Difference between revisions of "Mr. Incredible: Kyouteki Underminer Toujou"

From Sega Retro

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}}
 
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{{releasesGBA
| gba_date_jp=2006-02-09
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| gba_date_jp=2006-02-09{{ref|http://web.archive.org/web/20100305072058/http://sega.jp/gba/mrincre/}}
| gba_code_jp=AGB-BIQJ-JPN
+
| gba_code_jp=AGB-P-BIQJ
| gba_rrp_jp=4,800 (''5,040'')
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| gba_code2_jp=AGB-BIQJ-JPN
 +
| gba_rating_jp=free
 +
| gba_rrp_jp=4,800 (''5,040''){{ref|http://web.archive.org/web/20100305072058/http://sega.jp/gba/mrincre/}}
 
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==External links==
 
==External links==
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/ds/mrincre/ Nintendo DS], [https://web.archive.org/web/*/http://sega.jp/gba/mrincre/ Game Boy Advance], [https://web.archive.org/web/*/http://sega.jp/gc/mrincre/ GameCube], [https://web.archive.org/web/*/http://sega.jp/ps2/mrincre/ PlayStation 2]
 
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/ds/mrincre/ Nintendo DS], [https://web.archive.org/web/*/http://sega.jp/gba/mrincre/ Game Boy Advance], [https://web.archive.org/web/*/http://sega.jp/gc/mrincre/ GameCube], [https://web.archive.org/web/*/http://sega.jp/ps2/mrincre/ PlayStation 2]
* Nintendo catalogue pages: Nintendo DS: [https://www.nintendo.co.jp/ds/software/aicj/index.html JP]; GameCube: [https://web.archive.org/web/20100210015153/http://www.nintendo.co.jp/ngc/software/giqj/index.html JP]
+
* Nintendo catalogue pages: Game Boy Advance: [http://web.archive.org/web/20121124215645/http://www.nintendo.co.jp/n08/software/biqj/index.html JP]; Nintendo DS: [https://www.nintendo.co.jp/ds/software/aicj/index.html JP]; GameCube: [https://web.archive.org/web/20100210015153/http://www.nintendo.co.jp/ngc/software/giqj/index.html JP]
 
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm66248.html JP]
 
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm66248.html JP]
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 18:05, 17 June 2019

n/a

MrIncredible PS2 JP SSTitle.png

Mr. Incredible: Kyouteki Underminer Toujou
System(s): Nintendo DS, Game Boy Advance, GameCube, PlayStation 2
Publisher: Sega
Developer:
Licensor: Disney/Pixar, THQ
Genre: Action

















Number of players:
Game Boy Advance
1;
Sony PlayStation 2
Nintendo GameCube
Nintendo DS
1-2
Release Date RRP Code
Sony PlayStation 2
JP
¥5,800 (6,090)5,800 (6,090)[1] SLPM-66248
CERO: Free
Nintendo GameCube
JP
¥5,800 (6,090)5,800 (6,090)[2] DOL-P-GIQJ
DOL-GIQJ-JPN
CERO: Free
Game Boy Advance
JP
¥4,800 (5,040)4,800 (5,040)[3] AGB-P-BIQJ
AGB-BIQJ-JPN
CERO: Free
Nintendo DS
JP
¥4,800 (5,040)4,800 (5,040) NTR-AICJ-JPN

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Mr. Incredible: Kyouteki Underminer Toujou (Mr.インクレディブル ~強敵アンダーマイナー登場~) is an action game developed by Heavy Iron Studios (console versions) and Helixe (handheld versions). Sega published the game in Japan - overseas versions were handled by THQ and titled The Incredibles: Rise of the Underminer. The Xbox, Mac and PC versions were neither handled by Sega, nor released in Japan. For whatever reason, the Sega logo doesn't appear on the front of the game cover.

Story

The game's story starts when the first The Incredibles movie ends, as the Underminer drills out of the ground and declares his intention to rule the world. The Incredibles prepare to battle him when Frozone arrives. Mr. Incredible orders his family to take care of the Underminer's minions while he and Frozone defeat him.

Gameplay

Game Boy Advance version

Left and Right moves to the respective directions (press twice to do a dodge roll), A jumps (if the character is Frozone, hold the jump button to "fly"), B attacks, R uses the special move, L shifts between the characters and  START  pauses the game.

Nintendo DS version

Left and Right moves to the respective directions (press twice to do a dodge roll), A or L jumps (if the character is Frozone, hold the jump button to "fly"), B attacks, X uses the special move, R shifts between the characters (single-player only), Y releases the Ice Storm (Frozone only) and  START  pauses the game. Most of actions can also be done by using the touch screen.

Versions

  • The Game Boy Advance version is the only one that doesn't save (instead, it uses a password system), doesn't have multiplayer and use sprites instead of 3D models.
  • The Game Boy Advance and the Nintendo DS versions are the only ones that uses static images with text for the cutscenes instead of in-game ones (like the GameCube and the PlayStation 2 vesions).

Magazine articles

Main article: Mr. Incredible: Kyouteki Underminer Toujou/Magazine articles.

Physical scans

Nintendo DS version

Sega Retro Average 
Publication Score Source
58 №896, [1]
Nintendo DS
58
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
58
[4]
Nintendo DS
58
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

Nintendo DS, JP
MrIncredible DS JP Box Back.jpgNospine-small.pngMrIncredible DS JP cover.jpg
Cover
MrI DS JP card.png
Card

Game Boy Advance version

Sega Retro Average 
Publication Score Source
48 №896, [2]
Game Boy Advance
48
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
48
[5]
Game Boy Advance
48
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

Game Boy Advance, JP
MrIncredible GBA JP cover.jpg
Cover
MrIKUT GBA cart.jpg
Cart

GameCube version

Sega Retro Average 
Publication Score Source
68 №896, [3]
Nintendo GameCube
68
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[6]
Nintendo GameCube
68
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

GameCube, JP
MrIncredible GC JP cover.jpg
Cover

PlayStation 2 version

Sega Retro Average 
Publication Score Source
68 №896, [4]
Sony PlayStation 2
68
Based on
1 review
Sega Retro Average 
Publication Version Score
Famitsu (JP) NTSC-J
68
[7]
Sony PlayStation 2
68
Based on
1 review

Mr. Incredible: Kyouteki Underminer Toujou

PlayStation 2, JP
MrIncredible PS2 JP cover.jpg
Cover
MrIncredible PS2 JP disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Game Boy Advance
CRC32 667f54ca
MD5 19129e5f655be691894551b379ac6154
SHA-1 36ba21c831734583dd864aa8bfa8ac115f7bb688
8MB Cartridge (JP)
Nintendo DS
CRC32 70b098fa
MD5 334a69eb4b4c4334ef8d142017ce2ffd
SHA-1 4e21f6315dbbb86dba91e49f77c7d3653b8d6c32
16MB Card (JP)
Sony PlayStation 2
CRC32 132e6b94
MD5 a14f2904de848c43ec55fc95fec1855e
SHA-1 bbf2068f7ba6c6210f56c7c22ce01eee54aa0aae
1,249,804,288 DVD-ROM (JP) SLPM-66248 (V1.01)
Nintendo GameCube
CRC32
MD5
SHA-1
(JP)

External links

References

  1. 1.0 1.1 http://sega.jp/ps2/mrincre/ (Wayback Machine: 2008-02-19 23:44)
  2. 2.0 2.1 http://sega.jp/gc/mrincre/ (Wayback Machine: 2015-05-11 22:29)
  3. 3.0 3.1 http://sega.jp/gba/mrincre/ (Wayback Machine: 2010-03-05 07:20)
  4. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  5. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  6. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1
  7. Famitsu, "2006-02-17" (JP; 2006-02-03), page 1