Difference between revisions of "Koji Yoshida"
From Sega Retro
(Created page with "{{PersonBob | image= | birthplace= | dob= | dod= | employment={{Employment | company=Sega of Japan }} | role=Designer | education= }} {{sub-stub}}'''{{PAGENAME}}''' (吉...") |
(Added Twitter. Changed employment) |
||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Corporation (2000-2015)|Sega]] |
}} | }} | ||
− | | role=Designer | + | {{Employment |
+ | | company=[[Sega Games]]{{ref|https://blog.ja.playstation.com/2016/01/21/20160121-ryugagotoku-kiwami/}} | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | }} | ||
+ | | role=Designer, Director, Writer | ||
| education= | | education= | ||
+ | | twitter=die_Erde | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (吉田 幸司) | + | {{sub-stub}}'''{{PAGENAME}}''' (吉田 幸司) is a designer, director and scriptwriter at [[Sega of Japan]], best known for the ''[[:category:Yakuza (franchise)|Yakuza]]'' series.{{ref|https://www.4gamer.net/games/308/G030812/20150721111/}}{{ref|https://dengekionline.com/elem/000/001/865/1865362/}}{{ref|https://ryu-ga-gotoku.com/jouhoukyoku/}}{{ref|https://blog.ja.playstation.com/2016/01/21/20160121-ryugagotoku-kiwami/}}{{ref|https://game.watch.impress.co.jp/docs/news/1144483.html}} |
==Production history== | ==Production history== |
Revision as of 04:54, 29 October 2023
Koji Yoshida |
---|
Employment history: |
Role(s): Designer, Director, Writer |
Twitter: @die_Erde |
This teeny-tiny article needs some work. You can help us by expanding it.
Koji Yoshida (吉田 幸司) is a designer, director and scriptwriter at Sega of Japan, best known for the Yakuza series.[2][3][4][1][5]
Production history
- Pro Yakyuu Team o Tsukurou! 2003 (PlayStation 2; 2003) — スペシャルサンクス (as 吉田 幸司)
- Dragon Treasure II (NAOMI; 2004) — Planner (as 吉田 幸司)
- Dragon Treasure III (NAOMI; 2005) — Planner (as 吉田 幸司)
- Super Monkey Ball: Banana Blitz (Wii; 2006) — Planners
- Ryu ga Gotoku Kenzan! (PlayStation 3; 2008) — シナリオ補 / 制作補 (as 吉田 幸司)
- Yakuza 4 (PlayStation 3; 2010) — Script Assistant & Hostess Club Lead
- Sengoku Taisen (RingEdge; 2010) — Planner (as 吉田 幸司)
- Yakuza: Dead Souls (PlayStation 3; 2011) — Game Design Team
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) (as 吉田 幸司)
- Phantasy Star Online 2 (Windows PC; 2012) — Programmers
- Yakuza 0 (PlayStation 3; 2015) — Game Design Supervisor
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Game Design Production Assistants
- Fist of the North Star: Lost Paradise (PlayStation 4; 2018) — Planning Production Cooperation
- Judgment (PlayStation 4; 2018) — Director
- Eiketsu Taisen (ALLS UX; 2022) — Director
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Superstars (PlayStation 4; 2023) — Development Support
- Sonic Superstars (PlayStation 5; 2023) — Development Support
- Sonic Superstars (Nintendo Switch; 2023) — Development Support
- Sonic Superstars (Epic Games Store; 2023) — Development Support
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Development Support
- Sonic X Shadow Generations (PlayStation 5; 2024) — Development Support
- Sonic X Shadow Generations (Xbox One; 2024) — Development Support
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Development Support