.org/web/20210918162441/http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html}} | *[[Hiroshi Kawaguchi]]{{ref|https://web.archive.org/web/20210918162441/http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html}} | ||
+ | *[[Saeko Segawa]]{{magref|segamagjp|9|45}} | ||
| console=PRIZE | | console=PRIZE | ||
| source=Uncredited | | source=Uncredited |
Revision as of 13:53, 17 November 2022
Dream Palace | |||||||||
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System(s): EX Board | |||||||||
Publisher: Sega | |||||||||
Developer: Sega AM4 | |||||||||
Genre: Prize | |||||||||
Number of players: 1-8 | |||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Dream Palace (ドリームパレス) is a crane game initially released by Sega in early 1992.
Dream Palace is an eight-player UFO Catcher, similar to the one (UFO Catcher Mini), two (New UFO Catcher) and four (Dream Catcher) player crane games Sega were producing in the early 1990s. The same rules apply as with all UFO Catchers, however, accommodating eight players leads to Dream Palace being a very large cabinet, ill-suited for smaller venues. The unit consists of eight separate single player UFO chambers on a rotating carousel-themed platform.
In this early UFO Catcher, the mechanism to raise/lower the claw is driven by compressed air, rather than the mechanical parts used in later versions. The powerful pneumatic system tends to cause excessive wear and tear on the machine, and the air lines malfunction frequently. As a result, this game is quite rare.
Production credits
Magazine articles
- Main article: Dream Palace/Magazine articles.
References
- ↑ http://backup.segakore.fr/hitmaker/game/SOUND/SITE/member01.html (Wayback Machine: 2021-09-18 16:24)
- ↑ Sega Magazine, "1997-07 (1997-09)" (JP; 1997-08-13), page 45