Difference between revisions of "Makoto Yonezu"

From Sega Retro

(Changed employment)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{cleanup}}
+
{{PersonBob
==Production History==
+
| image=
* ''[[Sonic Adventure 2]]'' (2001) — Event Scene Artist, Chao Artist
+
| birthplace=
* ''[[Sonic Adventure 2: Battle]]'' (2002) — Event Scene Artist, Chao Artist
+
| dob=
* ''[[Sonic Advance]]'' (2002) — Designer
+
| dod=
* ''[[Sonic Advance 2]]'' (2003) — Designer
+
| employment={{Employment
* ''[[Sonic Adventure DX: Director's Cut]]'' (2003) — A-Life System Artist
+
| company=[[Sonic Team (company)|Sonic Team]]
* ''[[Sonic Pinball Party]]'' (2003) — Designer
+
}}
* ''[[Sonic Rush]]'' (2005) — Special Thanks
+
{{Employment
* ''[[Sonic Riders]]'' (2006) — Field Art Support
+
| company=[[Sega Corporation (2000-2015)|Sega]]
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Artist Special Thanks
+
| divisions=[[Global Entertainment R&D 1]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
* ''[[Sonic Unleashed]] (PS3 & Xbox 360 Version)'' (2008) — Lead Field Artist
+
}}
* ''[[Sonic Unleashed]] (Wii & PS2 Version)'' (2008) — Artist
+
| role=Artist, Designer
{{DEFAULTSORT:Yonezu, Makoto}}
+
| education=
[[Category:Sonic Team Developers]]
+
}}
 +
{{sub-stub}}'''{{PAGENAME}}''' (米津 真) is a former artist at [[Sega of Japan]] who exclusively worked on the ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchise. After working on ''[[Sonic Unleashed]]'', he left Sega to work for [[Nintendo]], debuting with ''[[wikipedia:Super Mario Galaxy 2|Super Mario Galaxy 2]]'' in 2010. He is most notable for his work as lead terrain artist on ''[[wikipedia:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''{{ref|https://web.archive.org/web/20221201061246/https://cedec.cesa.or.jp/2017/session/GD/s59007c6395fd6.html}}
 +
 
 +
==Production history==
 +
{{ProductionHistory|Makoto Yonezu|よねづ まこと|米津 真}}
 +
 
 +
==References==
 +
<references/>

Latest revision as of 09:07, 30 November 2023

Notavailable.svg
Makoto Yonezu
Employment history:
Divisions:
Role(s): Artist, Designer

This teeny-tiny article needs some work. You can help us by expanding it.


Makoto Yonezu (米津 真) is a former artist at Sega of Japan who exclusively worked on the Sonic the Hedgehog franchise. After working on Sonic Unleashed, he left Sega to work for Nintendo, debuting with Super Mario Galaxy 2 in 2010. He is most notable for his work as lead terrain artist on The Legend of Zelda: Breath of the Wild[2]

Production history


References