Difference between revisions of "Premier Manager"
From Sega Retro
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While football management games had appeared in various forms for home computers in the late 1980s and early 1990s, ''Premier Manager'' on the Mega Drive stands as one of the first attempts to bring this genre to home consoles. It is the only football management game to be released on the Mega Drive. | While football management games had appeared in various forms for home computers in the late 1980s and early 1990s, ''Premier Manager'' on the Mega Drive stands as one of the first attempts to bring this genre to home consoles. It is the only football management game to be released on the Mega Drive. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Programmers:''' John Atkinson, Mick Lister | ||
+ | *'''Graphics:''' Wai Ming Yuen | ||
+ | *'''Gremlin Producer:''' Tony Casson | ||
+ | *'''Sega Producer:''' [[Sean Kelly]] | ||
+ | | console=MD | ||
+ | | source=In-game credits | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 15:57, 29 May 2018
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Premier Manager | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Gremlin Interactive | ||||||||||
Genre: Simulation | ||||||||||
Number of players: 1-2 | ||||||||||
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Premier Manager is a football management game released for the Sega Mega Drive exclusively in Europe. It was followed by Premier Manager 97.
Gameplay
Premier Manager on the Mega Drive is a derivative of the 1993 release of Premier Manager 2, originally designed for the Amiga, Atari ST and IBM PC compatible computers. As a football management game, the objective is not strictly to win matches, but to make money. That is to say, at no point does the user actually get to kick a football in-game.
While football management games had appeared in various forms for home computers in the late 1980s and early 1990s, Premier Manager on the Mega Drive stands as one of the first attempts to bring this genre to home consoles. It is the only football management game to be released on the Mega Drive.
Production credits
- Programmers: John Atkinson, Mick Lister
- Graphics: Wai Ming Yuen
- Gremlin Producer: Tony Casson
- Sega Producer: Sean Kelly
Magazine articles
- Main article: Premier Manager/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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80 | |
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Based on 8 reviews |
References
- ↑ 1.0 1.1 1.2 1.3 File:SSM UK 01.pdf, page 88 Cite error: Invalid
<ref>
tag; name ":File:SSM UK 01.pdf_p88" defined multiple times with different content - ↑ 2.0 2.1 File:MeanMachinesSega37UK.pdf, page 80 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega37UK.pdf_p80" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 239
- ↑ Digitiser (UK) (1996-01-22)
- ↑ GamePro, "December 1995" (UK; 1995-10-28), page 54
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 54
- ↑ Sega Pro, "November 1995" (UK; 1995-10-05), page 60
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 138
- Pages with reference errors
- Sub-stubs
- 1-2 player games
- UK Mega Drive games
- All UK games
- Mega Drive games
- 1995 Mega Drive games
- All 1995 games
- Mega Drive simulation games
- All simulation games
- Old content rating field
- Use romtable template
- All games
- Credits without reference
- Old-style rating (digitiser)
- Rating without source
- Old-style rating (gamesmaster)
- Rating without PDF source
- Old-style rating (mms)
- Use magref
- Old-style rating (segapower)
- Old-style rating (segapro)
- Old-style rating (ssm)
- Update ratings template
- 6 old ratings