Difference between revisions of "Heimdall"
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− | ''''' | + | '''''{{PAGENAME}}''''' (ハイムドール) is an RPG originally developed by [[The 8th Day]] and published by [[Core Design]] for the [[Amiga]] and [[Atari ST]] line of computers. It was ported to the [[Sega Mega-CD]] in 1994. |
+ | |||
+ | ==Gameplay== | ||
+ | ''Heimdall'' is a part-action, part-turn-based RPG. The player traverses across a top-down isometric world, but fights enemies from a first person perspective. There are also a small handful of "sub games". | ||
+ | |||
+ | ==Versions== | ||
+ | The Mega-CD version of ''Heimdall'' is very similar to the Amiga and Atari ST originals, however the introduction is now spoken rather than presented through text. | ||
+ | |||
+ | ''Heimdall'' was originally designed to rely on a mouse and keyboard combination, with all menus (and fight scenes) being designed around pointing and clicking. While this was not fundementally changed on the Mega-CD, the game curiously does not support the [[Sega Mouse]], meaning all actions are performed through a standard control pad. | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 15:52, 30 April 2017
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Heimdall | |||||||||||||||
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System(s): Sega Mega-CD | |||||||||||||||
Publisher: JVC (US) Victor Entertainment (JP) | |||||||||||||||
Developer: The 8th Day, Core Design | |||||||||||||||
Genre: RPG | |||||||||||||||
Number of players: 1 | |||||||||||||||
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Heimdall (ハイムドール) is an RPG originally developed by The 8th Day and published by Core Design for the Amiga and Atari ST line of computers. It was ported to the Sega Mega-CD in 1994.
Contents
Gameplay
Heimdall is a part-action, part-turn-based RPG. The player traverses across a top-down isometric world, but fights enemies from a first person perspective. There are also a small handful of "sub games".
Versions
The Mega-CD version of Heimdall is very similar to the Amiga and Atari ST originals, however the introduction is now spoken rather than presented through text.
Heimdall was originally designed to rely on a mouse and keyboard combination, with all menus (and fight scenes) being designed around pointing and clicking. While this was not fundementally changed on the Mega-CD, the game curiously does not support the Sega Mouse, meaning all actions are performed through a standard control pad.
Magazine articles
- Main article: Heimdall/Magazine articles.
Promotional material
- LandstalkerMCD JP PrintAdvert.jpg
JP print advert
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 15 reviews |
References
- ↑ File:EGM US 058.pdf, page 180
- ↑ File:GamePlayers US 0705.pdf
- ↑ Beep! MegaDrive, "March 1994" (JP; 1994-02-08), page 22
- ↑ Electronic Games (1992-1995), "May 1994" (US; 1994-04-21), page 114
- ↑ Electronic Games (1992-1995), "June 1994" (US; 1994-05-24), page 112
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 38
- ↑ Famitsu, "" (JP; 1994-03-18), page 1
- ↑ Game Players, "Vol. 7 No. 5 May 1994" (US; 1994-0x-xx), page 58
- ↑ GamePro, "June 1994" (US; 1994-xx-xx), page 124
- ↑ Game Informer, "May/June 1994" (US; 1994-0x-xx), page 23
- ↑ Hippon Super, "March 1994" (JP; 1994-02-03), page 60
- ↑ Mega, "September 1994" (UK; 1994-08-18), page 60
- ↑ Mega Force, "Octobre 1994" (FR; 1994-xx-xx), page 100
- ↑ MegaTech, "October 1994" (UK; 1994-09-15), page 32
- ↑ Sega Power, "October 1994" (UK; 1994-09-01), page 67
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 58
- ↑ VideoGames, "May 1994" (US; 1994-0x-xx), page 59
- Pages with broken file links
- Sub-stubs
- 1 player games
- JP Mega-CD games
- US Mega-CD games
- Mega-CD games
- 1994 Mega-CD games
- All 1994 games
- Mega-CD RPGs
- All RPGs
- Old content rating field
- Use romtable template
- All games
- GalleryPrintAd file defined
- Old-style rating (mega)
- Rating without PDF source
- Old-style rating (segapower)
- Old-style rating (segapro)
- Update ratings template
- 3 old ratings