Difference between revisions of "Gain Ground/Production credits"
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{{creditstable| | {{creditstable| | ||
− | *'''Programmer:''' [[Yoshiki Ooka]] | + | *'''Programmer:''' [[Yoshiki Ooka]], [[Shuichi Katagi]] |
− | | source= | + | | source=Developer mentions{{ref|https://web.archive.org/web/20130623050017/https://sega.jp/fb/album/08_gg/interview1.html}}{{ref|https://twitter.com/ookayoshiki/status/1712825388186132576}} |
| console=SYS24 | | console=SYS24 | ||
}} | }} | ||
+ | According to [[Kunitake Aoki]], the main programmer's surname is Arai and the main artist's surname is Kawaguchi<ref>Message on LinkedIn</ref>. [[Yoshiki Ooka]] has also recalled a staff member named Arai.{{ref|https://twitter.com/ookayoshiki/status/1713301621306986600}} | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
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====[[Yoshiki Ooka]]==== | ====[[Yoshiki Ooka]]==== | ||
*Programmed enemy placements.{{fileref|SegaAges2500_V09_PS2_JP_Leaflet.pdf|page=2}} | *Programmed enemy placements.{{fileref|SegaAges2500_V09_PS2_JP_Leaflet.pdf|page=2}} | ||
+ | |||
+ | ===Mega Drive version=== | ||
+ | ====Music credits==== | ||
+ | {{MusicCreditsTable|format=MD|noname=yes| | ||
+ | {{MusicCreditsRow | ||
+ | | id=1 | ||
+ | | desc=Round 1 | ||
+ | | credits= | ||
+ | *'''Music:''' [[Y.T]]{{fileref|CDGG CD JP sheet.pdf}} | ||
+ | *'''Porting:''' [[SZK]] | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | id=2 | ||
+ | | desc=Round 2 | ||
+ | | credits= | ||
+ | *'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}} | ||
+ | *'''Porting:''' [[SZK]] | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | id=3 | ||
+ | | desc=Round 3 | ||
+ | | credits= | ||
+ | *'''Music:''' [[Y.T]]{{fileref|CDGG CD JP sheet.pdf}} | ||
+ | *'''Porting:''' [[SZK]] | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | id=4 | ||
+ | | desc=Round 4 | ||
+ | | credits= | ||
+ | *'''Music & Arrangement:''' [[SZK]] | ||
+ | | comments=New music for Mega Drive version. | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | id=5 | ||
+ | | desc=Round 5 | ||
+ | | credits= | ||
+ | *'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}} | ||
+ | *'''Porting:''' [[SZK]] | ||
+ | }} | ||
+ | {{MusicCreditsRow | ||
+ | | id=6 | ||
+ | | desc=Stage Clear | ||
+ | | credits= | ||
+ | *'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}} | ||
+ | *'''Porting:''' [[SZK]] | ||
+ | }} | ||
+ | }} | ||
==References== | ==References== |
Latest revision as of 12:06, 22 February 2024
- Back to: Gain Ground.
Contents
System 24 version
- Programmer: Yoshiki Ooka, Shuichi Katagi
According to Kunitake Aoki, the main programmer's surname is Arai and the main artist's surname is Kawaguchi[3]. Yoshiki Ooka has also recalled a staff member named Arai.[4]
Mega Drive version
- Japanese cover artist: Sohhei Oshiba
Master System version
Super CD-ROM² version
- Executive Producer: S.Ishihara
- Producer: T.Tabeta
- Director: S.Miyazaki, Max.Inde, K.Saitou
- Programmer: K.Kuge
- Support: Masas
- Sound Composer: T's Music
- Graphic designer: Mat.Kakisisu, Yax.Takahara, Nama.Ninnin, Momo, Fill In Cafe, Max.Inde
- Special Thanks: H.Nakamura, Toruneko, S.Miyazaki, J.M.Kim, Sony.Kim, H.Mesuda, Y.Komatsuda, T.Kuwahara
- ©1992 NEC Avenue / Bits Laboratory
Breakdown
System 24 version
Yoshiki Ooka
- Programmed enemy placements.[9]
Mega Drive version
Music credits
ID | Description | Credits | Used | Comments |
---|---|---|---|---|
1 | Round 1 | Yes | ||
2 | Round 2 |
|
Yes | |
3 | Round 3 | Yes | ||
4 | Round 4 |
|
Yes | New music for Mega Drive version. |
5 | Round 5 |
|
Yes | |
6 | Stage Clear |
|
Yes |
References
- ↑ https://sega.jp/fb/album/08_gg/interview1.html (Wayback Machine: 2013-06-23 05:00)
- ↑ @ookayoshiki on Twitter
- ↑ Message on LinkedIn
- ↑ @ookayoshiki on Twitter
- ↑ File:Gain Ground MD credits.pdf
- ↑ Sega TV Game Genga Gallery, Graphic Sha, page 111
- ↑ https://www.youtube.com/watch?v=rFQAvXLH_t0
- ↑ https://www.youtube.com/watch?v=4zZbK5fvAh8
- ↑ File:SegaAges2500_V09_PS2_JP_Leaflet.pdf, page 2
- ↑ 10.0 10.1 10.2 10.3 10.4 File:CDGG CD JP sheet.pdf
Gain Ground | |
---|---|
Main page | Comparisons | Credits | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Bootlegs
Prototypes: Prototype
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