Difference between revisions of "Toru Ikebuchi"
From Sega Retro
(4 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises,Ltd.|Sega Enterprises]] |
+ | | start=1992 | ||
| divisions=[[Sega AM2]] | | divisions=[[Sega AM2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Dream Factory | ||
+ | | start=1995 | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Escape | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | ||
}} | }} | ||
| role=Programmer | | role=Programmer | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (池淵 徹). | + | {{sub-stub}}'''{{PAGENAME}}''' (池淵 徹) is a programmer at [[Sega of Japan]] who he joined [[Sega AM2]] during the development of ''[[Virtua Racing]]''. After working being the main programmer for the first two ''[[Virtua Fighter]]'' games, he departed Sega to work for Dream Factory on the ''Tobal'' series and ''Ehrgeiz'', finally directing ''Driving Emotion Type-S'' for new company Escape{{ref|https://www.mobygames.com/person/91024/toru-ikebuchi/credits/sort:date/}}. Shortely thereafter he returned to Sega AM2 to program ''[[Virtua Fighter 4]]''. He continued working for Sega on the ''[[:category:MJ|MJ]]'' franchise and ''[[Quest of D: The Battle Kingdom]]''. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Toru Ikebuchi|池淵 徹}} | + | {{ProductionHistory|Toru Ikebuchi|Tohru Ikebuchi|池淵 徹}} |
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 14:43, 10 June 2024
Toru Ikebuchi |
---|
Employment history: Sega Enterprises (1992 – )
Divisions:
Dream Factory (1995 – )
Escape
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Toru Ikebuchi (池淵 徹) is a programmer at Sega of Japan who he joined Sega AM2 during the development of Virtua Racing. After working being the main programmer for the first two Virtua Fighter games, he departed Sega to work for Dream Factory on the Tobal series and Ehrgeiz, finally directing Driving Emotion Type-S for new company Escape[1]. Shortely thereafter he returned to Sega AM2 to program Virtua Fighter 4. He continued working for Sega on the MJ franchise and Quest of D: The Battle Kingdom.
Production history
Games
- Virtua Racing (Model 1; 1992) — And Our Fresh Staffs
- Virtua Fighter (Model 1; 1993) — Main Programmer
- Virtua Fighter 2 (Model 2; 1994) — Main programmer
- Virtua Fighter 4 (NAOMI 2; 2001) — Program Director / VF.NET & Card Planning
- Virtua Fighter 4 Evolution (NAOMI 2; 2002) — Supervisor
- Virtua Fighter 4 (PlayStation 2; 2002) — Director[2] (as 池淵 徹)
- Virtua Fighter 4 (PlayStation 2; 2002) — Graphics Library[2] (as 池淵 徹)
- Virtua Fighter 4 Evolution (PlayStation 2; 2003) — Supervisor[3]
- Sega Network Taisen Mahjong MJ2 (Chihiro Satellite Terminal; 2004) — Programmer
- Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2; 2004) — Main programmer
- Quest of D: The Battle Kingdom (Chihiro Satellite Terminal; 2007) — Game Director (as Tohru Ikebuchi)
- Sega Network Taisen Mahjong MJ5 (RingEdge; 2011) — Programmers
Videos
- CGMV Virtua Fighter 2 (VHS; 1995) — Main programmer
- CGMV Virtua Fighter 2 (VHS; 1995) — Battle Technical Adviser
- Sega Amusement CG World Best Collection (LaserDisc; 1995) — Main programmer