Difference between revisions of "Chris Senn"

From Sega Retro

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*[https://www.linkedin.com/in/senntertain/ {{PAGENAME}}] at [https://www.linkedin.com/ LinkedIn]
 
*[https://www.linkedin.com/in/senntertain/ {{PAGENAME}}] at [https://www.linkedin.com/ LinkedIn]
 
*[https://web.archive.org/web/20090228181852/http://senntient.com:80/projects/xtreme/sxc/index.html The Sonic Xtreme Compendium] (Wayback Machine)
 
*[https://web.archive.org/web/20090228181852/http://senntient.com:80/projects/xtreme/sxc/index.html The Sonic Xtreme Compendium] (Wayback Machine)
*''[https://sega-addicts.com/2013/09/12/sega-addicts-presents-the-christian-senn-interview-the-rise-and-fall-of-sonic-x-treme/ Sega Addicts presents the Christian Senn Interview]'' interview by Alex Delia at ''[https://sega-addicts.com Sega Addicts]''
 
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 03:10, 19 December 2021


ChrisSenn 3.png
Christian Graham Senn
Date of birth: 1972 (age 51-52)
Company(ies): Malibu Interactive[1], Sega of America[1], Sega Technical Institute[1], Activision[1],
Role(s): Artist[1], Designer[1], Director[1]

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Christian "Chris" Graham Senn is an American artist and businessman, and former Sega of America and Sega Technical Institute Senior Computer Graphics Artist, director, and designer.[1]

Career

Chris Senn is a video game artist who has worked on a number of Sega Titles during his time at Sega Technical Institute. He worked on The Ooze, Comix Zone, and most notably, Sonic X-treme. Since that time he has gone on to work with other game companies such as Luxoflux, Treyarch, and Bionic Games. Some of the game titles he has worked on include Spider-man 3, Call of Duty: Finest Hour, and two True Crime games (New York City and Streets of L.A.).

In November 2011 he joined Big Red Button Entertainment, where he worked on Sonic Boom: Rise of Lyric as Lead Level Implementer. He left the studio in June 2014, five months before the game was released.

Sega Technical Institute

Main article: Sega Technical Institute.

His devotion to completing Sonic X-treme in a timely manner caused such a strain on Senn's physical health that he was told that, should he continue pushing himself like this any longer, he would only have about six more months to live - and was at risk of his body failing entirely. Faced with this, Senn permanently departed from the project.

Chris Senn also opened a website that showcases plenty of concept art, videos, and other stuff related to Sonic X-treme. This website is known as Sonic Xtreme Compendium, or just SXC. He is active in the forums under the username kurisu.

Production history

Interviews

Photographs

Main article: Photos of Chris Senn

External links

References