Difference between revisions of "Panzer Dragoon Saga/Magazine articles"

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{{magrow|ssmjp|1997-11|042| printpage=040
 
{{magrow|ssmjp|1997-11|042| printpage=040
 
| title=Special Report
 
| title=Special Report
| comment=6 pages
+
| comment=6 pages as ''Panzer Dragoon RPG (Placeholder)'', but is referred to as ''AZEL'' in the included interview. The game is reported as ?% complete, but in the same interview it is narrowed down to somewhere between 20 and 30%. It makes special note of the "evolution" of the ''Panzer Dragoon'' series, with a retrospective of the series' [[Sega Saturn]] releases thus far (including ''[[Panzer Dragoon I & II]]'').
 +
 
 +
The "check point" is that this game further fleshes out the series' world, but can still be enjoyed by beginners, so summarizes the world and gives 3 key words to describe it. The game's staff say the plot is unrelated to the previous and cannot yet confirm if there are any returning characters. There is also a shot of the opening cinematic, something noted to be a staple of the series. The next page has another "check point", wondering if all the series' mysteries will be fully explained. The plot is detailed and a chart is used to show character details for Edge, Azel and Craymen, with art, ages and their relation to each other. There is also concept art of a hunter (Gash{{ref|https://web.archive.org/web/20210919191555/https://www.panzerdragoonlegacy.com/pictures/1522-gash-riding-coolia}}) riding a Coolia.
 +
 
 +
The third set of pages focus on the game's visuals. The first check point is that everything is rendered using real-time polygons. They asked the development staff how big the game is, and they (Takeshita and Kusunoki) cannot as it is still in development, but assume it will probably need 2 or more discs to fit in. Some screenshots show off the different perspectives during field gameplay (how perspectives are changed is not yet known) and a hallmark of RPGs: cities (directing readers to the interview below for more specifics on what they contain). The next check point is about the battle scene, which there isn't a lot of visual reference to talk about (the screenshot used is actually from the field), from the interview it is confirmed to be similar to previous installments. The topic of contention is what the familiar lock-on system will be used for. Development staff confirm the game has hit points, magic points and experience points like other RPGs, but as it's a dragon where the dragon fights, these points aren't for the main character.
 +
 
 +
Along the bottom of the pages 3 through 6 is an interview with director [[Manabu Kusunoki]] and program chief [[Hidetoshi Takeshita]], recored at [[Sega]] on March 10. On the first set of pages, they talk about development beginning near the end of ''[[Panzer Dragoon Zwei|Zwei]]'', the choice to make it an RPG coming from a desire to explore the world down to its finest details and satisfy demands for a high-end RPG on Saturn, and discuss which RPG conventions it follows, such as party members and weapons/items bought in shops. A highlighted reveal is that the dragon will fly from the start of the game, unlike ''Zwei'', and eventually talk about what freedoms and limitations the player has in terms of flight. After the first mention of this they discuss some lore regarding the characters and they clarify that they couldn't show screenshots of the battles yet.
 +
 
 +
In the next set of pages, Kusunoki and Takeshi confirm that the save system is still being discussed, but will probably have some symbolic meaning, they are cryptic about lock-on and battles in general (though are pressed for more details and say it is being designed so people who are not good at shooters can find excitement), confirm every conversation will be voiced, and their Takeshi's given highlights becomes highlighted by the article: ''AZEL'' may be an RPG and include familiar elements, but is not bound by the conventions of ''[[wikipedia:Dragon Quest|Dragon Quest]]'' or ''[[wikipedia:Final Fantasy|Final Fantasy]]''. They themselves bring up that more could be done, like adding an objective view to battles. It ends with a final message to readers. Afterwards is a notice to check out the game at [[Tokyo Game Show 1997 Spring]].
 
}}
 
}}
 
{{magrow|freak|55|
 
{{magrow|freak|55|

Revision as of 08:46, 26 August 2023

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File Date Source Title and comments
Logo-pdf.svg 1997-03-28 Sega Saturn Magazine (JP), "1997-11 (1997-04-11)" "Special Report"
6 pages as Panzer Dragoon RPG (Placeholder), but is referred to as AZEL in the included interview. The game is reported as ?% complete, but in the same interview it is narrowed down to somewhere between 20 and 30%. It makes special note of the "evolution" of the Panzer Dragoon series, with a retrospective of the series' Sega Saturn releases thus far (including Panzer Dragoon I & II).

The "check point" is that this game further fleshes out the series' world, but can still be enjoyed by beginners, so summarizes the world and gives 3 key words to describe it. The game's staff say the plot is unrelated to the previous and cannot yet confirm if there are any returning characters. There is also a shot of the opening cinematic, something noted to be a staple of the series. The next page has another "check point", wondering if all the series' mysteries will be fully explained. The plot is detailed and a chart is used to show character details for Edge, Azel and Craymen, with art, ages and their relation to each other. There is also concept art of a hunter (Gash[1]) riding a Coolia.

The third set of pages focus on the game's visuals. The first check point is that everything is rendered using real-time polygons. They asked the development staff how big the game is, and they (Takeshita and Kusunoki) cannot as it is still in development, but assume it will probably need 2 or more discs to fit in. Some screenshots show off the different perspectives during field gameplay (how perspectives are changed is not yet known) and a hallmark of RPGs: cities (directing readers to the interview below for more specifics on what they contain). The next check point is about the battle scene, which there isn't a lot of visual reference to talk about (the screenshot used is actually from the field), from the interview it is confirmed to be similar to previous installments. The topic of contention is what the familiar lock-on system will be used for. Development staff confirm the game has hit points, magic points and experience points like other RPGs, but as it's a dragon where the dragon fights, these points aren't for the main character.

Along the bottom of the pages 3 through 6 is an interview with director Manabu Kusunoki and program chief Hidetoshi Takeshita, recored at Sega on March 10. On the first set of pages, they talk about development beginning near the end of Zwei, the choice to make it an RPG coming from a desire to explore the world down to its finest details and satisfy demands for a high-end RPG on Saturn, and discuss which RPG conventions it follows, such as party members and weapons/items bought in shops. A highlighted reveal is that the dragon will fly from the start of the game, unlike Zwei, and eventually talk about what freedoms and limitations the player has in terms of flight. After the first mention of this they discuss some lore regarding the characters and they clarify that they couldn't show screenshots of the battles yet.

In the next set of pages, Kusunoki and Takeshi confirm that the save system is still being discussed, but will probably have some symbolic meaning, they are cryptic about lock-on and battles in general (though are pressed for more details and say it is being designed so people who are not good at shooters can find excitement), confirm every conversation will be voiced, and their Takeshi's given highlights becomes highlighted by the article: AZEL may be an RPG and include familiar elements, but is not bound by the conventions of Dragon Quest or Final Fantasy. They themselves bring up that more could be done, like adding an objective view to battles. It ends with a final message to readers. Afterwards is a notice to check out the game at Tokyo Game Show 1997 Spring.

Freak 55 IL Preview 2.jpg 1997-xx-xx Freak (IL), "4/97"
Logo-pdf.svg 1997-04-04 Sega Saturn Magazine (JP), "1997-12 (1997-04-18)" "Special Report"
2 pages
Logo-pdf.svg 1997-04-11 Saturn Fan (JP), "1997 No. 8" "Sega Dyamic Preview"
4 pages
Logo-pdf.svg 1997-04-11 Sega Saturn Magazine (JP), "1997-13 (1997-04-25)" "Special Report"
4 pages
Logo-pdf.svg 1997-04-25 Sega Saturn Magazine (JP), "1997-15 (1997-05-09)" "Special Report"
4 pages
Logo-pdf.svg 1997-05-16 Sega Saturn Magazine (JP), "1997-17 (1997-05-30)" "Special Report"
5 pages
Logo-pdf.svg 1997-05-23 Sega Saturn Magazine (JP), "1997-18 (1997-06-06)" "Special Report"
4 pages
Logo-pdf.svg 1997-xx-xx 576 KByte (HU), "Június 1997"
Logo-pdf.svg 1997-xx-xx Saturn Power (UK), "June 1997"
Logo-pdf.svg 1997-06-27 Sega Saturn Magazine (JP), "1997-23 (1997-07-11)" "Special Report"
5 pages
Logo-pdf.svg 1997-07-25 Sega Saturn Magazine (JP), "1997-27 (1997-08-08)" "Special Report"
7 pages
Logo-pdf.svg 1997-08-22 Sega Saturn Magazine (JP), "1997-30 (1997-09-05)" "Special Report"
5 pages
Logo-pdf.svg 1997-08-29 Saturn Fan (JP), "1997 No. 17" "Sega Dyamic Preview"
4 pages
Logo-pdf.svg 1997-08-29 Sega Saturn Magazine (JP), "1997-31 (1997-09-12)" "Special Report"
4 pages
1997-xx-xx Strana Igr (RU), "Sentyabr 1997"
1997-xx-xx Sega Power (GR), "Ávgoustos-Septémvrios 1997"
Logo-pdf.svg 1997-09-26 Saturn Fan (JP), "1997 No. 19" "Sega Dyamic Preview"
3 pages
Logo-pdf.svg 1997-10-03 Sega Saturn Magazine (JP), "1997-35 (1997-10-17)" "Special Report"
5 pages
Logo-pdf.svg 1997-10-24 Sega Saturn Magazine (JP), "1997-38 (1997-11-07)" "Special Report"
5 pages
Logo-pdf.svg 1997-10-31 Saturn Fan (JP), "1997 No. 21" "Sega Dyamic Preview"
4 pages
Logo-pdf.svg 1997-11-07 Sega Saturn Magazine (JP), "1997-40 (1997-11-21)" "Special Report"
4 pages
Logo-pdf.svg 1997-11-14 Saturn Fan (JP), "1997 No. 22" "Sega Dyamic Preview"
4 pages
Logo-pdf.svg 1997-11-14 Sega Saturn Magazine (JP), "1997-41 (1997-11-28)" "Special Report"
5 pages
Logo-pdf.svg 1997-11-21 Sega Saturn Magazine (JP), "1997-42 (1997-12-05)" "Special Report"
6 pages
Logo-pdf.svg 1997-11-28 Saturn Fan (JP), "1997 No. 23" "Sega Dyamic Preview"
2 pages
Logo-pdf.svg 1997-11-28 Sega Saturn Magazine (JP), "1997-43 (1997-12-12)" "Special Report"
5 pages
Logo-pdf.svg 1997-12-05 Sega Saturn Magazine (JP), "1997-44 (1997-12-19)" "Special Report"
6 pages
Logo-pdf.svg 1997-12-12 Computer & Video Games (UK), "January 1998"
Logo-pdf.svg 1997-12-12 Saturn Fan (JP), "1997 No. 24" "Sega Dyamic Preview"
3 pages
Logo-pdf.svg 1997-12-12 Sega Saturn Magazine (JP), "1997-45 (1997-12-26)" "Special Report"
4 pages
Logo-pdf.svg 1997-12-26 Saturn Fan (JP), "1998 No. 1" "Sega Dyamic Preview"
6 pages
Logo-pdf.svg 1997-12-26 Sega Saturn Magazine (JP), "1998-02 (1998-01-09,16)" "Special Report"
4 pages
Logo-pdf.svg 1998-01-09 Sega Saturn Magazine (JP), "1998-03 (1998-01-23)" "Special Report"
4 pages
Logo-pdf.svg 1998-01-14 Computer & Video Games (UK), "February 1998"
Logo-pdf.svg 1998-01-16 Saturn Fan (JP), "1998 No. 2" "Sega Dyamic Preview"
3 pages
Logo-pdf.svg 1998-01-16 Saturn Fan (JP), "1998 No. 2" "Saturn Soft Impression"

Review
Version Rating Awards Calculated score
NTSC-J 7/10   8/10   7/10
73
[Info]
Logo-pdf.svg 1998-01-16 Sega Saturn Magazine (JP), "1998-04 (1998-01-30,02-06)" "Special Report"
4 pages
1998-01-23 Famitsu (JP), "1998-02-06" "Cross review"

Review
Version Rating Awards Calculated score
NTSC-J 8/10   9/10   9/10   9/10 Dendo
88
[Info]
Logo-pdf.svg 1998-01-23 Sega Saturn Magazine (JP), "1998-04 extra (1998-02-06ex)" "Special Report"
4 pages
Logo-pdf.svg 1998-01-23 Sega Saturn Magazine (JP), "1998-04 extra (1998-02-06ex)" "Sega Saturn soft review"

Review
Version Rating Awards Calculated score
NTSC-J 9/10   9/10   9/10
90
[Info]
Logo-pdf.svg 1998-01-30 Saturn Fan (JP), "1998 No. 3" "Souryoku Kouryaku"
Walkthrough, 10 pages
Logo-pdf.svg 1998-xx-xx Strana Igr (RU), "Yanvar 1998"
SGK 62 PL Panzer Dragoon Saga Burning Rangers.jpg 1998-xx-xx Świat Gier Komputerowych (PL), "2/1998"
Logo-pdf.svg 1998-xx-xx Neo (PL), "Luty 1998"
Logo-pdf.svg 1998-02-11 Computer & Video Games (UK), "March 1998"
Logo-pdf.svg 1998-02-13 Saturn Fan (JP), "1998 No. 4" "Kouryaku"
Dai 2 Kai, Walkthrough, 4 pages
Logo-pdf.svg 1998-02-13 Sega Saturn Magazine (JP), "1998-06 (1998-02-27,03-06)" "Sega Saturn Soft Complete Guide"
Walkthrough, 4 pages
Logo-pdf.svg 1998-02-20 Sega Saturn Magazine (JP), "1998-06 extra (1998-03-06ex)" "Sega Saturn Soft Complete Guide"
Walkthrough, 3 pages
Logo-pdf.svg 1998-02-27 Saturn Fan (JP), "1998 No. 5" "Hyper UL-Tech"
Tips and tricks
Logo-pdf.svg 1998-02-27 Sega Saturn Magazine (JP), "1998-07 (1998-03-13)" "Sega Saturn Soft Complete Guide"
Walkthrough, 3 pages
Logo-pdf.svg 1998-xx-xx GamePro (US), "March 1998" "Role-Player's Realm"
Preview article.
Logo-pdf.svg 1998-xx-xx Joypad (FR), "Mars 1998"
Review
Version Rating Awards Calculated score
NTSC-J 8/10
80
[Info]
1998-xx-xx Secret Service (PL), "Marzec 1998"
Logo-pdf.svg 1998-03-05 Sega Saturn Magazine (JP), "1998-08 (1998-03-20)" "Sega Saturn Soft Complete Guide"
Walkthrough, 2 pages
Logo-pdf.svg 1998-03-11 Computer & Video Games (UK), "April 1998"
Review
Version Rating Awards Calculated score
RatingStar Full.svgRatingStar Full.svgRatingStar Full.svgRatingStar Full.svgRatingStar Full.svg
100
[Info]
Logo-pdf.svg 1998-03-11 Sega Saturn Magazine (UK), "April 1998"
Review
Version Rating Awards Calculated score
PAL 96%
96
[Info]
Logo-pdf.svg 1998-03-13 Saturn Fan (JP), "1998 No. 6" "Ranking Street"
Game Seisekihyou

Review
Version Rating Awards Calculated score
NTSC-J 4.12/5   4.09/5   3.68/5   3.8/5   4.05/5   4.14/5
80
[Info]
Logo-pdf.svg 1998-03-13 Saturn Fan (JP), "1998 No. 6" "Hyper UL-Tech"
Tips and tricks
Logo-pdf.svg 1998-03-13 Sega Saturn Magazine (JP), "1998-09 (1998-03-27)" "Sega Saturn Soft Complete Guide"
Walkthrough, 2 pages
Logo-pdf.svg 1998-03-20 Sega Saturn Magazine (JP), "1998-10 (1998-04-03)" "Sega Saturn Soft Complete Guide"
Walkthrough, 2 pages
Logo-pdf.svg 1998-03-25 Edge (UK), "April 1998"
Review
Version Rating Awards Calculated score
PAL 9/10
90
[Info]
Logo-pdf.svg 1998-03-27 Saturn Fan (JP), "1998 No. 7" "Hyper UL-Tech"
Tips and tricks
1998-xx-xx Master Games (BG), "April 1998"
Logo-pdf.svg 1998-xx-xx Strana Igr (RU), "Aprel 1998"
Review
Version Rating Awards Calculated score
9/10

  • V-2
  • S-1
  • I-2
  • G-1.5
  • O-1.5
  • A-1
90
[Info]
Logo-pdf.svg 1998-xx-xx SuperGamePower (BR), "Abril 1998"
Review
Version Rating Awards Calculated score
5/5
100
[Info]
Logo-pdf.svg 1998-04-01 Mega Fun (DE), "05/98"
Review
Version Rating Awards Calculated score
PAL 87% Gold Game
87
[Info]
Cover article
Logo-pdf.svg
1998-04-01 Sega Magazin (DE), "Mai 1998"
Review
Version Rating Awards Calculated score
PAL 95% Get It!
95
[Info]
Logo-pdf.svg 1998-04-03 Sega Saturn Magazine (JP), "1998-11 extra (1998-04-17ex)" "Sega Saturn Soft Complete Guide"
Walkthrough, 2 pages
Logo-pdf.svg 1998-04-08 Fun Generation (DE), "05/98"
Review
Version Rating Awards Calculated score
PAL 9/10
90
[Info]
Logo-pdf.svg 1998-04-08 MAN!AC (DE), "05/98"
Review
Version Rating Awards Calculated score
PAL 80%
80
[Info]
Logo-pdf.svg 1998-04-10 Saturn Fan (JP), "1998 No. 8" "Hyper UL-Tech"
Tips and tricks
Logo-pdf.svg 1998-04-17 neXt Level (DE), "Mai 1998"
Review
Version Rating Awards Calculated score
PAL 85%
85
[Info]
Logo-pdf.svg 1998-04-21 Next Generation (US), "May 1998" As Azel: Panzer Dragoon Saga
Review
Version Rating Awards Calculated score
NTSC-J RatingStar Full.svgRatingStar Full.svgRatingStar Full.svgRatingStar Full.svgRatingStar Empty.svg
75
[Info]
Logo-pdf.svg 1998-04-21 Ultra Game Players (US), "May 1998"
Review
Version Rating Awards Calculated score
PAL 9.3/10 Ultra Award
93
[Info]
Logo-pdf.svg 1998-04-29 Video Games (DE), "5/98"

Review
Version Rating Awards Calculated score
PAL 85% Classic
85
[Info]
Logo-pdf.svg 1998-xx-xx GamePro (US), "May 1998" "Role-Player's Realm"

Review
Version Rating Awards Calculated score
NTSC-U
Graphics: 4.5 Sound: 4 Gameplay: 4 FunFactor: 4
83
[Info]
Logo-pdf.svg 1998-0x-xx Consoles + (FR), "Mai 1998"
Review
Version Rating Awards Calculated score
PAL 93% Mega Hit
93
[Info]
Logo-pdf.svg 1998-xx-xx Joypad (FR), "Mai 1998"
Review
Version Rating Awards Calculated score
PAL 7/10
70
[Info]
Logo-pdf.svg 1998-05-xx Gamers' Republic (US), "June 1998"

Review
Version Rating Awards Calculated score
NTSC-U A-
91
[Info]
Logo-pdf.svg 1998-0x-xx Electronic Gaming Monthly (US), "June 1998" "Review Crew"

Review
Version Rating Awards Calculated score
NTSC-U 9.5/10   9.5/10   9.5/10   10/10 Gold
96
[Info]
Logo-pdf.svg 1998-xx-xx Neo Plus (PL), "Lipiec-Sierpień 1998"
Review
Version Rating Awards Calculated score
8/10

  • graphics-8
  • sound-8
  • gameplay-8
80
[Info]
Logo-pdf.svg 1998-08-05 Sega Magazin (DE), "September 1998"
Alaab Alcomputtar Panzer Dragoon Saga Page 12-13.PDF 199x-xx-xx Alaab Alcomputtar (SA), ""
Review
Version Rating Awards Calculated score
91%
91
[Info]
1998-xx-xx Secret Service (PL), "Wrzesień 1998"
Review
Version Rating Awards Calculated score
9/10
90
[Info]
1998-xx-xx Master Games (BG), "Oktomvri 1998"
Logo-pdf.svg 1998-xx-xx Hyper (AU), "November 1998"
Review
Version Rating Awards Calculated score
PAL 90% Big Rubber Stamp of Approval
90
[Info]
Logo-pdf.svg 1998-11-25 L'essential des Achats pour Consoles (FR), "Vol. 1"
Review
Version Rating Awards Calculated score
70%
70
[Info]
Logo-pdf.svg 2000-03 Sega Saturn Magazine (JP), "Readers rating final data" "Sega Saturn Magazine (JP) readers final rating"

Review
Version Rating Awards Calculated score
NTSC-J 9.4304/10
94
[Info]

References


Panzer Dragoon Saga

PanzerDragoonSaga title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Video coverage | Reception | Technical information


Books: Panzer Dragoon Azel (1998) | Azel Panzer Dragoon RPG Official Guide (1998) | V Jump Books Game Series: Azel: Panzer Dragoon RPG (1998) | Azel Panzer Dragoon RPG Guide Book (1998)
Music: Azel: Panzer Dragoon RPG (1997) | Azel: Panzer Dragoon RPG Complete Album (1998) | Sona Mi Areru Ec Sancitu (1999) | Azel: Panzer Dragoon RPG Memorial Album (2001) | Resurrection: Panzer Dragoon Saga 20th Anniversary Arrangement (2018)

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