Difference between revisions of "Propeller Arena: Aviation Battle Championship"

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*'''Effect Designer:''' [[Takeshi Inaba]]
 
*'''Effect Designer:''' [[Takeshi Inaba]]
 
*'''Motion Designer:''' [[Takashi Ohta]]
 
*'''Motion Designer:''' [[Takashi Ohta]]
*'''Chief Sound Creator:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara]]
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*'''Chief Sound Creator:''' [[Tatsutoshi Narita]], [[Keisuke Tsukahara (composer)|Keisuke Tsukahara]]
 
{{creditsheader|'''BGM "[[Sega of Japan|SOJ]] Selections" Staff:'''}}
 
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*'''Musicans:''' Martin Hirsch (Vocals), John Underdown (Vocals), Yu Watanabe (Guitar), Daisuke Nihei (Bass), Yuuki Maeda (Drums)
 
*'''Musicans:''' Martin Hirsch (Vocals), John Underdown (Vocals), Yu Watanabe (Guitar), Daisuke Nihei (Bass), Yuuki Maeda (Drums)

Revision as of 06:35, 6 February 2024

PropellerArena title.png

Propeller Arena: Aviation Battle Championship
System(s): Sega Dreamcast
Publisher: Sega
Developer: Sega-AM2
Planned release date(s): 2001-08[1][2], 2001-10-04[3], 2001-11-09[4]
Genre: Action
Number of players: 1-4
State before cancellation: Completed
Status of prototype(s): Prototype dumped and released, pressed GD-ROM undumped

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Propeller Arena: Aviation Battle Championship (プロペラ アリーナ) is an unreleased Sega Dreamcast combat flight simulator game developed by Sega-AM2 and scheduled to be published by Sega in late 2001.[3][4] Reportedly finished and ready to be published, the game was cancelled at the last minute in response to the September 11, 2001 attacks on the United States of America. It is assumed that the "Tower City" stage was the main reason for this decision, as it is possible to fly around and crash planes in a city based on New York, and, according to Sega of America, allows "a determined individual to deliberately play the game in a manner that generates images similar to those we have seen on the news".[5]

Gameplay

In the game, the player flies various planes across arenas and engages in dogfights, making it a spiritual sequel to Wing War. Propeller Arena was also designed with online multiplayer in mind, and had the servers been activated, would have supported the Dreamcast Microphone (except in Europe, where online play was not set to be featured[4]).

History

During development the game was known as Propeller Head.[6]

Propeller Arena was not the only video game to be affected by the news, but is one of the few to be cancelled entirely because of it (another was a planned re-release of Crime Patrol.)

Production credits

BGM "SOJ Selections" Staff:
BGM "SOAD Selections" Staff:
  • Consumed
  • Mad Caddies
  • No Use for a Name
  • Rise Against
  • Zero Down
Victory Label
  • Old School 101



Magazine articles

Main article: Propeller Arena: Aviation Battle Championship/Magazine articles.

Physical scans

Dreamcast, US

PropellerArena DC US Disc.jpg
Disc

Promotional material

External links

References