Difference between revisions of "Warlock"
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| bobscreen=Warlock title.png | | bobscreen=Warlock title.png | ||
| publisher=[[Acclaim]] | | publisher=[[Acclaim]] | ||
− | | developer=[[Trimark Entertainment]], [[Realtime Associates]] | + | | developer=[[Trimark Entertainment]], [[Realtime Associates]], [[The White Team]] |
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| romsize=2MB | | romsize=2MB | ||
Line 31: | Line 31: | ||
==Production credits== | ==Production credits== | ||
− | '''Lead Programmer:''' Christopher MacDonald | + | {{creditstable| |
− | '''Asst. Programmer:''' David Keith Connelly | + | {{multicol| |
− | '''Animation and Art:''' Darin Hilton, Phil Knowles, Barbara Lipton, Doran Fish, Jeff Cook, Mark Ferrari | + | *'''Lead Programmer:''' Christopher MacDonald |
− | '''Animation:''' [[Jeffrey Berting|Jeff Berting]], Brent Whittington | + | *'''Asst. Programmer:''' David Keith Connelly |
− | '''Map Layouts:''' Alan Hickey, Kevin Chan | + | *'''Animation and Art:''' Darin Hilton, Phil Knowles, Barbara Lipton, Doran Fish, Jeff Cook, Mark Ferrari |
− | '''Music and Sound:''' Greg Turner, Eric Swanson | + | *'''Animation:''' [[Jeffrey Berting|Jeff Berting]], Brent Whittington |
− | '''Production Asst.:''' Harold West, Chad E. Bunch | + | *'''Map Layouts:''' Alan Hickey, Kevin Chan |
− | '''Realtime Testers:''' Robert Arellano, Timothy Allen, Heriberto Corona | + | *'''Music and Sound:''' Greg Turner, Eric Swanson |
− | '''Trimark Testers:''' Allen Edwards, Saam Shabahang, Matt Duncan, Keith Gould | + | *'''Production Asst.:''' Harold West, Chad E. Bunch |
− | '''Producer for Realtime Associates:''' David Bean | + | *'''Realtime Testers:''' Robert Arellano, Timothy Allen, Heriberto Corona |
− | '''Exec. Producer for Realtime Associates:''' David Warhol | + | *'''Trimark Testers:''' Allen Edwards, Saam Shabahang, Matt Duncan, Keith Gould |
− | '''Producers for Trimark Interactive:''' Kevin Goldberg, Allen Edwards, Kelly Flock | + | *'''Producer for Realtime Associates:''' David Bean |
− | '''Design Contributions:''' Victor Mercieca | + | *'''Exec. Producer for Realtime Associates:''' David Warhol |
− | '''Produced for Acclaim by the White Team...:''' Dan Feinstein, Mark Thievanich, Brett Gow, Asif Chaudhri, Seth Rosenfeld, Nat Gunter, Shawn Rosen, Elizabeth Burgess | + | *'''Producers for Trimark Interactive:''' Kevin Goldberg, Allen Edwards, Kelly Flock |
− | '''Special Thanks...:''' Mike Dimambro, Andy Hsiung, Steve Martin, Thomas Peng, Jim Schuler | + | *'''Design Contributions:''' Victor Mercieca |
+ | *'''Produced for Acclaim by [[the White Team]]...:''' Dan Feinstein, Mark Thievanich, Brett Gow, Asif Chaudhri, Seth Rosenfeld, Nat Gunter, Shawn Rosen, Elizabeth Burgess | ||
+ | *'''Special Thanks...:''' Mike Dimambro, Andy Hsiung, Steve Martin, Thomas Peng, Jim Schuler | ||
+ | }} | ||
+ | | source=In-game credits | ||
+ | }} | ||
==Promotional material== | ==Promotional material== |
Revision as of 07:15, 4 July 2016
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Warlock | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Acclaim | |||||
Developer: Trimark Entertainment, Realtime Associates, The White Team | |||||
Sound driver: GEMS | |||||
Genre: Action | |||||
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Warlock is a 1994 action game for the Sega Mega Drive and SNES by Trimark Interactive and Realtime Associates based on the Warlock series of films. In Japan, it had been scheduled to be released in May 1995, but was canceled just before.
Contents
Gameplay
jumps. attacks. holding down controls your orb: you can send it into 8 directions by pushing the directional buttons. There are supposedly multiple spells to choose from but the method of choosing spells is unknown (TODO).
Versions
Mega Drive and SNES versions differ slightly in terms of content. While most of the graphics are identical (taking color limitations of the MD version and resolution limitation of the SNES in consideration), the game differs slightly in terms of stage layout and boss battles. E.g. stage one boss behaves completely different, there is no high elevator in stage 1, not bat ambush in stage 2 of the SNES version etc.).
Production credits
- Lead Programmer: Christopher MacDonald
- Asst. Programmer: David Keith Connelly
- Animation and Art: Darin Hilton, Phil Knowles, Barbara Lipton, Doran Fish, Jeff Cook, Mark Ferrari
- Animation: Jeff Berting, Brent Whittington
- Map Layouts: Alan Hickey, Kevin Chan
- Music and Sound: Greg Turner, Eric Swanson
- Production Asst.: Harold West, Chad E. Bunch
- Realtime Testers: Robert Arellano, Timothy Allen, Heriberto Corona
- Trimark Testers: Allen Edwards, Saam Shabahang, Matt Duncan, Keith Gould
- Producer for Realtime Associates: David Bean
- Exec. Producer for Realtime Associates: David Warhol
- Producers for Trimark Interactive: Kevin Goldberg, Allen Edwards, Kelly Flock
- Design Contributions: Victor Mercieca
- Produced for Acclaim by the White Team...: Dan Feinstein, Mark Thievanich, Brett Gow, Asif Chaudhri, Seth Rosenfeld, Nat Gunter, Shawn Rosen, Elizabeth Burgess
- Special Thanks...: Mike Dimambro, Andy Hsiung, Steve Martin, Thomas Peng, Jim Schuler
Promotional material
- Warlock MD US PrintAdvert 2.jpg
US print advert
- Warlock MD US PrintAdvert.jpg
US print advert 2
Physical scans
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65 | |
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Based on 24 reviews |
References
- ↑ 1.0 1.1 File:MeanMachinesSega30UK.pdf, page 85 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega30UK.pdf_p85" defined multiple times with different content - ↑ 2.0 2.1 File:NextGeneration US 06.pdf, page 114 Cite error: Invalid
<ref>
tag; name ":File:NextGeneration US 06.pdf_p114" defined multiple times with different content - ↑ File:PlayerOne FR 051.pdf, page 88
- ↑ File:SSM_JP_19950601_1995-06.pdf, page 134
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 259
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 234
- ↑ Digitiser (UK) (1995-03-27)
- ↑ Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 82
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 367
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 283
- ↑ Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
- ↑ Freak, "5/95" (IL; 1995-xx-xx), page 1
- ↑ GameFan, "Volume 3, Issue 5: May 1995" (US; 1995-xx-xx), page 16
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 46
- ↑ MAN!AC, "05/95" (DE; 1995-04-12), page 46
- ↑ Mega Fun, "05/95" (DE; 1995-04-19), page 78
- ↑ Magazina Igrushek, "3/1995" (RU; 1995-xx-xx), page 73
- ↑ Player One, "Mars 1995" (FR; 1995-0x-xx), page 92
- ↑ Play Time, "5/95" (DE; 1995-04-05), page 105
- ↑ Sega Magazine, "April 1995" (UK; 1995-03-15), page 84
- ↑ Sega Force, "2/95" (SE; 1995-04-19), page 26
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 163
- ↑ Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
- ↑ Todo Sega, "Mayo 1995" (ES; 1995-0x-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 28
- ↑ VideoGames, "April 1995" (US; 1995-0x-xx), page 64
- Pages with broken file links
- Pages with reference errors
- Sub-stubs
- No players field
- Old content rating field
- Use romtable template
- All games
- Credits without reference
- Creditstable with no console field
- Old-style rating (famitsu)
- Rating without PDF source
- Old-style rating (mms)
- Use magref
- Old-style rating (nextgeneration)
- Old-style rating (playerone)
- Old-style rating (segamaguk)
- Old-style rating (ssmjp)
- Update ratings template
- 6 old ratings