Difference between revisions of "Jun Tomita"

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==External links==
 
==External links==
 
*[https://www.facebook.com/jun.tomita.9484/ {{PAGENAME}}] on [https://www.facebook.com Facebook]
 
*[https://www.facebook.com/jun.tomita.9484/ {{PAGENAME}}] on [https://www.facebook.com Facebook]
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*[https://www.mobygames.com/person/695969/jun-tomita/ {{PAGENAME}}] profile on [https://www.mobygames.com MobyGames]
  
 
==References==
 
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Latest revision as of 11:12, 23 January 2024

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Jun Tomita
Place of birth: Japan
Employment history:
Square Enix (2010[1] – 2016[1])
Sega Games (2017[1] – 2019[1])
Divisions:
Applibot (2020[1] – )
Role(s): Designer
Education: Kobe Institute of Computing[1]

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Jun Tomita (富田 純) is a Japanese video game designer who previously worked for Sega Games at Ryu ga Gotoku Studio. He started his career with Square Enix[2] in 2010, as a game designer on Final Fantasy XIV Online. After moving to Sega Games he was involved with some games in the Yakuza, most notably as the battle design lead of Yakuza Kiwami 2. He left Sega to work for Applibot in 2020, becoming the lead game designer for NieR Re[in]carnation.

Production history

External links

References