Difference between revisions of "Makoto Yonezu"

From Sega Retro

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{{sub-stub}}'''{{PAGENAME}}''' (米津 真)
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{{sub-stub}}'''{{PAGENAME}}''' (米津 真) is a former artist at [[Sega of Japan]] who exclusively worked on the ''[[:category:Sonic the Hedgehog|Sonic the Hedgehog]]'' franchise. After working on ''[[Sonic Unleashed]]'', he left Sega to work for [[Nintendo]], debuting with ''[[wikipedia:Super Mario Galaxy 2|Super Mario Galaxy 2]]'' in 2010. He is most notable for his work as lead terrain artist on ''[[wikipedia:The Legend of Zelda: Breath of the Wild|The Legend of Zelda: Breath of the Wild]]''{{ref|https://web.archive.org/web/20221201061246/https://cedec.cesa.or.jp/2017/session/GD/s59007c6395fd6.html}}
  
 
==Production history==
 
==Production history==

Latest revision as of 09:07, 30 November 2023

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Makoto Yonezu
Employment history:
Divisions:
Role(s): Artist, Designer

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Makoto Yonezu (米津 真) is a former artist at Sega of Japan who exclusively worked on the Sonic the Hedgehog franchise. After working on Sonic Unleashed, he left Sega to work for Nintendo, debuting with Super Mario Galaxy 2 in 2010. He is most notable for his work as lead terrain artist on The Legend of Zelda: Breath of the Wild[2]

Production history


References