Difference between revisions of "Poseidon Wars 3D"
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− | | publisher=[[Sega]] | + | | publisher={{company|[[Sega of America]]|region=US}}, {{company|[[Sega Enterprises, Ltd.]]|region=EU}} |
| developer=[[Sega R&D 2]] | | developer=[[Sega R&D 2]] | ||
| distributor={{company|[[Tonka]]|region=US}}, {{company|[[Tec Toy]]|region=BR}} | | distributor={{company|[[Tonka]]|region=US}}, {{company|[[Tec Toy]]|region=BR}} | ||
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− | {{stub}}'''''{{PAGENAME}}''''' is ocean-based shooting game developed and published by | + | {{stub}}'''''{{PAGENAME}}''''' is ocean-based shooting game developed and published by Sega for the [[Sega Master System]] which uses the [[3-D Glasses]] to create the illusion of depth. |
''Poseidon Wars 3D'' is based on Sega's 1982 3-D [[VCO Object]] [[arcade]] game ''[[SubRoc-3D]]''. | ''Poseidon Wars 3D'' is based on Sega's 1982 3-D [[VCO Object]] [[arcade]] game ''[[SubRoc-3D]]''. |
Latest revision as of 04:10, 20 November 2024
Poseidon Wars 3D | ||||||||||||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||||||||||||
Publisher: Sega of America (US), Sega Enterprises, Ltd. (EU) | ||||||||||||||||||||||||||||||
Developer: Sega R&D 2 | ||||||||||||||||||||||||||||||
Distributor: Tonka (US), Tec Toy (BR) | ||||||||||||||||||||||||||||||
Peripherals supported: 3-D Glasses, FM Sound Unit | ||||||||||||||||||||||||||||||
Genre: 3-D[1], Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Poseidon Wars 3D is ocean-based shooting game developed and published by Sega for the Sega Master System which uses the 3-D Glasses to create the illusion of depth.
Poseidon Wars 3D is based on Sega's 1982 3-D VCO Object arcade game SubRoc-3D.
Contents
Gameplay
The game is played from a first-person perspective, requiring the player to shoot down a series of enemy vessels and helicopters.
While Poseidon Wars 3D is a single one player game, two functions are mapped to the second control pad; switches between 3D and 2D mode, while exits the current mission[4].
History
During development, the game was known under the working title of Submarine 3D.[5]
Production credits
- Planner, Coordinator: 14 the Alive
- Programmer: Aripy, Idolist-Sho
- Graphic Designer: Kaz the Werewolf, Ichiemon, La-Rie
- Sound Coordinator: Bo
- Thanks: Gero-P, Stresstless, Gen
- Presented by: Sega
Magazine articles
- Main article: Poseidon Wars 3D/Magazine articles.
Promotional material
also published in:
- Guida Video Giochi (IT) #8: "Febbraio 1990" (1990-xx-xx)[6]
Physical scans
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51 | |
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Based on 10 reviews |
Master System, SE |
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Master System, BR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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256kB | Cartridge (US/EU/BR) |
References
- ↑ File:PoseidonWars3D EU cover.jpg
- ↑ Computer Entertainer, "April 1989" (US; 1989-04-17), page 06
- ↑ Raze, "September 1991" (UK; 1991-07-25), page 76
- ↑ File:Poseidonwars3d sms us manual.pdf, page 5
- ↑ [1https://web.archive.org/web/20210506102707/https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames https://www.smspower.org/forums/9485-UnreleasedRumouredSMSGames] (Wayback Machine: 2021-05-06 10:27)
- ↑ Guida Video Giochi, "Febbraio 1990" (IT; 1990-xx-xx), page 2
- ↑ Aktueller Software Markt, "März 1989" (DE; 1989-02-24), page 63
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 66
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 103
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 59
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 143
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 21
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Smash, "July/August 1989" (DE; 1989-06-23), page 57
Poseidon Wars 3D | |
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