Difference between revisions of "Gain Ground/Production credits"

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{{creditstable|
 
{{creditstable|
*'''Programmer:''' [[Yoshiki Ooka]]
+
*'''Programmer:''' [[Yoshiki Ooka]], [[Shuichi Katagi]]
| source=Interview{{ref|https://web.archive.org/web/20130623050017/https://sega.jp/fb/album/08_gg/interview1.html}}
+
| source=Developer mentions{{ref|https://web.archive.org/web/20130623050017/https://sega.jp/fb/album/08_gg/interview1.html}}{{ref|https://twitter.com/ookayoshiki/status/1712825388186132576}}
 
| console=SYS24
 
| console=SYS24
 
}}
 
}}
 +
According to [[Kunitake Aoki]], the main programmer's surname is Arai and the main artist's surname is Kawaguchi<ref>Message on LinkedIn</ref>. [[Yoshiki Ooka]] has also recalled a staff member named Arai.{{ref|https://twitter.com/ookayoshiki/status/1713301621306986600}}
  
 
===Mega Drive version===
 
===Mega Drive version===
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====[[Yoshiki Ooka]]====
 
====[[Yoshiki Ooka]]====
 
*Programmed enemy placements.{{fileref|SegaAges2500_V09_PS2_JP_Leaflet.pdf|page=2}}
 
*Programmed enemy placements.{{fileref|SegaAges2500_V09_PS2_JP_Leaflet.pdf|page=2}}
 +
 +
===Mega Drive version===
 +
====Music credits====
 +
{{MusicCreditsTable|format=MD|noname=yes|
 +
{{MusicCreditsRow
 +
| id=1
 +
| desc=Round 1
 +
| credits=
 +
*'''Music:''' [[Y.T]]{{fileref|CDGG CD JP sheet.pdf}}
 +
*'''Porting:''' [[SZK]]
 +
}}
 +
{{MusicCreditsRow
 +
| id=2
 +
| desc=Round 2
 +
| credits=
 +
*'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}}
 +
*'''Porting:''' [[SZK]]
 +
}}
 +
{{MusicCreditsRow
 +
| id=3
 +
| desc=Round 3
 +
| credits=
 +
*'''Music:''' [[Y.T]]{{fileref|CDGG CD JP sheet.pdf}}
 +
*'''Porting:''' [[SZK]]
 +
}}
 +
{{MusicCreditsRow
 +
| id=4
 +
| desc=Round 4
 +
| credits=
 +
*'''Music & Arrangement:''' [[SZK]]
 +
| comments=New music for Mega Drive version.
 +
}}
 +
{{MusicCreditsRow
 +
| id=5
 +
| desc=Round 5
 +
| credits=
 +
*'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}}
 +
*'''Porting:''' [[SZK]]
 +
}}
 +
{{MusicCreditsRow
 +
| id=6
 +
| desc=Stage Clear
 +
| credits=
 +
*'''Music:''' [[Katsuhiro Hayashi]]{{fileref|CDGG CD JP sheet.pdf}}
 +
*'''Porting:''' [[SZK]]
 +
}}
 +
}}
  
 
==References==
 
==References==

Latest revision as of 12:06, 22 February 2024

Back to: Gain Ground.

System 24 version

  • Directed by: Mac Austin, Yang Watt
  • Graphic Design By: Sea-Gup, Max Nelson, KAO
  • Programmed by: Mina & Mana, Bee3, Kuriboh!!
  • Music by: Q-Chan, Dolphin
  • Industrial Design By: RKO
  • And Special Thanks To: Eiro, Doydoy
  • Presented by: ©Sega 1988
Source:
In-game credits (JP)


Source:
Developer mentions[1][2]

According to Kunitake Aoki, the main programmer's surname is Arai and the main artist's surname is Kawaguchi[3]. Yoshiki Ooka has also recalled a staff member named Arai.[4]

Mega Drive version

Source:
In-game credits
Gain Ground MD credits.pdf
[5]
Source:
Sega TV Game Genga Gallery[6]


Master System version

Source:
In-game credits [7]


Super CD-ROM² version

  • Executive Producer: S.Ishihara
  • Producer: T.Tabeta
  • Director: S.Miyazaki, Max.Inde, K.Saitou
  • Programmer: K.Kuge
  • Support: Masas
  • Sound Composer: T's Music
  • Graphic designer: Mat.Kakisisu, Yax.Takahara, Nama.Ninnin, Momo, Fill In Cafe, Max.Inde
  • Special Thanks: H.Nakamura, Toruneko, S.Miyazaki, J.M.Kim, Sony.Kim, H.Mesuda, Y.Komatsuda, T.Kuwahara
©1992 NEC Avenue / Bits Laboratory
Source:
In-game credits [8]


Breakdown

System 24 version

Yoshiki Ooka

  • Programmed enemy placements.[9]

Mega Drive version

Music credits

ID Description Credits Used Comments
1 Round 1 Yes
2 Round 2 Yes
3 Round 3 Yes
4 Round 4
  • Music & Arrangement: SZK
Yes New music for Mega Drive version.
5 Round 5 Yes
6 Stage Clear Yes

References


Gain Ground

Gain Ground Title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Bootlegs


Music: Crack Down/Gain Ground (1989)
Sega Master System
Prototypes: Prototype

Sega Mega Drive
Prototypes: 1990-07-27