Difference between revisions of "Paul Hutchinson"
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==Production history== | ==Production history== | ||
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{{ProductionHistory|Paul Hutchinson}} | {{ProductionHistory|Paul Hutchinson}} | ||
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==External links== | ==External links== | ||
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==References== | ==References== | ||
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Revision as of 06:45, 22 February 2024
Paul Hutchinson |
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Place of birth: England, United Kingdom[1] |
Company(ies): MicroProse[2], InnerPrise[2], Sega of America (independent contractor)[2] |
Role(s): Programmer[2], Composer[2], Artist[2] |
Education: City, University of London (1982-1984; Bachelor of Computer Engineering Science, Honors; no degree)[2] |
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Paul Hutchinson is a British programmer and independent contractor[1] hired by Sega of America[2] to develop a handful of Game Gear and Master System games.
Production history
- Spider-Man vs. The Kingpin (Master System; 1991) — Programming[3]
- Spider-Man vs. The Kingpin (Master System; 1991) — Graphics[3]
- Spider-Man vs. The Kingpin (Master System; 1991) — Music and Sound[3]
- Spider-Man vs. The Kingpin (Game Gear; 1992) — Programming[4]
- Spider-Man vs. The Kingpin (Game Gear; 1992) — Graphics[4]
- Spider-Man vs. The Kingpin (Game Gear; 1992) — Music and Sound[4]
- Chakan (Game Gear; 1992) — Program by[5]
- Chakan (Game Gear; 1992) — Art Work by[5]
- Chakan (Game Gear; 1992) — Sound by[5]
- X-Men (Game Gear; 1994) — Programmer[6]
- X-Men (Game Gear; 1994) — Artists[6]
- X-Men (Game Gear; 1994) — Music & Sound[6]
- X-Men (Game Gear; 1994) — Programming[7]
- X-Men (Game Gear; 1994) — Art[7]
- X-Men (Game Gear; 1994) — Music & Sound Effects[7]
- X-Men: GamesMaster's Legacy (Game Gear; 1994) — Programmer[8]
- X-Men: GamesMaster's Legacy (Game Gear; 1994) — Music & Sound[8]
- X-Men: GamesMaster's Legacy (Game Gear; 1994) — Level Design[8]
- X-Men: GamesMaster's Legacy (Game Gear; 1994) — Additional Artist[8]
- NFL '95 (Game Gear; 1994) — Special Thanks[9]
- X-Men: Mojo World (Master System; 1996) — Programming[10]
- X-Men: Mojo World (Master System; 1996) — Art[10]
- X-Men: Mojo World (Master System; 1996) — Music & Sound[10]
- X-Men: Mojo World (Master System; 1996) — Design[10]
- X-Men: Mojo World (Master System; 1996) — Music & Sound Effects[11]
- X-Men: Mojo World (Game Gear; 1996) — Programming[10]
- X-Men: Mojo World (Game Gear; 1996) — Art[10]
- X-Men: Mojo World (Game Gear; 1996) — Music & Sound[10]
- X-Men: Mojo World (Game Gear; 1996) — Design[10]
- X-Men: Mojo World (Game Gear; 1996) — Music & Sound Effects[11]
External links
- Official website (2015) (Wayback Machine)
- Paul Hutchinson at LinkedIn
References
- ↑ 1.0 1.1 http://anicelandsaga.com/ (Wayback Machine: 2013-05-21 12:40)
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 https://www.linkedin.com/in/paulhutchcodes/
- ↑ 3.0 3.1 3.2 File:Spider-Man vs the Kingpin SMS credits.pdf
- ↑ 4.0 4.1 4.2 File:Spider-Man vs the Kingpin GG credits.pdf
- ↑ 5.0 5.1 5.2 File:Chakan GG credits.pdf
- ↑ 6.0 6.1 6.2 File:X-Men GG credits.pdf
- ↑ 7.0 7.1 7.2 File:Xmen gg us manual.pdf, page 22
- ↑ 8.0 8.1 8.2 8.3 File:X-Men GamesMaster's Legacy GG credits.pdf
- ↑ File:Nfl95 gg us manual.pdf, page 26
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 10.6 10.7 File:X-Men Mojo World GG credits.pdf
- ↑ 11.0 11.1 File:XMMW gg us manual.pdf, page 15