Difference between revisions of "Crusader of Centy"
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Revision as of 15:50, 25 August 2012
Crusader of Centy/Soleil/Ragnacenty | |||||
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Publisher: Sega (Atlus in the US) | |||||
Developer: Nextech | |||||
Sound driver: Cube/Noriyuki Iwadare | |||||
Genre: RPG | |||||
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Crusader of Centy in the US, Soleil in Europe, Shin Souseiki Ragnacenty (新創世紀ラグナセンティ) in Japan, and Ragnacenty in Korea, is an adventure game developed by Nextech under contract from Sega in 1994 for the Sega Mega Drive. The game was translated to Korean (released 1995), English, French, German, and Spanish. The North American release was localized and published by Atlus. The game's music was composed by Motokazu Shinoda, a professional Japanese concert pianist and composer (sound programmer Noriyuki Iwadare is often miscredited as co-composer)
Soleil is a village in a large continent overrun by monsters, and the crusaders of Soleil are sent out by the King to save the humans. While on your own quest, you save an old lady who tells you to talk to a fortuneteller west of Soleil, who exchanges your ability to talk to humans with the ability to talk to animals (for the first half of the game, that is). Now, you must rely on your sword and the aid of a group of animals to rid the world of monsters — though along the way, you'll come to realize monsters aren't as evil as the humans make them out to be.
swings your sword. Early in the game you pay a soldier to grant you the ability to hold to shoot your sword straight ahead. jumps (this ability must be learned early in the game). Along the way, you have certain animals join your pack, each with their own abilities that aid you in some way. You can have up to two active at any time, and carrying two often allows you to combine their abilities into even more useful abilities. Some animals have further abilities activated with the button. When paused, you may select animals or save (you may save at any time but will start at the beginning of the room/field); once all your health is gone, you will die and be returned to the title screen. Orange and red Apples give you back health; golden Apples of Life restore all health.
Contents
Animals
- Mac: your pet dog. With , he will stay where he is and hold any enemy that happens to run into him still.
- Flash: a cheetah who you have to beat in a race to acquire. He will make you run 2x faster and jump farther.
- Cecil: a flying squirrel who will allow your sword to be thrown farther and ricochet from walls. All sword techniques abort immediately with .
- Dippy: a lazy dinosaur who you talk into leaving his home in a desert oasis and joining you. You ride him to cross pools of water or goo. He will move faster if combined with Flash.
- Pieces, a caterpillar who turns into Monarchy: a butterfly who allows you to guide your sword while it is being thrown. With Cecil the sword will travel in circles.
- Dodo: a dodo bird who will attach your thrown sword to an enemy (usually resulting in the enemy coming to you in return).
- Rio: an armadillo who with will turn into a platform you can pick up and throw with (useful for crossing water or hitting buttons).
- Inferno: a lion who sets your sword on fire for extra damage. With Dodo, the attached sword causes extra damage.
- Leviathan: a monster you must defeat for him to join you. He speeds up your sword swinging and throwing 2x.
- Chilly: a penguin who, similar to Inferno, will freeze your sword for extra damage, and has the same effect with Dodo. Combined with Inferno, the freeze will be slightly more powerful.
- Wong: a raccoon who will cloak himself to look like you with , distracting enemies.
- Moa: a bird who strengthens its partner's abilities. For example, Monarchy and Cecil's powers can be applied for as much time as you like (hit to stop), Flash and Leviathan will have their effect increased from double to triple, and further increases the damage Inferno and Chilly do.
- Kitty: a cat you rent in an "Animal Village" for 50 gold coins. He will give you a second chance if you die (but only once).
- Batty: a bat you rent for 100 gold coins. He will give you 20 seconds of invincibility once.
- Edgar: an animal you rent for 50 gold coins. He will damage everything on screen for 5 seconds once.
Localized Title Screens
Production Credits (from US Version)
- Produce, Scenario, Game Design: Y. Onda
- Main Program: Y. Tani
- Sub Program and Game Design: Toshio Toyota (credited as "T. Toyota")
- Sub Program: S. Ohtake
- Character and Graphic Design: T. Yamamoto
- Graphic Design: K. Nagata, M. Matsushima
- Object Design: Y. Shimizu, K. Tajima
- Boss Character Design: Y. Maki
- Game Design: All Staff
- Music Composer: Motokazu Shinoda (credited as "M. Shinoda")
- Sound Operator: Noriyuki Iwadare (credited as "N. Iwadare")
- Special Thanks: Mucky, I. Mizoguchi
- Executive Producer: K. Aoyama
Physical Scans
82 | |
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Based on 38 reviews |
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 212
- ↑ Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 17
- ↑ CD Consoles, "Janvier 1995" (FR; 199x-xx-xx), page 138
- ↑ Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 100
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 56
- ↑ Digitiser (UK) (1995-02-23)
- ↑ Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 83
- ↑ Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 34
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
- ↑ Famitsu, "1994-06-24" (JP; 1994-06-10), page 40
- ↑ GameFan, "Volume 3, Issue 4: April 1995" (US; 1995-xx-xx), page 18
- ↑ Game Players, "Vol. 8 No. 4 April 1995" (US; 1995-0x-xx), page 44
- ↑ GamePro, "April 1995" (US; 1995-xx-xx), page 107
- ↑ GamesMaster (UK) "Series 4, episode 16" (1995-01-03, 24:00) (+8:37)
- ↑ Game Informer, "May 1995" (US; 1995-0x-xx), page 28
- ↑ Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 90
- ↑ Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 29
- ↑ MAN!AC, "01/95" (DE; 1994-12-07), page 76
- ↑ Mega, "December 1994" (UK; 1994-11-30), page 36
- ↑ Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 84
- ↑ Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 46
- ↑ Mega Fun, "01/95" (DE; 1994-12-21), page 38
- ↑ Micro Kid's Multimédia, "Février 1995" (FR; 1995-0x-xx), page 46
- ↑ Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 70
- ↑ Next Generation, "May 1995" (US; 1995-04-18), page 101
- ↑ Player One, "Janvier 1995" (FR; 199x-xx-xx), page 66
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 98
- ↑ Power Up!, "Saturday, March 11, 1995" (UK; 1995-03-11), page 1
- ↑ Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 30
- ↑ Sega Power, "February 1995" (UK; 1994-12-15), page 66
- ↑ Sega Pro, "January 1995" (UK; 1994-12-01), page 52
- ↑ Sega Force, "2/95" (SE; 1995-04-19), page 18
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Super Juegos, "Enero 1995" (ES; 199x-xx-xx), page 34
- ↑ Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 44
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 12
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 234
- ↑ VideoGames, "March 1995" (US; 1995-02-xx), page 66
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