Difference between revisions of "Recreational Brainware"
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==History== | ==History== | ||
In 1990 the company was commissioned by [[Sega of America]] develop a sound driver that would assist Western developers struggling with the unfamiliar [[YM2612|sound hardware]]. The resulting software, [[GEMS]], would see use in nearly 200 released games. | In 1990 the company was commissioned by [[Sega of America]] develop a sound driver that would assist Western developers struggling with the unfamiliar [[YM2612|sound hardware]]. The resulting software, [[GEMS]], would see use in nearly 200 released games. | ||
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+ | After the studio folded sometime in mid 1991, former staff [[Jon Miller]] and [[David Foley]] would establish developer [[Extended Play]]. | ||
==Softography== | ==Softography== |
Revision as of 23:13, 22 March 2021
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Recreational Brainware was an San Francisco, California-based video game developer who worked closely with Sega of America during the 1990s.
Contents
History
In 1990 the company was commissioned by Sega of America develop a sound driver that would assist Western developers struggling with the unfamiliar sound hardware. The resulting software, GEMS, would see use in nearly 200 released games.
After the studio folded sometime in mid 1991, former staff Jon Miller and David Foley would establish developer Extended Play.