Difference between revisions of "Guzzler"

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| bobscreen=Guzzler title.png
 
| bobscreen=Guzzler title.png
 
| publisher=[[Tsukuda Original]]
 
| publisher=[[Tsukuda Original]]
| developer=[[Tehkan]], [[Tsukuda Original]]
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| developer=[[Tsukuda Original]]
 +
| licensor=[[Tehkan]]
 
| system=[[SG-1000]]
 
| system=[[SG-1000]]
| romsize=8kB
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Action
 
| genre=Action
| releases={{releases
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| originaldevelopers=[[Tehkan]]
| sg_date_jp=1983
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| originalsystem=Arcade Boards
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| releases={{releasesSG
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| sg_date_jp=1983-10{{magref|gamemachinejp|264|8}}
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| sg_rrp_jp=3,800{{magref|gamemachinejp|264|8}}
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| sg_code_jp=OM-G002
 +
| sg_date_tw=198x
 +
| sg_code_tw=W-006
 
}}
 
}}
 +
| otherformats={{NonSega|Arcade}}
 
}}
 
}}
{{stub}}'''''Guzzler''''' (ガズラー) is an arcade game developed by [[Tehkan]]. It was ported to the [[SG-1000]] by [[Tsukuda Original]] and given [[Othello Multivision]] branding. To this day the SG-1000 version stands as the only home port of ''Guzzler''.
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{{sub-stub}}'''''{{PAGENAME}}''''' (ガズラー) is an arcade game developed by [[Tehkan]]. It was ported to the [[SG-1000]] by [[Tsukuda Original]] and given [[Othello Multivision]] branding. To this day the SG-1000 version stands as the only home port of ''Guzzler''.
  
 +
Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits an annoying high pitched squeak every time you make a step.
 +
 +
==Gameplay==
 
You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.
 
You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.
 +
===Maps===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Map 1
 +
| screenshot=Guzzler Map1.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Map 2
 +
| screenshot=Guzzler Map2.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Map 3
 +
| screenshot=Guzzler Map3.png
 +
| desc=
 +
}}
 +
}}
  
Compared to other SG-1000 games, ''Guzzler'' shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits a high pitched squeak every time you make a step.
+
==Physical scans==
 
 
==Gallery==
 
<gallery>
 
File:Guzzler Map1.png|Map 1
 
File:Guzzler Map2.png|Map 2
 
File:Guzzler Map3.png|Map 3
 
</gallery>
 
 
 
==Physical Scans==
 
===SG-1000 Version===
 
 
{{Scanbox
 
{{Scanbox
 
| console=SG-1000
 
| console=SG-1000
| region=JP
+
| region=JP (silver box)
 
| front=Guzzler SG1000 JP Box Front.jpg
 
| front=Guzzler SG1000 JP Box Front.jpg
 
| back=Guzzler SG1000 JP Box Back.jpg
 
| back=Guzzler SG1000 JP Box Back.jpg
Line 37: Line 55:
 
| item1=Guzzler SG1000 JP Inside.jpg
 
| item1=Guzzler SG1000 JP Inside.jpg
 
| item1name=Inside
 
| item1name=Inside
| Manual=Guzzler SG1000 JP Manual.PDF
+
| manual=Guzzler SG1000 JP Manual.PDF
 +
}}{{Scanbox
 +
| console=SG-1000
 +
| region=JP (black box)
 +
| front=Guzzler Black SG1000 JP Front.jpg
 +
}}{{Scanbox
 +
| console=SG-1000
 +
| region=TW
 +
| cart=
 +
}}
 +
 
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|SG|sha1=D42B2C5F1DA4E0FBD29FCEA91BFC092AE46DA4B8|md5=F3F1042745E96E29BFDF920D031B8CD5|crc32=61FA9EA0|size=8kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}}
 +
{{rom|SG|sha1=5C51F9846FB8220AB7DD6DB5D6911CF4E985BFE9|md5=36548BE02803AA49FE0E918626E240C1|crc32=EB808158|size=8kB|date= |source=Cartridge (TW)|comments=|quality=|prototype=}}
 
}}
 
}}
 +
 +
==References==
 +
<references/>

Latest revision as of 03:18, 13 September 2023

n/a

Guzzler title.png

Guzzler
System(s): SG-1000
Publisher: Tsukuda Original
Developer:
Licensor: Tehkan
Original system(s): Arcade Boards
Developer(s) of original games: Tehkan
Genre: Action

















Number of players: 1
Release Date RRP Code
SG-1000
JP
¥3,8003,800[1] OM-G002
SG-1000
TW
W-006
Non-Sega versions

This teeny-tiny article needs some work. You can help us by expanding it.


Guzzler (ガズラー) is an arcade game developed by Tehkan. It was ported to the SG-1000 by Tsukuda Original and given Othello Multivision branding. To this day the SG-1000 version stands as the only home port of Guzzler.

Compared to other SG-1000 games, Guzzler shows some very poor production values. It thrusts you into gameplay without warning (which can result in cheap deaths) and it has a broken pause feature, which although appears to work, will unpause the game after a few seconds. There are only three maps and far fewer enemies than in the arcade version and it is also a much louder game, as the SG-1000 omits an annoying high pitched squeak every time you make a step.

Gameplay

You play as a character who needs to absorb water to put out fires dotted around a maze. The fires also spawn fire-based enemies which can be defeated in a similar fashion. You can only store up to three shots at one time.

Maps

Guzzler Map1.png

Map 1

Guzzler Map2.png

Map 2

Guzzler Map3.png

Map 3

Physical scans

SG-1000, JP (silver box)
Guzzler SG1000 JP Box Back.jpgGuzzler SG1000 JP Spine.jpgGuzzler SG1000 JP Box Front.jpg
Cover
Guzzler SG1000 JP Cart.jpg
Cart
Guzzler SG1000 JP Manual.PDF
Manual
Guzzler SG1000 JP Inside.jpg
Inside
SG-1000, JP (black box)
Guzzler Black SG1000 JP Front.jpg
Cover
SG-1000, TW

Technical information

ROM dump status

System Hash Size Build Date Source Comments
SG-1000
 ?
CRC32 61fa9ea0
MD5 f3f1042745e96e29bfdf920d031b8cd5
SHA-1 d42b2c5f1da4e0fbd29fcea91bfc092ae46da4b8
8kB Cartridge (JP)
SG-1000
 ?
CRC32 eb808158
MD5 36548be02803aa49fe0e918626e240c1
SHA-1 5c51f9846fb8220ab7dd6db5d6911cf4e985bfe9
8kB Cartridge (TW)

References