| md_date_au=1994-11{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=22}}
−
| md_date_au=1994
+
| md_rrp_au=109.95{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=22}}
+
| md_rating_au=g
+
| md_code_au=FSPA21SMC
| md_date_kr=199x
| md_date_kr=199x
| md_code_kr=GM94016JT
| md_code_kr=GM94016JT
| md_date_de=199x
| md_date_de=199x
−
| md_rrp_de=109,95{{fileref|MAN!AC DE 1995-02.pdf|page=100}}
+
| md_rrp_de=109.95{{magref|maniac|1995-02|100}}
+
| md_date_pt=1994
+
| md_code_pt=MD95166
+
| md_date_gr=199x
}}
}}
| esra=7
| esra=7
−
| vrc=ga
+
| savetype={{SaveType
−
| elspa=3
+
|MD|password
−
| oflc=gold
+
}}
}}
}}
−
'''''{{PAGENAME}}''''' (スパークスター ロケットナイトアドベンチャーズ2) is a 1994 platform game developed and published by [[Konami]] for the [[Sega Mega Drive]]. It is a sequel to ''[[Rocket Knight Adventures]]''. Even though the intro screen refers to it as ''Sparkster: Rocket Knight Adventures 2'', it was only referred to as ''Sparkster'' on the US and EU packaging.
+
'''''{{PAGENAME}}''''' (スパークスター ロケットナイトアドベンチャーズ2) is a 1994 platform game developed and published by [[Konami]] for the [[Sega Mega Drive]]. It is a sequel to ''[[Rocket Knight Adventures]]''. Even though the intro screen refers to it as ''Sparkster: Rocket Knight Adventures 2'', it was only referred to as ''Sparkster'' on the North American and European packaging.
The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry.
The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry.
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Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending.
Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending.
−
−
''Sparkster'' is not optimised for 50Hz PAL regions.
|As a Rocket Knight, Sparkster gets to utilize some very cool equipment. The rocket pack on his back automatically charges up when it is not in use; it has two different "levels," enabling different moves with each. Players can see the amount of power the rocket pack has charged up at the top of the screen. It charges whenever you are not using it, and as I When your rocket pack is charged to its fullest, the rocket gauge will start blinking orange. Press {{C}} and any directional button to utilize the rocket blast for either level of charge. After using the rocket, it'll have to recharge to be able to be used again. Sparkster can go off in one of the eight directions, and cannot be controlled while rocketing. He can also rebound off walls, floors and some objects if there is enough momentum left.
+
| sprite2={{sprite|Sparkster corkscrew.png}}
−
|-
+
| title=
−
|[[File:Sparkster buzzsaw.png]]
+
| desc=As a Rocket Knight, Sparkster gets to utilize some very cool equipment. The rocket pack on his back automatically charges up when it is not in use; it has two different "levels," enabling different moves with each. Players can see the amount of power the rocket pack has charged up at the top of the screen. It charges whenever you are not using it, and as I When your rocket pack is charged to its fullest, the rocket gauge will start blinking orange. Press {{C}} and any directional button to utilize the rocket blast for either level of charge. After using the rocket, it'll have to recharge to be able to be used again. Sparkster can go off in one of the eight directions, and cannot be controlled while rocketing. He can also rebound off walls, floors and some objects if there is enough momentum left.
−
|Similarly controlled by the use of the rocket gauge, by not pressing any directional button with {{C}}, Sparkster will perform a buzzsaw cut with his sword, harming any enemy it touches and breaking certain objects. The attack itself has poor range compared to the normal sword, but does hit twice. It also grants invincibility from almost all enemy attacks, with noteable exceptions such as the instant kill laser in stage 5
+
}}
−
|-
+
{{InfoRow
−
|[[File:Sparkster firesword.png]]
+
| sprite={{sprite|Sparkster buzzsaw.png}}
−
|If the player finds a small circle with a flame in it, they can grab the power-up and use it to enable the flame sword. This version of the sword deals twice the damage as Sparkster's regular sword, but is lost when Sparkster takes any damage.
+
| title=
−
|}
+
| desc=Similarly controlled by the use of the rocket gauge, by not pressing any directional button with {{C}}, Sparkster will perform a buzzsaw cut with his sword, harming any enemy it touches and breaking certain objects. The attack itself has poor range compared to the normal sword, but does hit twice. It also grants invincibility from almost all enemy attacks, with noteable exceptions such as the instant kill laser in stage 5
+
}}
+
{{InfoRow
+
| sprite={{sprite|Sparkster firesword.png}}
+
| title=
+
| desc=If the player finds a small circle with a flame in it, they can grab the power-up and use it to enable the flame sword. This version of the sword deals twice the damage as Sparkster's regular sword, but is lost when Sparkster takes any damage.
+
}}
+
}}
===Items===
===Items===
When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. Then, once an item has been selected (entirely at random), the item is dropped from the sky, and Sparkster can pick it up like normal. Items received from the roulette disappear after a short time.
When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. Then, once an item has been selected (entirely at random), the item is dropped from the sky, and Sparkster can pick it up like normal. Items received from the roulette disappear after a short time.
−
:'''Blue Gem''': Used for collecting towards the Item Roulette
+
{{InfoTable|imagewidths=50|
−
:'''Red Gem''': 1x Red Gem = 10x Blue Gem. An instant Item Roulette play.
+
{{InfoRow| title=Blue Gem| image=| desc=Used for collecting towards the Item Roulette}}
−
:'''Flame Orb''': Puts Sparkster's sword aflame. All attacks are stronger.
+
{{InfoRow| title=Red Gem| image=| desc=1x Red Gem = 10x Blue Gem. An instant Item Roulette play}}
−
:'''Rocket Pack''':Touching these will automatically engage the rocket pack.
+
{{InfoRow| title=Flame Orb| image=| desc=Puts Sparkster's sword aflame. All attacks are stronger}}
−
:'''Bomb''':Causes damage. Each takes off one half of a Heart.
+
{{InfoRow| title=Rocket Pack| image=| desc=Touching these will automatically engage the rocket pack}}
−
:'''Apple''':Restores one Heart.
+
{{InfoRow| title=Bomb| image=| desc=Causes damage. Each takes off one half of a Heart}}
−
:'''Roast''':Restores all Hearts.
+
{{InfoRow| title=Apple| image=| desc=Restores one Heart}}
−
:'''Sparkster Head''': 1-Up.
+
{{InfoRow| title=Roast| image=| desc=Restores all Hearts}}
−
:'''Life Canister''': Restores two and a half Hearts of giant mech's health (The Gedol Empire only)
{{InfoRow| title=Life Canister| image=| desc=Restores two and a half Hearts of giant mech's health (The Gedol Empire only)}}
+
}}
===Levels===
===Levels===
−
{{sectionsNewStart|imagewidths=200px}}
+
{{InfoTable|imagewidths=200|
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 1 - Kingdom of Zebulos
+
| title=Level 1 - Kingdom of Zebulos
−
| image=Sparkster zebulos.png
+
| screenshot=Sparkster zebulos.png
| desc=
| desc=
}}
}}
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 2 - The Golden Desert
+
| title=Level 2 - The Golden Desert
−
| image=Sparkster desert.png
+
| screenshot=Sparkster desert.png
| desc=
| desc=
}}
}}
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 3 - The Flying Airship
+
| title=Level 3 - The Flying Airship
−
| image=Sparkster flyingairship.png
+
| screenshot=Sparkster flyingairship.png
| desc=
| desc=
}}
}}
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 4 - The Gedol Empire
+
| title=Level 4 - The Gedol Empire
−
| image=Sparkster empire.png
+
| screenshot=Sparkster empire.png
| desc=
| desc=
}}
}}
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 5 - King Gedol's Realm
+
| title=Level 5 - King Gedol's Realm
−
| image=Sparkster realm.png
+
| screenshot=Sparkster realm.png
| desc=
| desc=
}}
}}
−
{{SectionsNew
+
{{InfoRow
−
| name=Level 6 - Castle Gedol
+
| title=Level 6 - Castle Gedol
−
| image=Sparkster castle.png
+
| screenshot=Sparkster castle.png
| desc=
| desc=
}}
}}
−
|}
+
}}
==History==
==History==
+
===Prerelease===
+
An issue of ''[[Sega Video Magazine]]'' includes footage from an early version of the game, including different title screen music, an early version of Sparkster's face icon, and other minor changes to graphics and sound.
+
===Legacy===
===Legacy===
−
A game known only as ''Sparkster'' was also released on the Super Nintendo but is a different game, designed by a different staff, starring the same Sparkster character. Later a sequel just called ''Rocket Knight'' was released for the [[PlayStation Network]], [[Xbox Live Arcade]] and PC.
+
A game known only as ''Sparkster'' was also released on the Super NES but is a different game, designed by a different staff team, starring the same Sparkster character. Later a sequel, just called ''Rocket Knight'', was released for the [[PlayStation Network]], [[Xbox Live Arcade]] and PC.
−
''[[Sonic the Comic]]'' included "Sparkster" comics strips, indeed based off ''Sparkster: Rocket Knight Adventures 2'', with the hero going against King Gedol's plans. The single story arc was called "Last of the Rocket Knights!" (issue #53 to issue #58). It's one of the few comic strips in ''Sonic the Comic'' that is based off 3rd party game.
+
''[[sonic:Sonic the Comic|Sonic the Comic]]'' included "Sparkster" comics strips, indeed based off ''Sparkster: Rocket Knight Adventures 2'', with the hero going against King Gedol's plans. The single story arc was called "Last of the Rocket Knights!" ([[sonic:Sonic the Comic 053|issue #53]] to [[sonic:Sonic the Comic 058|issue #58]]). It is one of the few comic strips in ''Sonic the Comic'' that is based off a third-party game.
−
==Trivia==
+
==Versions==
−
*In a video from Sega Video Magazine in Japan, the beta form of the game is shown. The differences are that the title screen has a completely different tune, Sparkster's face icon is different, the forest (stage 1-3) theme plays in the beginning of the level, and some other sprites such as the diamonds are different.
+
''Sparkster'' is not optimised for 50Hz PAL regions.
−
*In each stage, the game sacrifces half a palette for for the the diamonds and Sparkster's icon, despite these also being covered by Sparksters palette. Perhaps this was done to avoid these change to gold after becoming Gold Sparkster. However, Gold Sparkster only makes a very brief appearance.
+
−
*This is perhaps the only game where a secret item is hidden in a skippable opening scene
+
===Localised names===
+
{{aka
+
| en_name={{PAGENAME}}
+
| jp_name=スパークスター ロケットナイトアドベンチャーズ2
+
| jp_trans={{PAGENAME}}
+
| kr_name=로켓나이트 어드벤쳐2
+
| kr_trans={{PAGENAME}}
+
}}
==Production credits==
==Production credits==
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*'''Special Thanks:''' All Konami Staff
*'''Special Thanks:''' All Konami Staff
}}
}}
+
| source=In-game credits
+
| pdf=Sparkster MD credits.pdf
+
| console=MD
}}
}}
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==Promotional material==
==Promotional material==
{{gallery
{{gallery
+
|{{galleryPrintAd|bemega|1994-08|6-7}}
+
|{{galleryPrintAd
+
|gamechamp|1994-09|20
+
}}
+
|{{galleryPrintAd|bemega|1994-10|9}}
|{{GalleryPrintAd
|{{GalleryPrintAd
−
|GamesMaster UK 023.pdf|gamesmaster|23|116
+
|gamesmaster|23|116
−
|UltimateFutureGames UK 01.pdf|ufg|1|132
+
|ufg|1|132
−
|CVG UK 157.pdf|cvg|157|148
+
|cvg|157|148
−
|UltimateFutureGames UK 02.pdf|ufg|2|106
+
|ufg|2|106
}}
}}
|{{galleryPrintAd
|{{galleryPrintAd
−
|Joypad FR 036.pdf|joypad|36|41
+
|joypad|36|41
}}
}}
|{{GalleryPrintAd
|{{GalleryPrintAd
−
|MAN!AC DE 1995-02.pdf|maniac|1995-02|100
+
|maniac|1995-02|100
}}
}}
}}
}}
==Physical scans==
==Physical scans==
−
{{ratings
+
{{ratings|MD}}
−
| icon=MD
−
| consolesplus=88
−
| consolesplus_source={{num|36|page=124/125/126}}
−
| cvg=78
−
| cvg_source={{num|156|page=78-79|pdf=CVG UK 156.pdf|pdfpage=78}}
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Function: CargoSQLQuery::run
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109.95
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Function: CargoSQLQuery::run
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Function: CargoSQLQuery::run
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Sparkster: Rocket Knight Adventures 2 (スパークスター ロケットナイトアドベンチャーズ2) is a 1994 platform game developed and published by Konami for the Sega Mega Drive. It is a sequel to Rocket Knight Adventures. Even though the intro screen refers to it as Sparkster: Rocket Knight Adventures 2, it was only referred to as Sparkster on the North American and European packaging.
The game stars an opossum named Sparkster who carries a sword and jetpack on a mission to stop King Gedol from taking over the Kingdom of Zephyrus and kidnapping Princess Cherry.
After being rescued by Sparkster in the first game, the Kingdom of Zephyrus comes under attack once again. This time from the Gedol Empire which is led by King Gedol. In addition to this, Sparkster must also confront his rival, Axel Gear, who was sent by King Gedol to kidnap Princess Cherry, the cousin to Princess Sherry.
Gameplay
The game plays similar to its predecessor. The player can jump , attack with a sword , and use a rocket pack to fly short distances . The button layout can be configured. The projectile emitted from the sword has be removed. When running into walls when using a jetpack the player will rebound if there is enough momentum left. Unlike the first game, the jet pack meter charges quicker and automatically, leading to more opportunities to use the jetpack.
Collecting six secret swords will transform Sparkster into Gold Sparkster, a superpowered form Sparkster. Gold Sparksters attacks are stronger and the rocket pack charges faster. Transforming into Gold Sparkster is necessary to view the true ending.
Moves
As a Rocket Knight, Sparkster gets to utilize some very cool equipment. The rocket pack on his back automatically charges up when it is not in use; it has two different "levels," enabling different moves with each. Players can see the amount of power the rocket pack has charged up at the top of the screen. It charges whenever you are not using it, and as I When your rocket pack is charged to its fullest, the rocket gauge will start blinking orange. Press and any directional button to utilize the rocket blast for either level of charge. After using the rocket, it'll have to recharge to be able to be used again. Sparkster can go off in one of the eight directions, and cannot be controlled while rocketing. He can also rebound off walls, floors and some objects if there is enough momentum left.
Similarly controlled by the use of the rocket gauge, by not pressing any directional button with , Sparkster will perform a buzzsaw cut with his sword, harming any enemy it touches and breaking certain objects. The attack itself has poor range compared to the normal sword, but does hit twice. It also grants invincibility from almost all enemy attacks, with noteable exceptions such as the instant kill laser in stage 5
If the player finds a small circle with a flame in it, they can grab the power-up and use it to enable the flame sword. This version of the sword deals twice the damage as Sparkster's regular sword, but is lost when Sparkster takes any damage.
Items
When Sparkster has collected 10 Blue Gems or a Red Gem (which count as 10 Blue Gems), the Item Roulette starts to play; at the top right-hand corner, players can see how many Gems they have collected and watch the Item Roulette spin. Then, once an item has been selected (entirely at random), the item is dropped from the sky, and Sparkster can pick it up like normal. Items received from the roulette disappear after a short time.
Blue Gem
Used for collecting towards the Item Roulette
Red Gem
1x Red Gem = 10x Blue Gem. An instant Item Roulette play
Flame Orb
Puts Sparkster's sword aflame. All attacks are stronger
Rocket Pack
Touching these will automatically engage the rocket pack
Bomb
Causes damage. Each takes off one half of a Heart
Apple
Restores one Heart
Roast
Restores all Hearts
Sparkster Head
1-Up
Life Canister
Restores two and a half Hearts of giant mech's health (The Gedol Empire only)
Levels
Level 1 - Kingdom of Zebulos
Level 2 - The Golden Desert
Level 3 - The Flying Airship
Level 4 - The Gedol Empire
Level 5 - King Gedol's Realm
Level 6 - Castle Gedol
History
Prerelease
An issue of Sega Video Magazine includes footage from an early version of the game, including different title screen music, an early version of Sparkster's face icon, and other minor changes to graphics and sound.
Legacy
A game known only as Sparkster was also released on the Super NES but is a different game, designed by a different staff team, starring the same Sparkster character. Later a sequel, just called Rocket Knight, was released for the PlayStation Network, Xbox Live Arcade and PC.
Sonic the Comic included "Sparkster" comics strips, indeed based off Sparkster: Rocket Knight Adventures 2, with the hero going against King Gedol's plans. The single story arc was called "Last of the Rocket Knights!" (issue #53 to issue #58). It is one of the few comic strips in Sonic the Comic that is based off a third-party game.
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Function: CargoSQLQuery::run
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Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-bf9.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="segapower" and `cargo__issuenames`.`num`="60" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-bfe.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="segapro" and `cargo__issuenames`.`num`="38" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c03.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="ssmjp" and `cargo__issuenames`.`num`="1995-09" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c08.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="supersonic" and `cargo__issuenames`.`num`="25" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c0d.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="todosega" and `cargo__issuenames`.`num`="22" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c12.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="tricks16" and `cargo__issuenames`.`num`="3" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c17.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="videogames" and `cargo__issuenames`.`num`="1994-11" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c1c.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="videogamesus" and `cargo__issuenames`.`num`="70" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c21.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Sparkster: Rocket Knight Adventures 2" and `cargo__relationships`.`relationshiptype`="book" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c27.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
</di Music:
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Sparkster: Rocket Knight Adventures 2" and `cargo__relationships`.`relationshiptype`="music" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c2a.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
</di Audiobooks:
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Sparkster: Rocket Knight Adventures 2" and `cargo__relationships`.`relationshiptype`="audiobook" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c2d.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
</di Videos:
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `name`,`cargo__releases`.`date` AS `date` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__releases` ON ((`cargo__relationships`.`name`=`cargo__releases`.`name`)) WHERE `cargo__relationships`.`relatedto`="Sparkster: Rocket Knight Adventures 2" and `cargo__relationships`.`relationshiptype`="video" GROUP BY `cargo__releases`.`name` ORDER BY `cargo__releases`.`date` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c30.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
</di Events:
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__relationships`.`name` AS `eventname`,`cargo__events`.`startdate` AS `startdate` FROM `cargo__relationships` LEFT OUTER JOIN `cargo__events` ON ((`cargo__relationships`.`name`=`cargo__events`.`name`)) WHERE `cargo__relationships`.`relatedto`="Sparkster: Rocket Knight Adventures 2" and `cargo__relationships`.`relationshiptype`="event" GROUP BY `cargo__events`.`name` ORDER BY `cargo__events`.`startdate` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c33.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
</di
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__demos`.`name` AS `name`,`cargo__codeformat`.`code` AS `code`,`cargo__releases`.`date` AS `date` FROM `cargo__releases` LEFT OUTER JOIN `cargo__demos` ON ((`cargo__releases`.`name`=`cargo__demos`.`name`)) LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__demos`.`format`=`cargo__codeformat`.`format`)) WHERE `cargo__demos`.`game`="Sparkster: Rocket Knight Adventures 2" GROUP BY `cargo__demos`.`name` ORDER BY `cargo__demos`.`name`,`cargo__codeformat`.`code`,`cargo__releases`.`date` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c37.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?
Query: SELECT `cargo__prototypes`.`name` AS `name`,`cargo__codeformat`.`code` AS `code` FROM `cargo__prototypes` LEFT OUTER JOIN `cargo__codeformat` ON ((`cargo__prototypes`.`format`=`cargo__codeformat`.`format`)) WHERE final="Sparkster: Rocket Knight Adventures 2" GROUP BY `cargo__prototypes`.`name` ORDER BY `cargo__prototypes`.`name`,`cargo__codeformat`.`code` LIMIT 100
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-177bf2-c3a.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)