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Takashi Fujimura

From Sega Retro

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Takashi Fujimura
Company(ies): Sega of Japan
Role(s): Programmer

Takashi Fujimura (藤村 隆史) is an AM2 employee employed during the '90s who originally dealt with the programming of stage effects for the arcade incarnations of the Virtua Fighter series. He later became involved with racing games, eventually becoming the director of programming for Daytona USA 2.

His last known Sega role is for Shenmue II, where he served as General Manager of AM2's Technical Research Section.

Production history

  • Propeller Arena: Aviation Battle Championship (Dreamcast;
    No results
    9999) — Programming Supervisor
  • Propeller Arena: Aviation Battle Championship (Dreamcast;
    No results
    9999) — Network Programmers
  • Virtua Fighter 2 (Model 2;
    Expression error: Unrecognized word "styl".Expression error: Unrecognized word "more".
    1994) — Stage Effects
  • Virtua Fighter 3 (Model 3;
    Expression error: Unrecognized word "styl".Expression error: Unrecognized word "more".
    1996) — Collision, Pin Point Light, Utility
  • Scud Race (Model 3;
    Expression error: Unrecognized word "x".
    1996) — Programmers
  • Virtua Fighter 3tb (Model 3;
    1997) — Collision, Pin Point Light, Utility
  • Virtua Fighter 3tb (Dreamcast;
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    1998) — Collision, Pin Point Light, Utility
  • Daytona USA 2: Battle on the Edge (Model 3;
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    1998) — Program Director
  • Daytona USA 2: Battle on the Edge (Model 3;
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    1998) — Car Control Program
  • Daytona USA 2: Battle on the Edge (Model 3;
    Expression error: Unrecognized word "styl".Expression error: Unrecognized word "more".Expression error: Unrecognized word "styl".Expression error: Unrecognized word "more".
    1998) — Network Program
  • Daytona USA 2: Power Edition (Model 3;
    1998) — Program Director
  • Daytona USA 2: Power Edition (Model 3;
    1998) — Car Control Program
  • Daytona USA 2: Power Edition (Model 3;
    1998) — Network Program
  • Outtrigger (Dreamcast;
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    2001) — Special Thanks
  • Shenmue (Dreamcast;
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    1999) — R&D Dept. #2 Programmers
  • US Shenmue (Dreamcast;
    2001) — Programers
  • Sega Ages 2500 Series Vol. 16: Virtua Fighter 2 (PlayStation 2;
    2004) — Stage Effects


  • Shenmue II (Dreamcast Version) (2001) — General Manager (Technical Research Dept.) (Development Support)

References