Difference between revisions of "Ryo Shibasaki"
From Sega Retro
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{{Employment | {{Employment | ||
| company=[[Sega Corporation (2000-2015)|Sega]] | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
− | | divisions=[[Sega AM2 (2004)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] | + | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]] |
}} | }} | ||
{{Employment | {{Employment |
Revision as of 05:07, 17 December 2023
Ryo Shibasaki |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist |
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Ryo Shibasaki
Production history
- Virtua Fighter 4 (NAOMI 2; 2001) — Special Thanks
- Virtua Cop 3 (Chihiro; 2003) — Effect Designers
- Ghost Squad (Chihiro; 2004) — Effect Designer
- After Burner Climax (Lindbergh; 2006) — Effect Design
- Ghost Squad Evolution (Lindbergh Red; 2007) — Effect Designer
- Virtua Fighter 5 (Xbox 360; 2007) — Designers
- Soul Reverse (ALLS UX; 2018) — Art Director
- Virtua Fighter 5 Ultimate Showdown (PlayStation 4; 2021) — Art Supervisor
- Virtua Fighter 3tb Online (Arcade; 2023) — Art Supervisor