Difference between revisions of "Goblin Sound"

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}}{{sub-stub}}'''{{PAGENAME}} Co., Ltd.''' was a Japanese audio production company specializing in game music and sound drivers, and which shared a close relationship with developer [[NCS]] and publisher [[Seta]].
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}}{{sub-stub}}'''{{PAGENAME}} Co., Ltd.''' (株式会社オーパス) was a Japanese audio production company specializing in game music and sound drivers, and which shared a close relationship with developer [[NCS]] and publisher [[Seta]].
  
 
==Company==
 
==Company==
Goblin Sound member Takayuki Suzuki (鈴木隆志) would go on to found game audio production company [[Opus]] in March 1990, and would utilize the Goblin Sound sound driver in a number of future [[Sega Mega Drive]] games.
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{{PAGENAME}} was founded sometime in the mid to late 1980s as a freelance game music company, and mainly developed sound and music for arcade and [[nec:PC Engine|PC Engine]] titles.
  
==Production history==
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Goblin Sound member [[Takayuki Suzuki]] (鈴木隆志) would go on to found game audio production company [[Opus]] in March 1990, and would utilize the Goblin Sound sound driver in a number of future [[Sega Mega Drive]] games.{{ref|http://gdri.smspower.org/wiki/index.php/Opus}}
{{ProductionHistory|Goblin Sound}}
 
  
 
==Softography==
 
==Softography==

Latest revision as of 13:55, 18 March 2024

Notavailable.svg
Goblin Sound
Founded: 19xx
Defunct: 1990
Headquarters:
Japan

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Goblin Sound Co., Ltd. (株式会社オーパス) was a Japanese audio production company specializing in game music and sound drivers, and which shared a close relationship with developer NCS and publisher Seta.

Company

Goblin Sound was founded sometime in the mid to late 1980s as a freelance game music company, and mainly developed sound and music for arcade and PC Engine titles.

Goblin Sound member Takayuki Suzuki (鈴木隆志) would go on to found game audio production company Opus in March 1990, and would utilize the Goblin Sound sound driver in a number of future Sega Mega Drive games.[1]

Softography

Mega Drive

References