Difference between revisions of "After Burner/Production credits"

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Revision as of 18:59, 11 January 2024

Back to: After Burner.

Production credits

X Board version

Source:
Interviews[1][2], Developer mentions[3]


The arcade version of After Burner II has no detailed credits screen, but instead aliases of the developers are seen on the backs of clothing in the ending sequence:

Source:
In-game credits


The game also contains high scores based on the developers. The names are the same as in After Burner, but with one less letter available.

Source:
In-game high score table[4]


Master System version

Source:
Uncredited


Breakdown

X Board version

Yu Suzuki (Yu.)

  • Created the automatic scenery generation program.[6]

Satoshi Mifune (Bin)

  • Programmed how the cabinet would react to the on-screen gameplay.[6]
  • Programmed effects.[6]

References


After Burner

After Burner Title.png

Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception | Merchandise


Books: Sega Game Attack Manual Book Phantasy Star & After Burner (1988)
Music: After Burner (1990)
Videos: After Burner (1987) | After Burner (1987)

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