Difference between revisions of "Garfield: Caught in the Act (Game Gear)"

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Revision as of 02:46, 13 August 2023

For the Sega Mega Drive and Windows PC versions, see Garfield: Caught in the Act.

n/a

GCitA GG Title.png

Garfield: Caught in the Act
System(s): Sega Game Gear
Publisher: Sega
Developer:
Supporting companies:
Licensor: Paws, Inc.[1]
Genre: Action[2]

















Number of players: 1
Release Date RRP Code
Sega Game Gear
US
$44.9944.99[3] 2560
ESRB: Kids to Adults
Sega Game Gear
EU
2560-50
ELSPA: 3+ OK
Sega Game Gear
UK
£29.9929.99[4] 2560-50
ELSPA: 3+ OK
Sega Game Gear
BR
077290
Tectoy: Todas as Idades

Garfield: Caught in the Act is a platform game starring the characters from the Garfield comic series. It was released for the Sega Game Gear in 1995.

Story

Odie scares Garfield while he is watching television, and he ends up falling on the television. In a rushed effort to repair the television before Jon catches them, Garfield and Odie attempt to put the banged up and broken pieces together. Garfield quickly reassembles the television, minus a part or two. As Garfield throws away the spare pieces, they become an electronic monster known as the Glitch. The Glitch transports Garfield into the television; he must now defeat the Glitch to make his way out.

Gameplay

Garfield Caught in the Act GG, Hub.png

Hub level

The Game Gear version is a platformer that plays similarly to its Mega Drive counterpart. It includes eight levels, two of which are absent from the original Mega Drive game but appear in the Lost Levels, but Garfield does not have different outfits for each level in this version. There are hub segments between each level that take place inside the TV set. Garfield does not take damage from the obstacles in these segments; instead, taking damage teleports him back to the start of the segment.

Garfield walks with Left and Right and runs with LeftLeft and RightRight. He crouches with Down, jumps with 1, and jumps off platforms with Down+1. He pushes some objects by moving into them and grabs onto ledges by jumping near them. Garfield attacks with 2. If he is next to an enemy, he attacks by punching; otherwise, he throws a projectile, which are limited in supply but can be collected in the levels. In some levels, he enters passageways with Up when standing on front of them. Many levels have exits that do reveal themselves until Garfield has defeated all of the enemies in the area.

Garfield has ten health points (indicated by a TV set in the corner of the screen). He loses a health point whenever he takes damage from an enemy or a hazard, and he loses a life and restarts the level if he loses all of his health points. The game ends if the player runs out of lives, but it can be continued if the player has continues remaining. There is also a password system for continuing.

Items

Garfield Caught in the Act GG, Items.png
Hamburger
Restores some health points to Garfield.
Garfield Caught in the Act GG, Items.png
Pizza
Restores some health points to Garfield.
Garfield Caught in the Act GG, Items.png
Ammunition
Increases Garfield's supply of projectile weapons by 1.
Garfield Caught in the Act GG, Items.png
Pooky
Garfield's teddy bear, which acts as a continue marker where he revives after losing a life.
Garfield Caught in the Act GG, Items.png
Arlene
Unlocks a bonus level to be played after the current level is completed.
Garfield Caught in the Act GG, Items.png
Garfield
Gives the player an extra life.
Garfield Caught in the Act GG, Items.png
Battery
Ends the current sub-level.
Garfield Caught in the Act GG, Items.png
Remote
Ends the current level.

Levels

Garfield Caught in the Act GG, Stage 1.png

Garfield Caught in the Act GG, Stage 1 Boss.png

  • Garfield Caught in the Act GG, Stage 1.png

  • Garfield Caught in the Act GG, Stage 1 Boss.png

Cave Cat, 3,000,000 B.C.

Garfield Caught in the Act GG, Stage 2.png

Garfield Caught in the Act GG, Stage 2 Boss.png

  • Garfield Caught in the Act GG, Stage 2.png

  • Garfield Caught in the Act GG, Stage 2 Boss.png

The Curse of Cleofatra

Garfield Caught in the Act GG, Stage 3.png

Garfield Caught in the Act GG, Stage 3 Boss.png

  • Garfield Caught in the Act GG, Stage 3.png

  • Garfield Caught in the Act GG, Stage 3 Boss.png

Bonehead the Barbarian

Garfield Caught in the Act GG, Stage 4.png

Garfield Caught in the Act GG, Stage 4 Boss.png

  • Garfield Caught in the Act GG, Stage 4.png

  • Garfield Caught in the Act GG, Stage 4 Boss.png

Count Slobula's Castle

Garfield Caught in the Act GG, Stage 5.png

Garfield Caught in the Act GG, Stage 5 Boss.png

  • Garfield Caught in the Act GG, Stage 5.png

  • Garfield Caught in the Act GG, Stage 5 Boss.png

Revenge of Orangebeard

Garfield Caught in the Act GG, Stage 6.png

Garfield Caught in the Act GG, Stage 6 Boss.png

  • Garfield Caught in the Act GG, Stage 6.png

  • Garfield Caught in the Act GG, Stage 6 Boss.png

Slobbin Hood

Garfield Caught in the Act GG, Stage 7.png

Garfield Caught in the Act GG, Stage 7 Boss.png

  • Garfield Caught in the Act GG, Stage 7.png

  • Garfield Caught in the Act GG, Stage 7 Boss.png

Catsablanca

Garfield Caught in the Act GG, Stage 8.png

Garfield Caught in the Act GG, Stage 8 Boss.png

  • Garfield Caught in the Act GG, Stage 8.png

  • Garfield Caught in the Act GG, Stage 8 Boss.png

Television Wasteland

Bonus Level

Garfield Caught in the Act GG, Bonus Stage.png

Bonus level

The bonus level after completing a level if the player finds an icon of Arlene's face in the preceding level. The goal is to wreck everything in Jon's living room with Garfield within a time limit to earn an extra life.

Production credits

Novotrade Credits
  • Developer: Novotrade International
  • Director: Laszlo Mero
  • Project Director: Don Walters
  • Software Director: Attila Bus
  • Art Director: Eszter Paris
  • Lead Programmer: Laszlo Megyeri
  • Programmers: Sandor Michaletzky, Balazs Papai
  • Lead Artist: Bori Paris
  • Artists: Tibor Botka, Edit Matis
  • Music, SFX: Laszlo Fazekas, Csaba Gigor, Gabor Foltan
  • Programming Aid: Adam Jedovszky, Gyongyi Mezei
  • Level Layout: Laszlo Mero, Eszter Paris, Bori Paris, Tibor Botka
  • Developer Tester: Tamas Panczel
  • Special Thanks: Andrea Eszterhai, Aniko Bodi
Source:
US manual
Garfield Caught in the Act GG US Manual.pdf
[5]

Magazine articles

Main article: Garfield: Caught in the Act (Game Gear)/Magazine articles.

Promotional material

GCitA MD-GG US PrintAdvert.jpg
US print advert
GCitA MD-GG US PrintAdvert.jpg
Logo-pdf.svg
ES print advert in Hobby Consolas (ES) #51: "Diciembre 1995" (1995-xx-xx)
also published in:
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Consoles + (FR)
86
[7]
GamePro (US) NTSC-U
83
[3]
Hobby Consolas (ES) PAL
79
[8]
Mega Force (FR)
81
[9]
Mega Fun (DE) PAL
56
[10]
Mean Machines Sega (UK)
81
[4]
Player One (FR)
82
[11]
Sega Magazin (DE) PAL
71
[12]
Sega Pro (UK) PAL
83
[13]
Todo Sega (ES)
81
[14]
Sega Game Gear
78
Based on
10 reviews

Garfield: Caught in the Act (Game Gear)

Game Gear, US
GCitA GG US Box Back.jpgNospine.pngGarfield gg us cover.jpg
Cover
Garfield gg us cart.jpg
Cart
Garfield Caught in the Act GG US Manual.pdf
Manual
Game Gear, EU
GCitA GG EU Box Back.jpgGarfield CaughtInTheAct GG EU BoxSpine.jpgGarfield gg eu cover.jpg
Cover
Garfield Caught in the Act GG EU cart.jpg
Cart
Garfield CaughtInTheAct GG EU Manual.jpg
Manual
Game Gear, BR
Garfield GG BR cover.jpg
Cover
GCitA GG BR Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 cd53f3af
MD5 8766ad6ab161ffc7796a543325a82fb6
SHA-1 dc65f458cad3c165d0963b9b6da258d438da2ef7
1MB Cartridge (US/EU)

External links

References


Garfield: Caught in the Act (Game Gear)

GCitA GG Title.png

Main page | Hidden content | Magazine articles | Reception


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