Difference between revisions of "Wataru Kawashima"
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+ | | role=Director, designer | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' is a game designer and market analyst with a known interest in the overseas market.{{ref|https://web.archive.org/web/20040622055934/http://amusementvision.com/column/plan_04.html}} |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|カワシマ”おにいさん”ワタル}} |
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+ | ==External links== | ||
+ | * [https://web.archive.org/web/*/http://www.amusementvision.com/column/plan_02.html Amusement Vision planning column #2] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 13:53, 22 March 2023
Wataru Kawashima |
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Employment history:
Divisions:
Divisions:
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Role(s): Director, designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Wataru Kawashima is a game designer and market analyst with a known interest in the overseas market.[1]
Production history
Games
- Virtua Cop 2 (Model 2; 1995) — Director
- Sonic the Fighters (Model 2; 1996) — Stage Designers
- Fighting Vipers (Saturn; 1996) — Movie Staff[2]
- Rambo (Lindbergh Red EX; 2008) — Planning
Music
- Virtua Fighter Kids Sound Tracks (CD; 1996) — Special Thanks
External links
References
- ↑ http://amusementvision.com/column/plan_04.html (Wayback Machine: 2004-06-22 05:59)
- ↑ File:FightingV Saturn JP SSEnding.pdf