Difference between revisions of "Hitoshi Fukazawa"
From Sega Retro
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+ | | company=[[Sega WOW]] | ||
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+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Global Entertainment R&D Dept. 2]] | ||
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+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | | divisions=第2事業部 第2開発1部 | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (深澤 準) |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Hitoshi Fukazawa | + | {{ProductionHistory|{{PAGENAME}}|深澤 準}} |
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+ | ==Interviews== | ||
+ | * [[Interview: Michio Abe, Akira Kai, Hitoshi Fukazawa (2019-12-18) by Fontworks]] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 10:08, 9 November 2023
Hitoshi Fukazawa |
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Employment history:
Divisions:
Divisions:
第2事業部 第2開発1部
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Role(s): Artist |
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Hitoshi Fukazawa (深澤 準)
Production history
- Skies of Arcadia (Dreamcast; 2000) — ダンジョンマップ (as 深澤 準)
- Skies of Arcadia (Dreamcast; 2000) — Dungeon Maps
- Shinobi (PlayStation 2; 2002) — エネミーモデルリーダー (as 深澤 準)
- Skies of Arcadia (GameCube; 2002) — Graphic Designer
- Nightshade (PlayStation 2; 2003) — マップモデリング / マップリーダー (as 深澤 準)
- Nightshade (PlayStation 2; 2003) — Lead Map Modeler
- Sakura Taisen V Episode 0: Kouya no Samurai Musume (PlayStation 2; 2004) — デザイナー (as 深澤 準)
- Bleach Advance: Kurenai ni Somaru Soul Society (Game Boy Advance; 2005) — 開発サポート[1] (as 深澤 準)
- Valkyria Chronicles (PlayStation 3; 2008) — Map Design
- Yakuza 3 (PlayStation 3; 2009)
- Rise of Nightmares (Xbox 360; 2011) — Levels
- Binary Domain (Xbox 360; 2012) — Background Art
- Hatsune Miku: Project DIVA F 2nd (PlayStation 3; 2014) — Lead Graphic Artist
- Hatsune Miku: Project DIVA X (PlayStation 4; 2016) — Lead Graphic Artist
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Chief Artist
- Valkyria Chronicles (Nintendo Switch; 2018) — マップデザイン (as 深澤 準)
- Sega Heroes (Android; 2018) — Shinobi
- Shin Sakura Taisen (PlayStation 4; 2019) — Background Artists
- Persona 5 Royal (Xbox One; 2022) — Lead Background Designer