Difference between revisions of "Ninja"

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{{OtherPage|desc=the [[Sega Master System]] game|page=The Ninja|desc2=the unreleased [[Sega Saturn]] game|page2=Ninja (Saturn)}}
 
{{OtherPage|desc=the [[Sega Master System]] game|page=The Ninja|desc2=the unreleased [[Sega Saturn]] game|page2=Ninja (Saturn)}}
 
{{Bob
 
{{Bob
| bobscreen=Ninja SC3000 AU Titlescreen.png
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| bobscreen=Ninja SC3000 AU Title.png
 
| publisher=[[Dotsoft]]
 
| publisher=[[Dotsoft]]
 
| developer=[[Softgold]]
 
| developer=[[Softgold]]
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| genre=Adventure
 
| genre=Adventure
 
| releases={{releasesSG
 
| releases={{releasesSG
| sc_date_au=1984
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| sc_date_au=1985-07{{fileref|John Sands Sega Retail Price List Jun 1985.pdf|page=2}}
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| sc_code_au=ST0914
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| sc_rrp_au=19.95{{fileref|John Sands Sega Retail Price List Jun 1985.pdf|page=2}}
 
}}
 
}}
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| otherformats={{NonSega|C16|C64}}
 
}}
 
}}
 
{{sub-stub}}'''''{{PAGENAME}}''''' is a graphical text adventure game developed by Australian company [[Softgold]] (formerly [[Gameworx Software]]), which specialised in multi-load text adventures written in BASIC.
 
{{sub-stub}}'''''{{PAGENAME}}''''' is a graphical text adventure game developed by Australian company [[Softgold]] (formerly [[Gameworx Software]]), which specialised in multi-load text adventures written in BASIC.
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Well my friend, you'll need all your skill and cunning to survive this one.
 
Well my friend, you'll need all your skill and cunning to survive this one.
|Box backcover}}
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|Box backcover
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|ref={{fileref|Ninja SC3000 AU Back.jpg}}}}
  
 
==Screenshots==
 
==Screenshots==

Latest revision as of 11:58, 1 May 2024

For the Sega Master System game, see The Ninja. For the unreleased Sega Saturn game, see Ninja (Saturn).

n/a

Ninja SC3000 AU Title.png

Ninja
System(s): SC-3000
Publisher: Dotsoft
Developer:
Genre: Adventure

















Number of players: 1
Release Date RRP Code
SC-3000
AU
$19.9519.95[1] ST0914
Non-Sega versions

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Ninja is a graphical text adventure game developed by Australian company Softgold (formerly Gameworx Software), which specialised in multi-load text adventures written in BASIC.

It was released on the SC-3000 in 1984 by Dotsoft, exclusively in Australia. The game was also released on Commodore 64 in the same year.

Gameplay is based on the Scott Adams Standard 2-word verb-noun parser.


Synopsis

Many centuries ago, the Gray Ninja stole the statue of Jozen away from their arch enemies, the Kuboto Ninja Clan, and installed it in the Temple of Sharloon

Over the years, many attempts were made to return the statue, but to no avail.

Now you have been chosen to try where all others have failed ......

Your only assistance is a clue said to be hidden in a poem written in the fifth century by the poet Shimito

Now as you enter the dark Dragon Head Forrest (sic), deep within Gray Ninja Territory, you wonder if you have made the correct decision.

Well my friend, you'll need all your skill and cunning to survive this one.

— Box backcover [2]


Screenshots

Photo gallery

Physical scans

SC-3000, AU
Ninja SC3000 AU Back.jpgNinja SC3000 AU Spine.jpgNinja SC3000 AU Box.jpg
Cover
Ninja SC3000 AU Tape.jpg
Cassette
John Sands Sega SC3000 AU Generic Load Instructions.jpg
Instructions

References

Softgold Graphic Text Adventure Games for the Sega SC-3000
Alien (1984) | Ninja (1984) | The Search for King Solomon's Mines (1984) | The Secret of Bastow Manor (1984) | Skull Island (1984) | Thermo Nuclear War Games (1984) | The Case of the Mad Mummy (1985)