Ryu ga Gotoku Studio
From Sega Retro
Ryu ga Gotoku Studio Division of Sega of Japan | ||
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Founded: 2011-08-31 | ||
Headquarters:
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Ryu ga Gotoku Studio (龍が如くスタジオ) is a studio within Sega Div. 1[1] responsible for more recent Yakuza games. It was spun off from CS1 after the development of Yakuza: Dead Souls was completed.
According to Masayoshi Yokoyama, one of the leads of the studio, the studio is not a company organization but rather a "concept" or a "production team", much like Sonic Team.[2] For non-Yakuza games, it has been used for Binary Domain in Japan.
Contents
Softography
PlayStation Portable
- (2012)
Xbox 360
- (2012)
PlayStation 3
- (2012)
- (2012)
- (2014)
- (2015)
- (2016)
PlayStation Vita
- (2015)
Wii U
- (2013)
PlayStation 4
- (2014)
- (2015)
- (2016)
- (2016)
- (2017)
- (2018)
- (2018)
- (2018)
- (2019)
- (2019)
- (2020)
- (2020)
- (2021)
- (2021)
- (2021)
- (2023)
- (2023)
- (2024)
- (2025)
Xbox One
- (2019)
- (2020)
- (2020)
- (2020)
- (2020)
- (2021)
- (2021)
- (2021)
- (2021)
- (2021)
- (2023)
- (2023)
- (2024)
- (2025)
Nintendo Switch
- (2019)
- (2021)
- (2024)
PlayStation 5
- (2021)
- (2021)
- (2021)
- (2021)
- (2023)
- (2023)
- (2024)
- (2025)
Xbox Series X
- (2021)
Windows PC
- (2018)
Steam
- (2018)
- (2019)
- (2019)
- (2019)
- (2020)
- (2021)
- (2021)
- (2023)
- (2023)
- (2024)
- (2025)
Android
- (2018)
iOS
- (2018)
List of staff
Artwork
External links
- Official website (Japanese) (Wayback Machine)
- The Future Of Ryu Ga Gotoku Studio article by Blake Hester at Game Informer
References
Timeline of Sega of Japan research and development divisions |
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