Difference between revisions of "Takayuki Kazama"
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| start=1996-04{{ref|https://archive.ph/GHC4J}} | | start=1996-04{{ref|https://archive.ph/GHC4J}} | ||
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| education=[[wikipedia:Tokyo University of Science|Tokyo University of Science]] (Bachelor of Science in Information Science, 1991-1995){{ref|https://archive.ph/GHC4J}} | | education=[[wikipedia:Tokyo University of Science|Tokyo University of Science]] (Bachelor of Science in Information Science, 1991-1995){{ref|https://archive.ph/GHC4J}} | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' is a Japanese programmer first employed by [[Sega Enterprises]] in 1996. He has spent most of his career working for [[Sony]]{{ref|https://archive.ph/GHC4J}}. | + | {{sub-stub}}'''{{PAGENAME}}''' (風間 隆行) is a Japanese programmer first employed by [[Sega Enterprises]] in 1996. He has spent most of his career working for [[Sony]]{{ref|https://archive.ph/GHC4J}}. |
==Career== | ==Career== | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory|{{PAGENAME}}}} | + | {{ProductionHistory|{{PAGENAME}}|風間 隆行}} |
==External links== | ==External links== |
Latest revision as of 05:27, 30 March 2024
Takayuki Kazama |
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Employment history:
Divisions:
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Role(s): Programmer[1] |
Education: Tokyo University of Science (Bachelor of Science in Information Science, 1991-1995)[1] |
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Takayuki Kazama (風間 隆行) is a Japanese programmer first employed by Sega Enterprises in 1996. He has spent most of his career working for Sony[1].
Career
Production history
- Scud Race (Model 3; 1996) — Programmers
- Scud Race Plus (Model 3; 1997) — Programmers
- Daytona USA 2: Battle on the Edge (Model 3; 1998) — Camera Program
- Daytona USA 2: Power Edition (Model 3; 1998) — Camera Program
- F355 Challenge (NAOMI Multiboard; 1999) — Programmers
- F355 Challenge (Dreamcast; 2000) — Programmers
- F355 Challenge 2: International Course Edition (NAOMI Multiboard; 2001) — Programmers