Difference between revisions of "Hang-On"

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Revision as of 23:49, 11 July 2010

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Hang-On Title.png

Hang-On
System(s): Arcade (Sega Space Harrier Hardware), MSX, Sega Master System
Publisher: Sega
Developer:
Genre: Racing

















Hang-On (ハングオン) is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on. It was built on the arcade hardware that powered Space Harrier.

The object of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obsticles.

The arcade version of the game includes advertisements for Bridgestone, Shell, Garelli Motorcycles, TAG, John Player Special cigarettes, Forum cigarettes, and for "Marbor cigarettes". The advertising for cigarettes both in Hang-On and the later Super Monaco GP was criticised as these games were also marketed for children. Many re-releases of these games omit these adverts.

Sequels and Re-releases

Hang-On was ported to the Sega Master System, often being built in to the console. The Master System version of the game was released on both cartridge and Sega Card, and was often seen bundled with Safari Hunt or Astro Warrior. It was also available for MSX computers. Hang-On was succeeded by Super Hang-On in 1987, which gained wider recognition as it was ported to more systems, including the Sega Mega Drive. A similar game known as Hang-On II was released for the SG-1000.

Hang-On was released as part of the Game Boy Advance's Sega Arcade Gallery, and features as a mini-game in both Shenmue and Shenmue II.

The Hang-On bike is a hidden vehicle in Power Drift. An unlockable gear in Sonic Riders will play the Hang-On theme when used, as will inputting the name "H.O" in the high score table of Daytona USA.

Physical Scans

Arcade Version