Difference between revisions of "In the Hunt"
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| bobscreen=InTheHunt title.png | | bobscreen=InTheHunt title.png | ||
| bobscreen2=InTheHunt Saturn JP SSTitle.png | | bobscreen2=InTheHunt Saturn JP SSTitle.png | ||
− | + | | tab1=NTSC-U/PAL | |
− | | tab1=NTSC-U | ||
| tab2=NTSC-J | | tab2=NTSC-J | ||
− | |||
| publisher={{company|[[Imagineer]]|region=Japan}}, {{company|[[Kokopeli Digital Studios]]|region=US, Europe}} | | publisher={{company|[[Imagineer]]|region=Japan}}, {{company|[[Kokopeli Digital Studios]]|region=US, Europe}} | ||
| developer=[[SIMS]] | | developer=[[SIMS]] | ||
+ | | support={{company|[[Sega Digital Media]]{{ref|https://web.archive.org/web/20040519205447fw_/http://www.wave-master.com/wm/works/index.html}}|role=audio}} | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| sounddriver=SCSP/CD-DA (12 tracks) | | sounddriver=SCSP/CD-DA (12 tracks) | ||
Line 13: | Line 12: | ||
| players=1-2 | | players=1-2 | ||
| genre=Shooting{{fileref|ITH Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} | | genre=Shooting{{fileref|ITH Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} | ||
− | | | + | | licensor=[[Irem]] |
| originaldevelopers=[[Irem]] | | originaldevelopers=[[Irem]] | ||
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
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| sat_date_eu=1996-06{{magref|cvg|176|49}} | | sat_date_eu=1996-06{{magref|cvg|176|49}} | ||
| sat_code_eu=T-10001H-50 | | sat_code_eu=T-10001H-50 | ||
+ | | sat_date_uk=1996-06{{magref|cvg|176|49}} | ||
+ | | sat_code_uk=T-10001H-50 | ||
| sat_date_de=1996-06 | | sat_date_de=1996-06 | ||
| sat_code_de=T-10001H-50 | | sat_code_de=T-10001H-50 | ||
Line 32: | Line 33: | ||
}} | }} | ||
| otherformats={{NonSega|Arcade|PS|PC}} | | otherformats={{NonSega|Arcade|PS|PC}} | ||
+ | | properties={{Properties|SAT|cinepak}} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''', known as '''''Kaitei Daisensou''''' (海底大戦争) in Japan, is a [[Sega Saturn]] horizontal shoot-'em-up developed by [[SIMS]]. Published in Japan by [[Imagineer]] in December 1995, it was later published in the United States and Europe by [[Kokopeli Digital Studios]] in June 1996. The game is a port of the titular 1993 [[Irem]] arcade game ''[[wikipedia:In the Hunt|In the Hunt]]'', which was developed by many of the same employees that would later work on ''[[Metal Slug]]''. | ||
+ | |||
+ | ==Story== | ||
+ | An organization named the Dark Anarchy Society (D.A.S.) is attempting to launch a superweapon over a post-apocalyptic Earth, which has flooded due to the polar ice caps melting. To stop this, a submarine named the Granvia is deployed to stop the D.A.S. and protect what is left of the planet. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is a shoot-'em-up. It is side-scrolling but does not scroll automatically; the player can move forward freely but cannot backtrack. In each stage, the objective is to destroy enemies, avoid their projectiles, and defeat the end level boss before time runs out. The Granvia is moved in any direction with the D-pad. It is equipped with torpedoes, which move horizontally and are fired with {{A}}, and missiles, which fire upwards and are launched with {{B}}. Both weapons have unlimited ammunition and can be fired simultaneously with {{C}}. The player can collect power-up items that change the torpedoes and missiles. The vertical missile attack varies depending on whether the Granvia is at the surface or deep in the water; it also drops bombs below the Granvia that are unaffected by power-ups. | ||
+ | |||
+ | The Granvia is destroyed after taking a hit from an enemy or if the player runs out of time. As long as the player has lives remaining, the Granvia respawns after a moment with temporary invulnerability and 30 seconds added to the timer but without any weapons upgrades. If the player runs out of lives, the game ends, but it can be continued as long as the player has credits remaining. The player can earn extra lives by collecting Treasure Balls throughout the game. | ||
+ | |||
+ | The game can be played with two players simultaneously, with each commanding a different submarine. | ||
+ | |||
+ | ===Weapons=== | ||
+ | ====Torpedoes==== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Starting Weapon | ||
+ | | screenshot=In the Hunt, Weapons, Torpedoes, Starting.png | ||
+ | | desc=Fires a standard torpedo. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hyper Torpedo | ||
+ | | screenshot=In the Hunt, Weapons, Torpedoes, Hyper Torpedo.png | ||
+ | | desc=Fires a torpedo that bursts into clusters after traveling a distance, doing area damage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Supersonic Wave Torpedo | ||
+ | | screenshot=In the Hunt, Weapons, Torpedoes, Supersonic Wave Torpedo.png | ||
+ | | desc=Fires a torpedo that generates a large wave that sucks enemies into it. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cracker | ||
+ | | screenshot=In the Hunt, Weapons, Torpedoes, Cracker.png | ||
+ | | desc=Fires a more powerful torpedo. | ||
+ | }} | ||
+ | }} | ||
+ | ====Missiles==== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Starting Weapon | ||
+ | | screenshot=In the Hunt, Weapons, Missiles, Underwater, Starting.png | ||
+ | | screenshot2=In the Hunt, Weapons, Missiles, Surface, Starting.png | ||
+ | | tabs=yes | ||
+ | | desc=Launches standard missiles underwater; shoots a wave-like aerial attack above the surface. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Missiles and Tracking Missiles | ||
+ | | screenshot=In the Hunt, Weapons, Missiles, Underwater, Missiles.png | ||
+ | | screenshot2=In the Hunt, Weapons, Missiles, Surface, Tracking Missiles.png | ||
+ | | tabs=yes | ||
+ | | desc=Launches more powerful missiles underwater; launches homing missiles that track targets above the surface. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Floating Mines and Machine Gun | ||
+ | | screenshot=In the Hunt, Weapons, Missiles, Underwater, Floating Mines.png | ||
+ | | screenshot2=In the Hunt, Weapons, Missiles, Surface, Machine Gun.png | ||
+ | | tabs=yes | ||
+ | | desc=Releases mines that float up to the surface underwater; fires rapid-fire machine gun above the surface. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Submarine Item Carrier | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=64 | crop_height=32 | crop_x=0 | crop_y=64}} | ||
+ | | desc=Destroy to release an item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Airplane Item Carrier | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=64 | crop_height=32 | crop_x=64 | crop_y=64}} | ||
+ | | desc=Destroy to drop an item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Torpedo Item | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=96 | crop_height=32 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Acquires a torpedo weapon. Cycles between red (Cracker), blue (Supersonic Wave Torpedo), and green (Hyper Torpedo). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Missile Item | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=64 | crop_height=32 | crop_x=0 | crop_y=32}} | ||
+ | | desc=Acquires a missile weapon. Cycles between A (Floating Mines and Machine Gun) and M (Missiles and Tracking Missiles). | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Treasure Box | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=32 | crop_height=20 | crop_x=96 | crop_y=44}} | ||
+ | | desc=Destroy to release Treasure Balls. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Treasure Ball | ||
+ | | sprite={{sprite | In the Hunt, Items.png | 2 | crop_width=32 | crop_height=16 | crop_x=96 | crop_y=0}} | ||
+ | | desc=Small balls are worth 1 star, and large balls are worth 5 stars. Collect 100 stars to gain an extra life. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=The South Pole | ||
+ | | screenshot=In the Hunt, Stage 1.png | ||
+ | | screenshot2=In the Hunt, Stage 1 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Channel | ||
+ | | screenshot=In the Hunt, Stage 2.png | ||
+ | | screenshot2=In the Hunt, Stage 2 Subboss.png | ||
+ | | screenshot3=In the Hunt, Stage 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Seabed Ruins | ||
+ | | screenshot=In the Hunt, Stage 3.png | ||
+ | | screenshot2=In the Hunt, Stage 3 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Sunken Town | ||
+ | | screenshot=In the Hunt, Stage 4.png | ||
+ | | screenshot2=In the Hunt, Stage 4 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Deep Dark Sea | ||
+ | | screenshot=In the Hunt, Stage 5.png | ||
+ | | screenshot2=In the Hunt, Stage 5 Subboss.png | ||
+ | | screenshot3=In the Hunt, Stage 5 Boss.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Enemy Base | ||
+ | | screenshot=In the Hunt, Stage 6.png | ||
+ | | screenshot2=In the Hunt, Stage 6 Subboss.png | ||
+ | | screenshot3=In the Hunt, Stage 6 Boss 1.png | ||
+ | | screenshot4=In the Hunt, Stage 6 Boss 2.png | ||
+ | | screenshot5=In the Hunt, Stage 6 Boss 3.png | ||
+ | | screenshot6=In the Hunt, Stage 6 Boss 4.png | ||
+ | | screenshot7=In the Hunt, Stage 6 Boss 5.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
}} | }} | ||
− | |||
==Versions== | ==Versions== | ||
+ | A version of the game for the [[SNES]] was shown at the 1994 [[Consumer Electronics Show]], but it was never released.{{magref|gamefan|0203|78}} | ||
+ | |||
===Localised names=== | ===Localised names=== | ||
{{aka | {{aka | ||
Line 42: | Line 192: | ||
|jp_name=海底大戦争 | |jp_name=海底大戦争 | ||
|jp_trans=Kaitei Daisensou}} | |jp_trans=Kaitei Daisensou}} | ||
− | === | + | ===Comparisons=== |
{{mainArticle|{{PAGENAME}}/Comparisons}} | {{mainArticle|{{PAGENAME}}/Comparisons}} | ||
Line 60: | Line 210: | ||
*'''Assistant:''' Watashiha Sekaino Houda Chitsujyo Nanoda Yotte Kono Oounabarani Ikitoshi Ikerumono Sono Chino Itteki Mademo Subete Watashino Mono Nanoda | *'''Assistant:''' Watashiha Sekaino Houda Chitsujyo Nanoda Yotte Kono Oounabarani Ikitoshi Ikerumono Sono Chino Itteki Mademo Subete Watashino Mono Nanoda | ||
| source=In-game credits (JP) | | source=In-game credits (JP) | ||
− | | pdf= | + | | pdf=IntheHunt Saturn JP SSEnding.pdf |
| console=SAT | | console=SAT | ||
}} | }} | ||
Line 109: | Line 259: | ||
==Technical information== | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
Line 115: | Line 266: | ||
{{rom|SAT|sha1= |md5= |crc32= |size=476,882,112|date= |source=CD-ROM (US)|comments=T-10001H V1.000|quality=|prototype=}} | {{rom|SAT|sha1= |md5= |crc32= |size=476,882,112|date= |source=CD-ROM (US)|comments=T-10001H V1.000|quality=|prototype=}} | ||
}} | }} | ||
+ | |||
+ | ==External links== | ||
+ | * Sega of America webpage: [https://web.archive.org/web/19990507162533/http://www.sega.com:80/products/games/00175.html Saturn] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{IntheHuntOmni}} |
Latest revision as of 04:29, 13 September 2023
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In the Hunt | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||
Publisher: Imagineer (Japan), Kokopeli Digital Studios (US, Europe) | |||||||||||||||||||||||||||||||||||
Developer: SIMS | |||||||||||||||||||||||||||||||||||
Supporting companies: Sega Digital Media[1] (audio) | |||||||||||||||||||||||||||||||||||
Licensor: Irem | |||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | |||||||||||||||||||||||||||||||||||
Developer(s) of original games: Irem | |||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (12 tracks) | |||||||||||||||||||||||||||||||||||
Genre: Shooting[2][3] | |||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
In the Hunt, known as Kaitei Daisensou (海底大戦争) in Japan, is a Sega Saturn horizontal shoot-'em-up developed by SIMS. Published in Japan by Imagineer in December 1995, it was later published in the United States and Europe by Kokopeli Digital Studios in June 1996. The game is a port of the titular 1993 Irem arcade game In the Hunt, which was developed by many of the same employees that would later work on Metal Slug.
Contents
Story
An organization named the Dark Anarchy Society (D.A.S.) is attempting to launch a superweapon over a post-apocalyptic Earth, which has flooded due to the polar ice caps melting. To stop this, a submarine named the Granvia is deployed to stop the D.A.S. and protect what is left of the planet.
Gameplay
The game is a shoot-'em-up. It is side-scrolling but does not scroll automatically; the player can move forward freely but cannot backtrack. In each stage, the objective is to destroy enemies, avoid their projectiles, and defeat the end level boss before time runs out. The Granvia is moved in any direction with the D-pad. It is equipped with torpedoes, which move horizontally and are fired with , and missiles, which fire upwards and are launched with
. Both weapons have unlimited ammunition and can be fired simultaneously with
. The player can collect power-up items that change the torpedoes and missiles. The vertical missile attack varies depending on whether the Granvia is at the surface or deep in the water; it also drops bombs below the Granvia that are unaffected by power-ups.
The Granvia is destroyed after taking a hit from an enemy or if the player runs out of time. As long as the player has lives remaining, the Granvia respawns after a moment with temporary invulnerability and 30 seconds added to the timer but without any weapons upgrades. If the player runs out of lives, the game ends, but it can be continued as long as the player has credits remaining. The player can earn extra lives by collecting Treasure Balls throughout the game.
The game can be played with two players simultaneously, with each commanding a different submarine.
Weapons
Torpedoes
Starting Weapon | |
---|---|
Fires a standard torpedo. | |
Hyper Torpedo | |
Fires a torpedo that bursts into clusters after traveling a distance, doing area damage. | |
Supersonic Wave Torpedo | |
Fires a torpedo that generates a large wave that sucks enemies into it. | |
Cracker | |
Fires a more powerful torpedo. |
Missiles
Starting Weapon | |
---|---|
Launches standard missiles underwater; shoots a wave-like aerial attack above the surface. | |
Missiles and Tracking Missiles | |
Launches more powerful missiles underwater; launches homing missiles that track targets above the surface. | |
Floating Mines and Machine Gun | |
Releases mines that float up to the surface underwater; fires rapid-fire machine gun above the surface. |
Items
Submarine Item Carrier | |
---|---|
Destroy to release an item. | |
Airplane Item Carrier | |
Destroy to drop an item. | |
Torpedo Item | |
Acquires a torpedo weapon. Cycles between red (Cracker), blue (Supersonic Wave Torpedo), and green (Hyper Torpedo). | |
Missile Item | |
Acquires a missile weapon. Cycles between A (Floating Mines and Machine Gun) and M (Missiles and Tracking Missiles). | |
Treasure Box | |
Destroy to release Treasure Balls. | |
Treasure Ball | |
Small balls are worth 1 star, and large balls are worth 5 stars. Collect 100 stars to gain an extra life. |
Stages
The South Pole | |
---|---|
The Channel | |
Seabed Ruins | |
Sunken Town | |
Deep Dark Sea | |
Enemy Base | |
Versions
A version of the game for the SNES was shown at the 1994 Consumer Electronics Show, but it was never released.[6]
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | In the Hunt | In the Hunt |
English (US) | In the Hunt | In the Hunt |
Japanese | 海底大戦争 | Kaitei Daisensou |
Comparisons
- Main article: In the Hunt/Comparisons.
Production credits
- Program: Yoshiki Sawamura, Takeshi Kataoka
- Sound: Jun Senoue, Masahiro Itou
- Special Thanks: Yasuhiro Nomura, Hiroyuki Yagi, Takashi Matsuda, Atsushi Ohsuga, Naoko Shida, Sega Kansai, Hiroya Kita (Irem Corp.)
- Debuger: Masahiro Kanno, Kengo Arai, Takashi Onozato, Hideo Yamaguchi, Takanori Hanabusa, Atsuki Takeda, Shinji Okano, Yoshihisa Ohmaki, Masayoshi Nagai, Norio Kobayashi, Yumiko Tazawa, Naoyo Tamagawa, Mizuka Takahashi
- Supervisor: Shouichi Iida
- Advertising Director: Kouichiro Sakurai, Masahiro Uramoto
- Marketing Director: Seiji Tashiro, Shuhei Iida, Hideyuki Kashimura
- Director: Ichiro Honma
- Executive Producer: Takayuki Kamikura
- Assistant: Watashiha Sekaino Houda Chitsujyo Nanoda Yotte Kono Oounabarani Ikitoshi Ikerumono Sono Chino Itteki Mademo Subete Watashino Mono Nanoda
Magazine articles
- Main article: In the Hunt/Magazine articles.
Promotional material
also published in:
- Sega Saturn Magazine (UK) #12: "October 1996" (1996-09-18)[8]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
67 | |
---|---|
Based on 19 reviews |
Technical information
- Main article: In the Hunt/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
476,882,112 | CD-ROM (EU) | T-10001H-50 V1.000 | ||||||||||
✔ |
|
474,050,304 | 1995-11-01 | CD-ROM (JP) | T-15006G V1.004 | |||||||||
? |
|
476,882,112 | CD-ROM (US) | T-10001H V1.000 |
External links
- Sega of America webpage: Saturn
References
- ↑ http://www.wave-master.com/wm/works/index.html (Wayback Machine: 2004-05-19 20:54)
- ↑ File:ITH Saturn JP Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
- ↑ htt (Wayback Machine: 1996-11-14 19:26)
- ↑ 5.0 5.1 Computer & Video Games, "July 1996" (UK; 1996-06-12), page 49
- ↑ GameFan, "Volume 2, Issue 3: February 1994" (US; 1994-xx-xx), page 78
- ↑ File:IntheHunt Saturn JP SSEnding.pdf
- ↑ Sega Saturn Magazine, "October 1996" (UK; 1996-09-18), page 49
- ↑ Famitsu, "1995-12-22" (JP; 1995-12-08), page 1
- ↑ GameFan, "Volume 4, Issue 2: February 1996" (US; 1996-xx-xx), page 18
- ↑ GamePro, "July 1996" (US; 1996-xx-xx), page 76
- ↑ MAN!AC, "03/96" (DE; 1996-02-14), page 42
- ↑ MAN!AC, "10/96" (DE; 1996-09-11), page 66
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 63
- ↑ Mega Fun, "01/97" (DE; 1996-12-11), page 62
- ↑ Mean Machines Sega, "March 1996" (UK; 1996-01-28), page 84
- ↑ Saturn Fan, "1996 No. 4" (JP; 1996-02-02), page 62
- ↑ Saturn+, "Easter/April 1996" (UK; 1996-03-07), page 63
- ↑ Secret Service, "Marzec 1997" (PL; 1997-xx-xx), page 66
- ↑ Sega Power, "December 1996" (UK; 1996-10-24), page 56
- ↑ Sega Pro, "March 1996" (UK; 1996-01-25), page 64
- ↑ Sega Saturn Magazine, "June 1996" (UK; 1996-05-22), page 68
- ↑ Sega Saturn Magazine, "1995-14 (1995-12-22)" (JP; 1995-12-08), page 201
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 13
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 33
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 82
- ↑ VideoGames, "June 1996" (US; 1996-05-21), page 62
In the Hunt | |
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Main page | Comparisons | Maps | Development | Magazine articles | Reception |