Difference between revisions of "Pacific SoftScape"
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| headquarters=Las Ramblas, Mission Viejo, California, United States | | headquarters=Las Ramblas, Mission Viejo, California, United States | ||
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− | {{stub}}'''Pacific SoftScape Inc''' was an American video game development | + | {{stub}}'''Pacific SoftScape Inc''' was an American video game studio which worked with [[Sega of America]] during the mid 1990s. Assisting with development of [[Sega Channel]], the California-based studio only produced a single game, the 1994 cinematic platformer [[Generations Lost]]. |
− | + | ==History== | |
+ | {{rewrite}} | ||
+ | Founded on May 5, 1993 by former Western Technologies programmers Raymond Frericks Jr. (acting as President), Jeff Fort and Bruce Straley, the team was best known for their previous work on [[X-Men]]. Programmer Dave Castelnuovo, at the time, an employee of the company, developed the [[BIOS]] used in both ''Scientific Atlanta'' and ''General Instrument'' [[Sega Channel]] adaptors. | ||
==Softography== | ==Softography== |
Revision as of 05:23, 17 March 2021
Pacific SoftScape | ||
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Founded: 1993-05-05[1] | ||
Defunct: 1996-05-03[2][3] | ||
Headquarters:
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Pacific SoftScape Inc was an American video game studio which worked with Sega of America during the mid 1990s. Assisting with development of Sega Channel, the California-based studio only produced a single game, the 1994 cinematic platformer Generations Lost.
Contents
History
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Founded on May 5, 1993 by former Western Technologies programmers Raymond Frericks Jr. (acting as President), Jeff Fort and Bruce Straley, the team was best known for their previous work on X-Men. Programmer Dave Castelnuovo, at the time, an employee of the company, developed the BIOS used in both Scientific Atlanta and General Instrument Sega Channel adaptors.
Softography
Mega Drive
- Generations Lost (1994)