Difference between revisions of "NASCAR Arcade"
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Revision as of 07:17, 28 June 2012
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NASCAR Arcade | |||||
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System(s): Sega Hikaru | |||||
Publisher: Sega | |||||
Developer: Sega (Sega Rosso? United Game Artists?) | |||||
Genre: Racing | |||||
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NASCAR Arcade is a 2000 arcade stock car racing game by Sega for Sega Hikaru hardware. At the time of release, Electronic Arts held the official rights to publish video games based on the NASCAR event, which in turn were sub-licensed to Sega to produce this arcade game. It is technically the last EA-branded game to be released for a Sega system, though the company had very little to do with its development.
The game is based on the Winston Cup series (now "Sprint Cup"), with digitised versions of Talladega Superspeedway, Richmond International Raceway and Watkins Glen International (and a hidden "Team Sega" track, unlocked after 700 people play the game). Selectable cars include the Pontiac Grand Prix, the Ford Taurus, the Chevrolet Monte Carlo and the Pontiac Firebird.
The NASCAR video game rights have changed hands several times, and it is extremely unlikely that NASCAR Arcade could be re-released either on a home platform or again in the arcades (EA refused to back the Sega Dreamcast, which would have been the logical platform for Sega to bring the game to in 2000). Since 2011 Activision have held the video game rights.
NASCAR Arcade saw a spiritual sequel in the form of NASCAR Racing, a 2007 arcade game developed by Global VR, again for Electronic Arts. Global VR would then extend this via an upgrade kit in 2011 to create NASCAR Team Racing. Predictably, the three games are often confused with one another as each share similar goals. Furthermore, NASCAR Racing includes the Daytona International Speedway as a track option, something more commonly associated with Sega's Daytona USA series.
Production Credits
Chief Programmer: Kazuhiro Mori
Programmer: Makoto Ito, Kenichi Yamamoto, Masahiko Tanabe, Hideya Takahashi
Chief Designer: Daisuke Ogawa
Designers: Norio Satomi, Toshio Yoshihara, Manabu Sato, Syugo Kudo
Cabinet Design: Eiji Nishimura, Tomoyuki Goto, Eiji Inoue, Toshiya Yamaguchi, Toru Mori, Nobuto Kashiwagi, Yasuhiro Komori, Seiji Ishii, Masao Yoshimoto
Music Composer: Jun Senoue
Sound Effect Designer: Takashi Endoh
Recording Engineer: Venom
Sega Digital Studio Staff: Hirokazu Akashi, Yoshitada Miya, Sawako Sogabe
Sons of Angels
- Vocals: Johnny Gioeli
- Guitars: Jun Senoue
- Bass: Naoto Shibata
- Drums: Hirotsugu Homma
- Songs are taken from the album "Thrill of the Feel"
Voice Actor
- Spotter: Jacques Cornell
- Race Announcer: Dean Harrington
- Advisory Staff: Masahiko Amano
EA Sports
- Executive Producer: Dave Ross
- Associate Producer: Ken Rogers
- Business Affairs: Robert Gonzales
- Legal Team: Pam Ostroff
- Licensing: Lisa Paulson
Special Thanks: Eric Martin (Mr. Big), Takeshi Inoue (SEU), Misa Miyahara (SEU), Hideki Uematsu, Gayle Thompson, Kazuhide Shirota, Mitsuo Morikawa, Rena Kobayashi, Michael Hanna, Hans van Veenendaal, Shinko Music Pub. Co, Ltd/GiGS, Victor Entertainment, Inc., ESP Craft House, Shinjyuku Sports Land, Oval Magic
Executive Producer: Kenji Sasaki
Chief Producer: Jun Taniguchi
Assistant Producer: Hirotaka Machida
Assistant Director: Daisuke Izumi
Producer: Kenji Arai
Director: Isao Matsumoto