Difference between revisions of "Kenji Tosaki"

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==External links==
 
==External links==
 
*''[https://www.segasaturnshiro.com/2022/06/03/interview-kenji-tosaki-talks-saturn-dreamcast-peripheral-design/ Interview: Kenji Tosaki talks Saturn/Dreamcast Peripheral Design, Reveals “Virtua Visor”]'' at ''[https://www.segasaturnshiro.com/ Shiro]''
 
*''[https://www.segasaturnshiro.com/2022/06/03/interview-kenji-tosaki-talks-saturn-dreamcast-peripheral-design/ Interview: Kenji Tosaki talks Saturn/Dreamcast Peripheral Design, Reveals “Virtua Visor”]'' at ''[https://www.segasaturnshiro.com/ Shiro]''
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* [https://note.com/beep21/n/na2713c485965 Mega Modem retrospective written by Kenji Tosaki for Beep21 (August 23, 2023)]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 04:22, 23 August 2023

Kenji Tosaki.jpg
Kenji Tosaki
Employment history:
Role(s): Development Manager

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Kenji Tosaki (戸崎健司) is a former Japanese developer. During the 1990s at Sega, he was development manager of the second console design department, mainly in charge of game console controllers and input devices. For the Saturn, he managed the Virtua Gun and 3D Control Pad,[1] as well as its unreleased add-ons and the canned Virtua Visor head-mounted display.[2]

Tosaki was heavily involved with the Dreamcast hardware, leading industrial design of the console, its controller, and the Visual Memory Unit.[2] He is also credited with hardware support on numerous Sonic Team games, designing the Samba de Amigo Maracas Controller. He retired from Sega in 2001.

Production history

Patents

Interviews

External links

References