Difference between revisions of "Klax"

From Sega Retro

(Decent > Descent and adding EU manual and cart.)
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'''''Klax''''' (クラックス) is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."
 
'''''Klax''''' (クラックス) is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."
  
Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing {{A}}, {{B}} or {{C}}, and to speed up their decent the player presses {{down}}. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.
+
Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing {{A}}, {{B}} or {{C}}, and to speed up their descent the player presses {{down}}. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.
  
 
Oddly enough there is no music, only the sound effects of the blocks moving and falling. Even more interesting is that the Japanese version, which was distributed by [[Namco]], used a Namco custom sound driver which the US/EU version does not use. ''[[Marble Madness]]'' is also suspected to have this happen to it, however the Japanese version has not been dumped yet so there is no proof.
 
Oddly enough there is no music, only the sound effects of the blocks moving and falling. Even more interesting is that the Japanese version, which was distributed by [[Namco]], used a Namco custom sound driver which the US/EU version does not use. ''[[Marble Madness]]'' is also suspected to have this happen to it, however the Japanese version has not been dumped yet so there is no proof.
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| region=EU
 
| region=EU
 
| front=Klax MD EU Box.jpg
 
| front=Klax MD EU Box.jpg
| cart=
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| cart=Klax Cart MD EU.jpg
| manual=
+
| manual=Klax Manual MD EU.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive

Revision as of 11:26, 1 July 2011

n/a

Klax TitleScreen.PNG

Klax
System(s): Sega Mega Drive/Genesis, Sega Game Gear, Sega Master System
Publisher: Tengen, Namco (Japan)
Developer:
Sound driver: Unknown (U/E), Namco custom (Japan)
Genre: Puzzle, Action (JP MD box says both, Sega of Japan master list for MD version only says Puzzle)

















Number of players: 1-2

Klax (クラックス) is a pretty straight-forward puzzle game developed by the Tengen who licensed it from the Atari Games Corporation. Most remember it because of its edgy catch phrase, "It is the Nineties and there is time for Klax."

Basically, you have to clear the blocks while the fall which is called a Klax when you line up three of the same color vertically, horizontally or diagonally. The main difference from most puzzle games is that you can see more then one of them as they fall end over end down a slope. They must be caught by a platform controlled by the player, and then placed where the player wants by pressing A, B or C, and to speed up their descent the player presses Down. The player can only let three fall without being caught before they lose. This is kept track of by the drop meter.

Oddly enough there is no music, only the sound effects of the blocks moving and falling. Even more interesting is that the Japanese version, which was distributed by Namco, used a Namco custom sound driver which the US/EU version does not use. Marble Madness is also suspected to have this happen to it, however the Japanese version has not been dumped yet so there is no proof.

To complete a wave you must get a certain amount of Klax's or meet a certain criteria.

Wave 1 - Get 3 Klax
Wave 2 - Get 5 Klax
Wave 3 - Get 3 diagonals

Hints

"A four in a row KLAX counts as 2 KLAX"

Physical Scans

Sega Retro Average 
Publication Score Source
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
Expression error: Unexpected < operator.
{{{{{icon}}}|L}} Expression error: Unexpected < operator.
Based on
9 reviews
Sega Retro Average 
Publication Version Score
{{|L}} N/A
Based on
0 reviews

Klax

Mega Drive Version

Mega Drive, US
Klax MD US Box.jpg
Cover
Klax MD US Cart.jpg
Cart
Mega Drive, EU
Klax MD EU Box.jpg
Cover
Klax Cart MD EU.jpg
Cart
Klax Manual MD EU.jpg
Manual
Mega Drive, JP
Klax MD JP Box.jpg
Cover
Klax md jp cart.jpg
Cart

Master System Version

Master System, EU
Klax SMS EU Box.jpg
Cover

Game Gear Version

Game Gear, US

Klax GG US cart.jpg
Cart
Game Gear, EU
Klax GG EU front.jpg
Cover
Klax GG EU cart.jpg
Cart