Difference between revisions of "PlayStation Network"

From Sega Retro

m (Text replacement - "Category:Non-Sega consoles" to "{{NonSegaConsoles}}")
m
 
(One intermediate revision by the same user not shown)
Line 4: Line 4:
 
It is Sony's equivalent of [[Xbox Live Arcade]], allowing people to face off in multiplayer games across the Internet, and download original titles as well as some [[PlayStation]] and [[PlayStation 2]] titles from the [[PlayStation Store]] to be used on the system it is accessed from.
 
It is Sony's equivalent of [[Xbox Live Arcade]], allowing people to face off in multiplayer games across the Internet, and download original titles as well as some [[PlayStation]] and [[PlayStation 2]] titles from the [[PlayStation Store]] to be used on the system it is accessed from.
  
It is automatically used when a PSP, PS3, Vita, or PS4 gets access to the Internet, meaning you can't avoid using it if you want to use the Internet for any reason on the PS3 or the PSP. This forces users to update their system's firmware if the network requires it, thus keeping cheaters and hackers off the systems.
+
It is automatically used when a PSP, PS3, Vita, or PS4 gets access to the Internet, meaning users can't avoid using it if they want to use the Internet for any reason on the PS3 or the PSP. This forces users to update their system's firmware if the network requires it, thus keeping cheaters and hackers off the systems.
 +
 
 +
==References==
 +
<references/>
  
 
{{NonSegaConsoles}}
 
{{NonSegaConsoles}}

Latest revision as of 13:12, 17 March 2024


This short article is in need of work. You can help Sega Retro by adding to it.


The PlayStation Network (プレイステーションネットワーク) is Sony's online network. It is accessed from the PlayStation 3, PlayStation 4, PlayStation Portable and PlayStation Vita.

It is Sony's equivalent of Xbox Live Arcade, allowing people to face off in multiplayer games across the Internet, and download original titles as well as some PlayStation and PlayStation 2 titles from the PlayStation Store to be used on the system it is accessed from.

It is automatically used when a PSP, PS3, Vita, or PS4 gets access to the Internet, meaning users can't avoid using it if they want to use the Internet for any reason on the PS3 or the PSP. This forces users to update their system's firmware if the network requires it, thus keeping cheaters and hackers off the systems.

References


Non-Sega consoles
Nintendo
Nintendo Entertainment System (1983) | Game Boy (1989) | Super Nintendo Entertainment System (1990) | Nintendo 64 (1996) | Game Boy Color (1998) | Game Boy Advance (2001) | Nintendo GameCube (2001) | Nintendo DS (2004) | Wii (2006) | Nintendo 3DS (2011) | Wii U (2012) | Nintendo Switch (2017)
Sony
PlayStation (1994) | PlayStation 2 (2000) | PlayStation Portable (2004) | PlayStation 3 (2006) | PlayStation Vita (2011) | PlayStation 4 (2013) | PlayStation 5 (2020)
Microsoft
Xbox (2001) | Xbox 360 (2005) | Xbox One (2013) | Xbox Series X (2020)
Mobile
iOS | Android | Windows Phone
Other
Atari 2600 (1977) | Intellivision (1979) | ColecoVision (1982) | Atari 5200 (1982) | PC Engine (1987) | CD-ROM² (1988) | Super CD-ROM² (1991) | R-Zone (1995) | Game.com (1997) | WonderSwan (1999) | Neo Geo Pocket Color (1999) | N-Gage (2003) | LeapFrog Didj (2008) | Stadia (2019)