Difference between revisions of "Congo Bongo"
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| publisher=[[Sega]], {{Coleco}} [[Coleco]], {{MSX}} [[Philips]], {{TI99}} [[Texas Instruments]] | | publisher=[[Sega]], {{Coleco}} [[Coleco]], {{MSX}} [[Philips]], {{TI99}} [[Texas Instruments]] | ||
| developer=[[Sega]], {{Arcade}} [[Ikegami Tsushinki]], {{2600}} {{APPLE2}} {{INTV}} [[Beck-Tech]], {{C64}} (disk) [[Beck-Tech]], {{MSX}} [[Sega Electronics]] | | developer=[[Sega]], {{Arcade}} [[Ikegami Tsushinki]], {{2600}} {{APPLE2}} {{INTV}} [[Beck-Tech]], {{C64}} (disk) [[Beck-Tech]], {{MSX}} [[Sega Electronics]] | ||
− | | system=[[Sega Zaxxon hardware]], [[SG-1000]], Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, | + | | system=[[Sega Zaxxon hardware]], [[SG-1000]], Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, [[IBM PC]], Intellivision, MSX, TI-99/4A, VIC-20 |
| romsize={{Arcade}} 132.25 KB | | romsize={{Arcade}} 132.25 KB | ||
| peripherals= | | peripherals= | ||
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==History== | ==History== | ||
===Legacy=== | ===Legacy=== | ||
− | Like many early Arcade games such as ''Space Invaders'' or ''Pac Man'', ''Congo Bongo'' was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, | + | Like many early Arcade games such as ''Space Invaders'' or ''Pac Man'', ''Congo Bongo'' was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, [[IBM PC]], IntelliVision, MSX, TI-99/4A and Commodore VIC-20. Two versions exist for the Commodore 64, from 1983 and 1985, respectively - the latter is more faithful to the arcade original. |
The only Sega console the game has appeared on is the [[SG-1000]], however it was featured as part of the [[PlayStation 2]] ''[[Sega Ages 2500]]'' series in Japan and was an unlockable in both ''[[Sega Mega Drive Collection]]'' and ''[[Sega Mega Drive Ultimate Collection]]''. | The only Sega console the game has appeared on is the [[SG-1000]], however it was featured as part of the [[PlayStation 2]] ''[[Sega Ages 2500]]'' series in Japan and was an unlockable in both ''[[Sega Mega Drive Collection]]'' and ''[[Sega Mega Drive Ultimate Collection]]''. |
Revision as of 04:24, 4 March 2018
Congo Bongo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Zaxxon hardware, SG-1000, Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, Commodore 64, IBM PC, Intellivision, MSX, TI-99/4A, VIC-20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Coleco, Philips, Texas Instruments | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega, Ikegami Tsushinki, Beck-Tech, (disk) Beck-Tech, Sega Electronics | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Congo Bongo (コンゴボンゴ), originally known as Tip Top (ティップタップ), is a 1983 arcade platformer game developed by Sega. It is often considered an isometric equivalent to Nintendo's Donkey Kong, as it stars a protagonist chasing after a large ape (in this game, called "Bongo"). However, unlike Donkey Kong, the game is set in a jungle, the graphics are more detailed and there are more enemies and traps.
Congo Bongo runs on similar hardware to Zaxxon, known as the Sega Zaxxon hardware.
Contents
Gameplay
Levels
As Sega likely never gave Congo Bongo's levels official names, home conversions
History
Legacy
Like many early Arcade games such as Space Invaders or Pac Man, Congo Bongo was widely ported to numerous home consoles and computers in the 1980s, including the Apple II, Atari 8-bit, Atari 2600, Atari 5200, ColecoVision, IBM PC, IntelliVision, MSX, TI-99/4A and Commodore VIC-20. Two versions exist for the Commodore 64, from 1983 and 1985, respectively - the latter is more faithful to the arcade original.
The only Sega console the game has appeared on is the SG-1000, however it was featured as part of the PlayStation 2 Sega Ages 2500 series in Japan and was an unlockable in both Sega Mega Drive Collection and Sega Mega Drive Ultimate Collection.
Many of the weaker computers and consoles were unable to render isometric graphics, and therefore had to find other methods of rendering the game. The Atari versions for example uses an oblique perspective, whereas the SG-1000 game goes for a top-down approach. The Atari, Intellivision, 1983 Commodore 64, MSX, TI-99/4a and VIC-20 versions all omit levels 2 and 3, presumably due to storage restrictions, while the ColecoVision port only excludes level 2.
A ZX Spectrum version of the game was planned, but was later scrapped.
Gallery
Magazine articles
- Main article: Congo Bongo/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #39: "January 1985" (1984-12-16)[1]
also published in:
- Computer & Video Games (UK) #41: "March 1985" (1985-02-16)[2]
- Computer & Video Games (UK) #42: "April 1985" (1985-03-16)[3]
- Computer & Video Games (UK) #43: "May 1985" (1985-04-16)[4]
also published in:
- Computer & Video Games (UK) #45: "July 1985" (1985-06-16)[5]
Physical scans
Arcade version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Zaxxon hardware, US (cocktail) | ||||
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Zaxxon hardware, JP (cocktail) | ||||
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SG-1000 version
Sega Retro Average | |||||||||
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50 | |
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Based on 1 review |
SG-1000, NZ |
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SG-1000, TW |
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Apple II version
Atari 2600 version
Atari 5200 version
Atari 8-bit Family version
ColecoVision version
Commodore 64 version
Sega Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
50 | |
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Based on 1 review |
DOS version
DOS, US |
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|
Intellivision version
MSX version
TI-99/4A version
VIC-20 version
References
- ↑ Computer & Video Games, "January 1985" (UK; 1984-12-16), page 48
- ↑ Computer & Video Games, "March 1985" (UK; 1985-02-16), page 44
- ↑ Computer & Video Games, "April 1985" (UK; 1985-03-16), page 56
- ↑ Computer & Video Games, "May 1985" (UK; 1985-04-16), page 87
- ↑ Computer & Video Games, "July 1985" (UK; 1985-06-16), page 34
- ↑ File:ArcadeExpress US 0123.pdf, page 6
- ↑ File:ComputerInput NZ 1983-11.pdf, page 25
- ↑ Computer Input, "November 1983" (NZ; 1983-xx-xx), page 25
- ↑ Computer Gamer, "April 1985" (UK; 1985-0x-xx), page 47
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